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Messages - Chicky

#1801
Is this using a freewebs template? I'm sure I've seen it before.
#1802
Heh not quite lovebox but i'm going for the weekend at download festival this year. Any ags'ers going to that?
#1803
If you disable hardware acceleration in the advanced display properties settings i do believe you can screencap video, not sure if it works with avi tho.
#1804
The Rumpus Room / Re: Happy Birthday Thread!
Tue 25/04/2006 13:06:35
Happy Birthday Magintz
#1805
I added u on myspace Ben! <3333
#1806
Heh, it looks like CJ
#1807
You can't get into IRC either you say? Maybe it's a problem with your firewall?
#1808
General Discussion / Re: 3D modeling help
Thu 20/04/2006 00:10:25
Hey, i completely remade the torso using the technique from many tutorials on the net where 3d shapes are used to build up the major parts then making the rest of the mesh by placing the vertex's yourself. It's looking really good at the moment so i'll post a screencap when i've finished her :)
#1809
General Discussion / Re: 3D modeling help
Wed 19/04/2006 20:43:53
Well i've got Gmax, which is a lite version of 3ds i do belive. If anyone knows and good tutorials for that i'd apreciate it, i don't want to learn to model with milkshape if it works differently to everything else. I'll just start over in gmax.
#1810
General Discussion / 3D modeling help
Wed 19/04/2006 19:54:01
I've been doing a lot of 3D modeling the last couple of days and am currently working on a female character.

As of recently i'd never modeled before, only designed maps so this is a first for me.

I was wondering where i'm meant to go from here:



I've got my front faces sorted out and if iwanted i could connect up the sides but then the sides of my model wouldnt be rounded, just strait? I've been trying for hours and i really don't understand how im supposed to make the sides of my model round aswell as the front and back.

And help would be great, or pointing me in the direction of a tutoral (the one i'm following is pants).

cheers,

#1811
That's some beautiful pixeling Progz.
#1812
If fog was going to be added your best bet would to add it as a semi-transparent object so that the baseline was infront of the pc.
#1813
Trying to get this thread back on track here's my proper entry:


#1814
A freaky alien inspired crawling thing bursts from the ground. Fairly easy to kill, just shoot the face that appears and dodge the charge attacks and falling rocks. Possible to stand on the two frount feet but watch our for when he jumps into the air.

I may enter another non B+W image soon  :D
   
#1815
Heh, i just realised that holding ctrl and left made him sprint. I've been walking everywhere :)
#1816
Heh, i played this as a kid. Not sure how old i was but i couldn't get anywhere on it.



Now i can't get past the big evil monster that chases you, any help? :P
#1817
I've been playing around with RF for a few hours now and it seems it would be pretty good for a rpg Kinoko, it seems one of the members (Tabulanis) has got to grips with the level design in just two weeks



That's an in-game screencap from his map, pretty impressive i say!
#1819
IF you kept it in the style of the second two images then i'd certainly play the game! But that first image puts me off somewhat.
#1820
Score! A Doctor Who game!

best of luck :D
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