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Messages - Chicky

#1861
General Discussion / Myspace and overlays?
Tue 28/02/2006 00:19:51
Okay so i'm a pathetic coder. I barely know html let alone css and as for php pah!

I'm looking to edit my myspace profile, but i don't want to use the usual myspace gen crap where it changes background colour etc. I want to make an overlay.

Now i have this .htm file

http://www.hotspots-place.co.uk/CODE.htm

which links to all the right places on my myspace profile and i basicly want to overlay ( think it's called) it over the top of my current profile. Hiding all the default comments and about me crap.

I understand it's quite a hard job but i honestly don't have a clue how hard. Any help from the forum members would be greatly apreciated.

cheers,
#1862
Duno whether it's already been reported but when i tried to use lantern on bucket of cheap ale by the two pirates i got:

Code: ags

---------------------------
Adventure Game Studio
---------------------------
An internal error has occured. Please note down the following information.
If the problem persists, contact Chris Jones.
(ACI version 2.70.864)

Error: run_rep_exec: error -6 (Error: Error retrieving pointer: invalid handle 437
in BackgroundSpeech (line 26)
from BackgroundSpeech (line 45)
) running function 'repeatedly_execute_always'

---------------------------
OK   
---------------------------
#1863
Christ, some people just don't respect art for what it is do they. It's that single minded attitude to things that gets the younger forum members frowned upon here, and i can see why too.
#1864
Looks ace Dan  :)
#1865
General Discussion / Re: IMDB.... for books!
Sat 25/02/2006 12:41:32
IMDB for porn sites ._.
#1866
Take a look at my game kid. http://www.adventuregamestudio.co.uk/yabb/index.php?topic=25233.0


It's all but three colours. I first started out with just two but you find that your character gets completely lost in the shadows, which takes away from the playing experience.

If you have a good idea of how shadows fall on objects you shouldn't have too much trouble. Good luck!
#1867
Hah, you crack me up Sam  :D
#1868
Trace? Never!

Some of the images i used as referance, afterall i need people to recognise them to deliver the nostalgia. But i honestly see no point in simply tracing them.

And i'll keep your point in mind BigBro, for the moment the current colours arn't too eye gourging. I will change the main char tho  :)

thanks for the comments guys!
#1869
Well thanks for the nice positive feedback there Mats! I'll be sure to treat your 'unique' art style the same way!

CMI was written by Jonathan Ackley and Larry Ahern and EMI by Sean Clark and Michael Stemmle. Do i see a Ron Gilbert there? No. I'm trying to stay as true to the story of the first two Monkey Island games as possible. If you're trying to show some sort of intense knowledge of Monkey Island then could you please do it elsewhere or take it to PM. I don't need 'complainer's in this thread thankyou.
#1870
I have already taken the monkey thing into consideration Scummy. The game has it's own clever way of getting around that glitch (one that i did not consider when i first wrote the story, i admit) so don't worry too much.

I'm currently looking for someone who knows the world of Monkey Island inside out, i'm going to need someone who can check through my ideas and play thought the game to make sure that everything is true to the first two MI games. Any takers?


Also, thanks for the kind words Buloght, Peder, Dan, Sam and Scumm. It's all much apreciated.  :-*
#1871
Quote from: Hotspot on Tue 21/02/2006 20:27:13
does this happen to be a Bristol pub?

No jake, try 20 miles north.
#1872
I am very pleased to announce...



A prequel to Secret Of Monkey Island

Play as Herman Toothrot and experience the golden age of piracy!

Experience the full story behind the gap toothed wonder!

Play with a genuine feeling of 90's pirate nostalgia!

No stupid plot holes here, true to Ron's initial vision for a trilogy.

Finally experience the real secret of Monkey Island!

Screenshots:

Explore the island


See the sights


Eat bananas







Story
Play as Herman Toothrot fresh on the shores of Monkey Island for the second time. After a lengthy intro tale on the decks of the Sea Monkey, first mate Herman and his captain stand face to face with fate in the hope of finding the secret of this seemingly harmless island.  Play through from the first footsteps in the sand all the way to meeting the mighty Guybrush Threepwood, as seen in SoMI.  

Development Progress:

Story: 60%
Scripting: 15%
Graphics: 60%
Sound/Music: 0%

Art, puzzles and story: Chicky
Programming: Babar


Development Diary:

21/02/06: Completed three new backgrounds today, mostly finished story planning.

15/03/06: I've been re-working the story somewhat and working on background art and scripting. I've come to the point where i'd like to include some music to add to the atmosphere of the game. I don't know much about composing but i want the music to sound retro, like the graphics.

19/03/06:I've been working hard on the game almost all day today and decided to play through MI1 again for some more ideas. I'm at part 3 of MI and have been taking a lot of notes and working on the story a lot more.

Fond a Musician now.

20/03/06: Finished Monkey Island 1 again this morning (first time in a good 2 years!) and i have over 3 pages of notes now! I am currently re-working the story to make is as true to the two first MI games as possible. At the moment i've got close to 15 backgrounds complete and am hoping to really explore Monkey Island a bit more. Maybe Melee island will have a few new footsteps too ;)

Thanks for the comments and help guys, i've got a close circle of ags'ers keeping me going on this one and every comment is apreciated.

06/04/06: Release dates suck. College work, lovelife and band work has kept me from doing any serious work on the game the past couple of weeks but development will soon be underway again.

06/07/06: Ahh, been doing lots of little bits with the game, working with the palette is a pain but should pull off. I keep re-playing and re-playing the game to make sure everything feels right, i hope the humors up to standard of the series.

14/06/06 : Well progress has been going slow but sure, GUI, inventory and puzzle system have been implemented, few more puzzles have been programmed and i've managed to hook myself up with a tablet pc so i can work on the game anywhere i go.

REALLY NEED A NEW MUSICIAN - If you're interested please pm me on the forums or email cs.chicken@gmail.com. Cheers.

Much love x

05/03/07 : My my, doesn't this game making process take a long time, 'ey :)

I've started work in HTMI again, don't worry I'm not redoing backgrounds or rewriting story, just plodding along with the same stuff i've been working on all this time.

I'm a VERY slow programmer, scripting puzzles takes me hours so bare with me. I'm getting there, slowly but surely.

Like i've said a hell of a lot of art is done its just putting it all together now, i've coded another big puzzle today so i'm happy.

We WILL get there, in the end!

27/01/2010 : Blast from the past!


Teehee...

I have coined this year as the year of AGS so it seems i have to contribute in some way  Seeing as i'm a hopeless programmer and so many people have been waiting on this game I am very happy to announce i now have a code junkie helping me! Babar is the new weapon in the HTMI fight for release, this is awesome because he's very enthusiastic and has been a fan from the start. It also means that now i have someone else doing the editor stuff i can concentrate on getting every pixel perfect on every screen, i appreciate there are a few improvements that could be made.

I can confidently say that there WILL be a HTMI release in 2010

#1873
General Discussion / Re: Huzzah!
Tue 21/02/2006 17:16:35
You know, when i saw the title of this topic i thought inkoddi had actually started posting again.
#1874
Quote from: SBsLoVeNiA on Mon 20/02/2006 23:15:01
Okay, first of all, that's a criminal offence. Second, if you need a copy of MI sooo badly, you can PM me and we can work out the price.  8)

I already own each Monkey Island game, boxed too. But an Atari copy would go just right next to my mac version of FOA.

I'm planning on asking him if i can buy it over a pint next time im down there.


Or maybe i could trade it for a red herring.
#1875
General Discussion / Monkey Island blasphemy?
Mon 20/02/2006 21:08:47
Could it be?

Last weekend we went to a different pub for a drink, it wasn't quite so local to my girlfriends house this time (about a 10 minute drive) but was well worth the distance. I entered the pub to find out it was like walking into the Tardis. It was a massive place. There was a 25 stone television on the wall, an awesome video jukebox and a lot of other random junk you'd expect to find in a pub.

But i was amazed when i saw something. On the shelf above us were lots of old trinkets (apparently glued down as Amy's sister kindly told me). Among those trinkets were some video game box's, and you'll never guess what; beneath the copies of Theme Hospital and Rollercoaster Tycoon there it was like the bible of adventure gaming. It was a boxed copy of Monkey Island for the Atari ST. Now how much is this worth? Obviously a hell of a lot to me but if someone was to sell such a vintage item (in excellent condition from what i could see) surely it would be worth a great deal?

But yes, if the bastard happened to be glued to it's close friend rollercoaster tycoon i'd be pissed. But do you think i should check? It's right in front of the bar, do i smell a classic adventure game puzzle?

what do you think?




*Also if anyone know's how to chop bits off midi files then could they kindly add me on msn at cs.chicken@gmail.com. Ta.
#1876


    Hi Jim:

    There are some major news developments concerning "The Raccoons". I am devastated to be the bearer of this news, but Len Carlson, the legendary voice of Bert Raccoon and many of the other characters on the show, died suddenly on Thursday of a heart attack. I have spoken to Kevin several times and will be going to the funeral on Tuesday. I don't know if you ever knew this, but in addition to Bert Raccoon, he was also the voice of the Jolly Green Giant for a time, and also was a professional baseball player. I had the pleasure of meeting him quite a few times, and he was a thoroughly likeable, charming guy who looked far more youthful than he was. Kevin and I figured that he was probably in his late 60's to maybe about 70. He is survived by his wife, Judy, and a daughter. [/i}

:'(
#1877
The matrix one was done using a program that converts images/video to ascii. The new hope one (which i have also seen before, Edmondo ;)) was err 'hand drawn'.
#1878
bluke, windows key+R brings up the run box then enter telnet towel.blinkenlights.nl
#1879
Looks very promising! 'specially the second screenshot ;)
#1880
Oh my.
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