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Messages - Cassiebsg

#821
The Rumpus Room / Re: Lockdown Laughs
Fri 12/06/2020 17:58:48
I just noticed this isn't the Lockdown thread, but the "funny" one.  (roll)

Anyway, about getting the virus in your clothes isn't that hard actually. If you touch something that is infected, then you get it in your hands, if you then touch your clothes to adjust them or something, then you can get it on your clothes atm. If you sanitize your hands afterwards but continue with the "contaminated" clothes, and you re-adjust your clothes again, then the virus might pass to your hands again...  Or you could sit on an infected area and so on...
But yes, it's not very likely, but it's possible, so I guess the question is: how comfortable are you with the idea that it might be in your clothes.

So like milkanannan and a lot of people that area in the risk group, these steps make sense. And if I was i a area with a lot of people and high infection rate then I would likely do these steps as well.
#822
Quote from: Stupot on Thu 11/06/2020 02:08:52
I was hoping for some more comments about being expected to wear the poison bleach necklace.

I think we're starting to get immune to idiocy and weirdness... but after hearing Trump suggest bleach injections and reading on the newspaper, the other day, that the US washes their chickens with bleach I'm no longer surprised at much.  :-X
#823
The Rumpus Room / Re: Lockdown Laughs
Wed 10/06/2020 19:39:10
CW, you can take your clothes off, wash hands and then put clean clothes on.  ;) If you plan stuff before you leave home, you need not touch anything. And if in doubt, you can use a piece of toilet paper to turn on the tap, dispose of the paper in the toilet and then wash your hands (that way you never touch the tap with "dirty" hands).

I for one have some sanitizer next to the entry door, so first thing I do when I get home is to sanitize my hands. Only afterwards I go in and do what I feel is necessary.
I also sanitize my hands when I leave home to go to work or shopping (no matter if I'll sanitize them again once I get to work or to the shop  (roll) ).
#824
I do, but there's really no point in reactivating them if only 1 or 2 people participate...
I fell like the BG Blitz is going the same way.  :-\ Are these signs of forum "dying"?
#825
Being in a country (Denmark) were masks aren't mandatory and aren't even recommended (as long as you hold the distance, cough into your arm and sanitize your hands regularly), I'm not wearing one, not even when shopping. The numbers seems to indicate that masks aren't really essential (or the entire country just been  lucky). I would likely wear them if I was in a place with a lot of people and distancing was a problem.

I do get the "idea" behind the masks though.

Yesterday there was one of those BLM demonstrations in Copenhagen with thousands of people gathered... only about 5-10% wore face masks...  8-0 I now expect the numbers of infected, death and in hospital (that have been dropping since we started opening up the society about 1,5 month ago) to get up again in about 1 to 2 weeks...  :-\

#827
Rules are simple, make a background for an AGS ready game (maybe one that even fits a game you're developing?).
Previous BG Blitz(s): https://www.adventuregamestudio.co.uk/forums/index.php?topic=57783.msg636616011#msg636616011

This time the theme is Temperature. Go crazy and to the extremes... be it very hot or very cold... or both at the same time.  (laugh) Let us feel the temperature in the room just by looking at the BG! You are free to interpret the theme as you like.

Here's a few pics as inspiration (source: pixabay.com)



Judging criteria Stolen from ildu:

Concept - Is the idea novel and intriguing?
Playability - Would it work?
Artistic merit - Is it visually impressive?

Accepting entries until [b]Sunday, June 28th[/b]. (feel free to ask for an extension if you need it!) Extended to Friday, 3rd July.

EDIT:

I declare Jack the winner with his magnificent hot and dry Dune inspired BG!  :-D
#828
The Rumpus Room / Re: Guess the TV show
Mon 08/06/2020 17:59:24
Geez! Fine I'll take it. It's Farscape, episode s2eq6 "The Locket".  (roll)

I'll get back late with a new show.  :P
#829
Ah, I did that on my first game as well and as a result I ended getting a huge headache to debug it.  (laugh)
#830
Yes, just the name is fine, when I have less time that's what I do.  ;)

Fine, I'll think about a new topic.
#831
Oh, but that means you had to change the old demo source and compile a new version... Of course that's always an option... except if you don't have the source anymore (or don't want to bother to change the old demo).  ;)
#832
Oh, you have to do it in two "functions"

One to walk there, an once he reaches the destiny then you change him to the next room
#833
That is very cool video.  (nod)  :-D
#834
Short answer: yes, it's possible to do
Longer answer: You need to code the function yourself, as there isn't any built in. Check function with pointers (is this the correct term?) in the manual.

Basically you need to create a character variable that can hold the character name you want to use. Then once the character has reached that point you store the name in that variable. After that you run your custom function... somethings like this.ChangeRoom(-1); (where "this" will be the character variable you have stored.

Something along these lines, sorry it's not a complete script but I would need to have time to sit, write it and then test it and currently don't have that time. But hopefully a nudge in the right direction will be good enough to get you looking in the right manual entries... or example code on the forum.
#835
I can't see anything wrong per se in it, maybe someone else with more experience can though.

- I would ask though which coords is cPedro always walking too?

And second, maybe take note of which coords he's at when it starts.
For that you could just add a display at the start of the function that shows exactly where's at: Display(String.Format("Pedro is at X: %d and Y: %d" , cPedro.x , cPedro.y)); (note that this code might have some flaws, since I'm typing it out of memory, but hopefully it's good enough for you to get it working).
#836
Uhm... you should vote, BECAUSE you have participated. Even though all board members are free to vote, only few do so (but the participants are expected to vote).
#837
Did the victim got killed so they could steal the celebrity wax figure?
#838
You can put in room rep_exe

if (!npc.animating) npc.animate...

npc is of course the name of the npc you want to animate, and the exact code you find in the manual.  ;)
#839
Thanks, but to be honest don't know if I want to host it.  :-\ When not even half of those that participated with an entry bothered to vote.  :~(
#840
Was there money involved in the crime?
Was there jealousy(crime of passion) involved in the crime?
Did someone missed the victim?
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