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Messages - Cassiebsg

#5981
Thanks for heads up, nice to see what other ppl think. :)

I do however think this line takes the cake:
Quote
Most of the puzzles are inventory-based and are quite hard,

And I thought I had done a straight forward easy little game. (roll)
#5982
This is really hard! You guys should stop making such awesome spites! It~s too hard to choose. :tongue:

But anyway...

1) Cat
2) Tabata
3) Alberth
#5983
[rumpus mode on]
It's a puzzle you need to solve... (roll)
[/rumpus mode off]
#5984
I really don't feel the need of a Gk1 remake... if they however remake Gk2 and Gk3 as original Gk1 with same voice actors, I would run and buy those! And mind you, I have not bought a game in over 15 years! :p
#5985
I'm not the right one to debug your problem. But you could try and disable the rolovers, or anything that might be interfering. just add a // in front of the line and see if it helps.
Alternatively, create a new room, add a few hotspots and add the code, just to eliminate any other possible interference from other code.

And I'm assuming you did remember to link the code with the room's events page.

PS - Don't double post, edit your previous post instead. ;)
#5986
First off, you'll probably want to use the anyclick event, unless you want to make some "fancy" stuff with the way to click on the buttons.

Here's a little snip:
Code: ags

function hQuit_AnyClick()
{
  QuitGame(1);
}

function hNew_AnyClick()
{ 
  player.ChangeRoom(1);  
}

function hLoad_AnyClick()
{
  gRestoreGame.Visible=true;
}


function hPanel_AnyClick()
{
gPanel.Visible=true;
}


If you want your own custom quit confirmation GUI, you need to create the GUI, add buttons, and on the quit button then use the command
  QuitGame(0); instead of the 1 (the 0 quits imediatly, but since you already confirmed with your own GUI then you don't want another confirmation screen).

Hope this helps a bit. :)
#5987
I do have an idea, but just haven't had the time. And with a BDay party today, it's unlikely I'll have the time to push pixels around... :(
#5988
That worked! :)
Many thanks. Looking forward to play it later on. :grin:
#5989
I think the biggest difference with the two sprites face, is that there's a "face" line along the right side of his head, right below the pixel hair, that makes his face more "chubby" and that isn't present on the original sprite. Also the hair in going bellow the hear on the left sprite, but not on the right sprite.

And great work! (nod) I like the new portions better too.
#5990
Is there a mirror that does not use Game Jolt? Doesn't work for me. :(
#5991
I don't see any video, only a black box. :-\
Oh well.
#5992
I don't get it... who/what won?
All I can see is a list of the suggestions. ???
#5993
Me too! My brother wanted to try my game, but he was on an android tablet at the time...
And I had no idea if it was possible to run the game on android, and if so, how.

So many thanks for this thread! :-D
And hope that new feature from monkey_05_06 will come out soon. (nod)
#5994
Promise this is the last time I disrupt this thread... just thought I'd share my progress for today. (laugh)

#5995
The Rumpus Room / Re: Name the Game
Sun 19/10/2014 20:55:08
Conan, the barbarian? (roll)
#5996
I agree with AprilSkies! t looks awesome! :)
Looking forward for more!
#5997
I can't finish it on time... been all day trying to get the stairs right, and when I thought they were done, I realize they aren't like I thought, so now am redoing them. So right now I have 4 pillars, 5 floor levels, 3 sets of stairs, 2 of them are still wrong, and the other has a little stupid cutout that it's giving me a headache... :undecided:

You can declare formica the winner. :) Congrats, it's a great BG you made!
#5998
The Rumpus Room / Re: Name the Game
Sun 19/10/2014 09:32:19
Yes, it is! :)
Your turn abstauber.
#5999
AutoCad. :)
Been using it since about 91, but mostly only 2D and a bit of basic 3D. Am only now learning advanced 3D with it. That 2D shouldn't really had taken me more than a couple hours... instead of... a week? :-[
Oh well.. have a little time now, will go back to doing stairs now. :)
#6000
The Rumpus Room / Re: Name the Game
Sun 19/10/2014 06:40:46
No guesses?

Here's a new easier(?) screen:

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