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Topics - Chicky

#42
Adventure Related Talk & Chat / Free game?
Tue 16/10/2007 12:23:36
Meh, i have two copies of retail CD version of Simon the Sorcerer. I'd rather it went to a fellow ags'er than sit in my cupboard here. Uk only please, unless you're prepared to pay postage.

first come first served.
#43
General Discussion / Heh heh, Halo 3.
Tue 25/09/2007 11:51:24
So it's here, or at least semi-here.

The average score for online reviews is 9.5, it has full replay editing and saving for multiplayer and campain, it has 4 player online co-op, is has a brilliant map editor and it looks bloody amazing. So is it really going to finish the fight.

Before i start i would like to add that i am fully aware that Halo 3 stands against almost everything we love about retro gaming, but forget this for a second and look at what has been hyped up to be the best game of our 'next gen'.

So i am eagerly awaiting the UK midnight release for Halo 3, i will be standing in line with my girlfriend at my local swindon store to get my collectors edition of what is xbox 360's 'PS3 beater'. I have been reading many game forums and it seems to be that the masses (that is about 90% of 360's gamers) are dissapointed with what Halo 3 has given them and have even gone to the point to label the game Halo 2.5.

Now come 2am tomorrow morning i will post up my opinions on the game. I am going to experience the game, from start to finish without any expectations and look at it as simply a game, this will be the same way i look at any game when i play it, be on the commodore 64 for the PS3.

I feel that gamers are so spoilt by all these next gen graphics that they completely overlook gameplay and gameplay is a field where i have complete faith that Bungie (halo's creaters) can deliver. I would like to know if any of you fellow AGS'ers have played the game and what YOUR opinions are on the new release.

Does this game really deserve the hype it has been given? Are all these players dissapointed because they themselves over hyped the game? 1OMFG$WTF## Halo 2.5?

I'll let you know after i get my hands on the game at midnight tonight.
#44
Critics' Lounge / I put a new song together...
Sun 15/07/2007 20:33:06
I didn't want to use the old thread i started as this song is a much different musical direction than the other songs.

Go to www.myspace.com/audiopuppy and take a listen to 'All things aside'.

Let me know what you think about the song writing and the mixing (im very new to both).

cheers  :)
#45
Critics' Lounge / New tablet, new sketch.
Sat 23/06/2007 23:23:30
Howdy, enough of the crap songwriting, heres one of my recent sketches. I managed to acquire a waocom sapphire from a friend which has replaced my old serial waocom.

Bloody hell this thing feels nicer, so much more sensitivity.

Anyway here's my latest sketch, i'll update with a new post as i update the picture (dont count on daily updates, the new ladyfriend has her needs).

stage 1:



stage 2:



Let me know what you think, any major errors then tell me before its too late!
#46
Critics' Lounge / I tried to write a song.
Sat 23/06/2007 18:53:28
*edit

I made another recording. Very short as i only know a little of the song.

http://media.putfile.com/I-can-tell-cover---Nathan-H
#47
Here's your chance to post images of your ags folder, to show the rest of us ags'ers where the gritty bits happen!

What formula do you find works best, i keep all game art within the game folder but things like game idea's, plans, draft images etc are normally stored in a separate folder on my computer.

Mine looks something like this, showing my ags folder and how i structure my game folders.



Start the mayhem!

Oh and Mods, if this isn't adventure related i don't know what is :)
#48
Bad angsty things.


#49
I'm trying to covert the code scorpiorus posted here:

http://www.adventuregamestudio.co.uk/yabb/index.php?topic=6074.msg74146#msg74146

But i'm having problems, i'm guessing it's because of the new ags language so i've been trying to convert the code across with no luck really.

see my code below:

Code: ags

#sectionstart on_mouse_click  // DO NOT EDIT OR REMOVE THIS LINE
function on_mouse_click(int button) {
  // called when a mouse button is clicked. button is either LEFT or RIGHT
  if (IsGamePaused() == 1) {
    // Game is paused, so do nothing (ie. don't allow mouse click)
  }
  else if (mouse.IsButtonDown(eMouseLeft)) {
     // if player has an item then unselect:
     if (character[EGO].ActiveInventory != -1) 
         character[EGO].ActiveInventory = -1;

     // otherwise process look or walk:
     else ProcessClickSpecial(mouse.x, mouse.y, MODE_LOOK, MODE_WALK);
  }  
  else if (mouse.IsButtonDown(eMouseRight)) {

     // if player has an item then try to use it:
     if (character[EGO].ActiveInventory != -1)
          ProcessClickSpecial(mouse.x, mouse.y, MODE_USEINV,  MODE_WALK);
     // otherwise just interact as usual:
     else ProcessClickSpecial(mouse.x, mouse.y, MODE_USE,     MODE_WALK);
  }

  // handling inventory clicks: (Handle inventory clicks in script must be on!)
  else if (mouse.IsButtonDown(eMouseRightInv)) {//for right inv. click:
     // select the item  player has clicked on
     SetActiveInventory(game.inv_activated);
  }
  else if (mouse.IsButtonDown(eMouseLeftInv)) { //for left inv. click:
     // run look at inventory interaction
     RunInventoryInteraction (game.inv_activated, MODE_LOOK);
  }

}



Help please? It takes me hours to get my head round this stuff...

Edit by Ashen: Descriptive titles, please.
#50
To an overheating processor! Damn!

I was so involved in my sprite work that i had nothing saved, and my computer just decided to turn cut off after i got to the final result.

This sucks muchly, is there any way of retrieving the cache of unsaved files that you were editing in photoshop? I doubt it.

Sorry, vent over. This ever happened to anyone else? I'm normally hitting ctrl+s every five seconds.
#51
Hey all,

I'm looking to have the font colour in my AGS game to be the opposite colour to what the background pixel it is resting on is. For example text would appear white over a black background and black over a white background.

Is there any way of doing this?
#52
Just some drumming, improvising some double kick beats, listen to the fill about half way through.

http://media.putfile.com/trying-out-some-new-beats

:=

*edit

Also, here's me and some mates improvising some riffs together. I'm doing vocals here not drumming.

http://media.putfile.com/DFS---rough-song-first-take
#53
General Discussion / Scored myself a URL!
Sat 10/03/2007 13:35:08
Check it out, after a fair bit of cross Atlantic communications i'm now the proud owner of the url.

www.myspace.com/myspacedesigns

Fair enough its a myspace url, but all the /whatever on myspace are unique to each persons profiles, you think of the amount of people who use myspace and the amount of designs that are on there i think i'm quite lucky to get this url.

Check it out, tell me what you think. I'm thinking the url could be worth a fair bit of cash to someone with the right pocket, but i'm going to be using it for my designs at the moment.
#54
Hello all,

I'm pants at this coding business and need a little help, i don't really understand if statements in ags but i need to have a piece of code where it sets a certain character view when a certain cursermode is selected.

something like this.. right?

if (mouse.Mode == eModeVine) return setcharacterview (EGO, 19) ;

And put it in the global script?

i duno, any help is appreciated :)
#55
And we're bloody happy with it! Please take a listen, add us, comment us and generally send us some love.

www.hatekills.co.uk

Most of you know but it's me on drums and backing vocals. 'ohhh, lets go' and the like.
#56
Critics' Lounge / Critique my vocals.
Fri 02/02/2007 21:20:51
Metal vocals, if you hate it dont post.

http://media.putfile.com/Screaming-mix

im so drunk...
#57
http://media.putfile.com/boyhatbirdsong

only serious critique please, this is the 17th track for my new album set to hit the stores early summer.
#58
Right now I'm going to bed, but for once I'm going to bed feeling creatively happy.

I've just spend the past 5 hours in a creative high, working into the early hours of the day (its now 20 to 4) I've got myself a complete finished plan for a game (including all dialog, puzzles and script) a completely animated main character and have almost finished the first our of 7 gloriously detailed backgrounds for the game.

I'm happy as pie :)

I see this project as a challenge and i really hope i can pull through with it, I'm putting 110% effort into this, pushing to the top of my skill level in all areas.

I really don't want to release anything yet, and i don't think there will be GIP thread but i really wanted to share my enthusiasm and excitement for this project.

and please, if anyone ceases to hear from me about the project in the near future, please feel free to give me a good kick in the arse of encouragement to work on the game. I'm a sucker for not finishing project.

And yes, HTMI IS STILL in production, but progress is slow and this project gives me a chance to actually finish something.

thanks for listening to me go on, i hope some enjoyed the read.

love x
#59
Howdy,

In my game i want the player to be able to walk in all the normal directions but when it comes to walking forward (or diagonal etc) i want it to use the side walking animation.

So if he's walking south west or south south west etc i would like it to use the left walking animation and the right walking animation for south east etc.

I'm sure it's fairly easy to do but i haven't opened ags in a while and my mind is a blank :)

#60
Critics' Lounge / New photograph
Thu 21/12/2006 01:46:36
Meh, been working on my photography a bit.

http://www.flickr.com/photos/nathanhamley/328643906/

comments apreciated.
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