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Messages - Cassiebsg

#6081
I think mine is now playable from start to finish (minus intro&ending), though the GUIs been driving me nuts all day. :(

Think I'll up a beta (?) and see if anyone wants to take it for test drive.
#6082
Minus all the bugs that I'm sure are there, the game is now almost playable. :-)
Will try and code the intro and ending, as it's more or less the only stuff missing... Then am still missing graphics for the GUIs, few objects, one BG (the one to start and end in),  few NPCs and polishing BGs and NPCs... puff... some times I think I'll make the deadline, others I think I won't.

Of to try and do a play test, and see if I can play from start to end, as I only tested the bits as I coded...

Later :-)
#6084
Awsome!

One my side I managed to write one dialog today... twice!. As my son decided it was a good idea to press the shutdown button of my laptop... and AGS just closed without savi:-(  Will go back to writing now...
#6085
Congrats on the release!
Looking forward to try it once I return home. :grin:

Gurok, lets face it... been a long time since you were a baby...   (laugh)

#6086
I'm still missing Intro+Ending+GUIs+Credits...

But on the plus side, most dialogs and puzzles are done. :) I'm confident that I can get the remaining stuff done, so that the game can be playable from start to end, with all dialogs and puzzles in place (even if a few non-essential NPCs) are missing.
However I'll be away for the weekend. I'll take the laptop so I can try and do a bit but have no idea how much/little I'll actually end up doing. and am not sure the internet there will be fast enough to upload (or if I even get internet!). So, I'll probably only have something by sunday night/monday... :/
Not much time for beta testing/proof reading...

But I'll try, cause I'm just having too much fun. :D
#6087
Quick update... Special guest has now been added and interactions added.
#6088
I need to sleep...unfortunately, but yeah my sleep ratio has been shorten a great deal, but I'm just glad I have free from Thursday to next week's Wednesday. ;)

I still don't know if I'll have a playable game from start to finish by the deadline though. Yesterday I spend the day just cleaning one BG, one NPC and coding the dialogs, interactions for that one NPC, and realizing that I'm adding possible unintended "dead ends" and having to solve them, so that the player doesn't end as stuck in time as the character (reads: unable to finish game, due to me not predicting something)... .
I think like other games, that this one has run out from me and grew slightly bigger than intended.

Anyway, if anyone want to volunteer to alpha test and proof read my English just let me know.
Adeel, you're welcome to be beta tester for mine. :) If I actually can have something to call beta by the end of the week...
If anyone wants to Alpha test, please also PM me. :) It should be possible to travel through the entire game (except the ending).
#6089
Critics' Lounge / Re: Identity Crisis
Mon 22/09/2014 16:21:20
Personally, I prefer the first one, the darker skin and shadowing make him look more sinister...
The second one, just looks like Michael Jackson (sorry, no offense intended. :) ).
#6090
The Rumpus Room / Re: Goodbye AGS!
Mon 22/09/2014 16:14:05
Sorry to hear you're leaving, I really loved your Pigs game, and was looking forward for others, but life sometimes takes an unexpected turn.

God luck, and do pop in once in a while, even if you not working on a new game.
#6091
Sorry, if this has been mentioned before, just don't know how to search for this issue.

Anyway, I've recently started using 2 monitor screens to do my work.
On monitor 1: I have the forum and playing cartoons to my son in the right corner.
On monitor 2: I use it to work in peace, and have more than just half a screen...

However, when using the AGS editor in monitor 2, the "tool tips" are displayed in monitor 1! :(
Hope I managed to explain the problem.

Is it just me that am missing something, or is this a bug?

Am using Win7 Home Premium with Nvidia Graphic card, if that has anything to do with anything...
#6092
The Rumpus Room / Re: *Guess the Movie Title*
Sat 20/09/2014 22:11:02
I feel like I should know that film, but nothing really clicks...
Anyway, I'll shoot: Maniac ?
#6093
You were right!

He needs to learn that things don't drop from the sky, and that you pay your bills first! Then, with what is left (if any), one can have fun and use it for whatever.
This is a basic thing, the need to prioritize.
#6094
Is there a mirror for this one? I can't download from that site. :(
#6095
All locations are now in! :) (though I have a few more rooms, but I'll add them only if I have the time, as they are non essential).
Though a few screens are way too messy and need polishing. But at least I can now travel thru all rooms.
Guess tomorrow I'll still be working BGs and NPCs. And maybe intro+ending... maybe...

Think I'll call it a night, and go sleep.
#6096
Hey.

Try putting your code on the exit option of your dialog. ;)

Like this:
Code: ags

@4
	your code here
stop


EDIT: Oops, sorry read your question a bit to fast.

You can either do a
Code: ags

if ((dMRandy001.GetOptionState(2) == eOptionOff)


Or do a check for if the dialog has runned.

Code: ags

dialog.HasOptionBeenChosen


Hope it helps. :)

#6097
And I haven't even coded the interactions... :/
Working the 2nd to last location atm.
#6098
Quote from: monkey_05_06 on Wed 17/09/2014 04:10:30
Quote from: Mandle on Wed 17/09/2014 02:38:26Done! One thing though, there is no option for "I mostly/only play free games" in the question about when/how you buy games.

That honestly hadn't occurred to me. I tried to make the survey as broad as possible, while still geared toward "gamers". I'll make note of the feedback to the class as well.

I greatly appreciate the feedback from everyone. We have somewhat of a competition going in the class, so every response is appreciated! :=

That's why I choose not to reply that question, since none of the options applied...
I do wonder that you gave the option of 0$ in the previous question, but overlook that possibly in the next question. ;)
#6099
Don't know if I should cry or be depressed... you guys already beta testing, and I'm still trying to get all my locations and puzzles in place... :P
#6100
Looks great! :)
Uhm... can't remember that last screen...
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