Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Cassiebsg

#921
When you change player character they get the characteristics you set them them to have when you created the characters. They also each have their own inventory. If you are experiencing something else, please say exactly what it is that it's not working, and eventually show the code you're using.

As for the second question about GUIs you don't say how you have set the pictures in the GUI, are they buttons? If so, you just use button.NormalGraphic.
#922
General Discussion / Re: 3D printing
Sun 03/05/2020 21:49:40
 (nod)
#923
Uhm... "bug! You should not been seeing this message"...  :-\
You should have gotten the "you win" with the total score and play time. Sorry, like I said I haven't been able to play it to end, I always die around wave 3...  (roll) I suck at this

I'll move the end code to that "spot" instead. And upload a new version, since the deadline hasn't been reached yet.

Edit: here's the new version: http://www.mediafire.com/file/dhrp74rh8og2tzi/Over_Roger_v0.5.zip/file
#924
Sounds great, looking forward to give it a try.  (nod)

Remember to post it on the MAGS thread to count as an entry.  ;)
#925
I've updated my game. :)
unless someone reports any serious bug that needs fixing, I won't upload anymore versions of it for MAGS. Hope you have some fun shooting raiders.  ;-D (assuming you enjoy shooting games)

And welcome back fellow cavefish, Intense Degree.  ;)
#926
Sorry for the "late" entry, I had to upload it 3 times, as I was taking a screenshot I noticed a debug msg I forgot to turn off.

The bug of the invisible shooter is still there, so live with it until I have time to figure out why... probably just some bad logic on my code.  (laugh) (Fixed)

Anyway, I present you, yet another Battlestar Galactica 78 inspired game.

Over Roger

Story: After the Galactica left the 12 colonies, some humans were left behind. This warrior saw his home be destroyed and the last remain of humanity fly away. Not one to roll over and die, he vows to die fighting  to his last breath... or laser!



Download here: http://www.mediafire.com/file/dhrp74rh8og2tzi/Over_Roger_v0.5.zip/file

Keep in mind that this is still a prototype, and there's lots more I want to do with it.

- Game provides minutes of shooting entertainment (?). It's a plain shoot them up.
- A dazzling one enemy variation to shoot at!
- Use keyboard or mouse controls (choose on the settings page).
- 1280x720 & 32 bits of vast space (I could swear I've been here before  (wtf) ).
- No requirement of knowledge of the TV series what so ever.

Have fun! :-D

Edit: Fixed the invisible shooter bug, and a fixed some other stuff, plus fined tuned some stuff. Hope it's playable to the end though. (I haven't been able to  reach the end (roll) ).
#927
atm I have "one small bug" that makes and invisible dead enemy shoot back. I'm trying to fix it.
A couple more days would be nice, so I could add some more game play (I lost 2-3 days to make my enemies shoot back... and then I trashed all that code and started over this evening)... right now all you have to shoot at are 20 enemies perfectly aligned.  (laugh) I guess the invisible shooter makes it more interesting.  (roll)

Otherwise I'll just post what I have before going to bed.  :)
#928
I think the threshold is 5. And I don't think it should be lower.
I think people just forget to vote and give feedback, me included.  :-[
#929
My kid needs to learn more english, before he's ready to watch it.
But looks great, good work.  (nod)
#930
The man that every time opens his mouth, I have to check the calendar to make sure it's not 1st April...  (wtf)
#931
I sure hope that Trump isn't your "right"...  8-0
#932
Yes, just add "Sierra template" to the credits and you all good.  (nod)
#933
General Discussion / Re: the blender 3D thread
Mon 27/04/2020 23:11:03
That's greats CW :D
You have moved to the dark other side...  (laugh)
#934
make your sprites the exact same size, even if all you have on the normal is alpha. Then center the button in place.
The "red dots" ae the button size and that is determined by the size of sprite used. Can't remember if it'll then react to clicks on the alpha though, but think it will. Test it?  :)
If need be, you can use a "dummy" transparent button for the click only  on the click area and the a non-clickable button to host the image and MouseOver. The amount of how much work and effort you may need to put in depends on your nitpicker self.  (laugh)
#935
I suggest you use ogg.

think that if the WAV file is too short, then it won't play (it ends before it can start, you can add silence before/after to make the file longer if you really want WAV).
I always use ogg, but seen people often complain about problems with wav files (and I think that's the problem, but can't remember if it's anything else).
#936
I think I tried using go-to command in first game as well, but I just checked and I used an "alternative". I probably couldn't get it to work either... can't remember.

but you can just use normal script commands in dialogs, if you ident them with at least a space.

Code: ags

@2
Fredericks: Dobbs has been injured.
Skipper: What happened?
     dSkipperDobbs.Start();
return 


This will take you to the new dialog. Can't remember if you have to call dSkipper1.Start() to return, or if just stopping dSkipperDobbs will do it. Try it out.  ;)
#937
Completed Game Announcements / Re: Doors
Sun 26/04/2020 17:46:47
Seems like you found a bug that did not happen to me.  8-0
#938
Uhm, I could be suspicious that it's not a real ico file, since your system file says it's a "Symbol" file. Also I notice the template file has no extension and is also named as "Symbol". You sure you are seeing the real extension for the files?

Mr.Ouxx has also have trouble building the ico on the exe for Relic of the Viking, and we have no idea why. I built the game on my system with the same exact file he was unable to to.

If you like, send me the ico file and I can try and build a game with with, just to be 100% that there's nothing wrong with the file.
#939
Congrats ildu, well deserved.  (nod)
#940
Engine Development / Re: AGS Project Goal
Sat 25/04/2020 20:10:35
I only use AGS to make games, so guess what I choose.  ;)
SMF spam blocked by CleanTalk