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Messages - Chicky

#2021
General Discussion / Re: Fahrenheit
Wed 28/09/2005 21:54:13
It's like a modern day dective movie. You play the main characters (starting with Lucas, the murderer) and as Lucas you have to find out what compelled you to carve double headed snakes into your forarms and then kill a man. As the Detectives you have to find out who murdered the man and why it was such a random event.

The plot is thick, there's so many directions it can go in depending on your actions. Everything seems to link together, it's possibly one of my favorite games, right next to broken sword.
#2022
General Discussion / Fahrenheit
Wed 28/09/2005 17:29:51
Well i guess someone had to start a thread.

I would like to say that i absolutely love this game to pieces, I've just finished it and i have that same warm feeling you get after a special movie. It's amazing how much work and detail went into this game, I'm going to have to play through it at least two more times to get alternate routes/endings.

And about the sex? I know there's some difference between NSTC and PAL versions of the game but playing pal myself i was quite surprised at how intimate the sex was. I appreciated that the sex did add to the game in the same way a passionate scene of intercourse adds to a film, and i was pleasantly relieved when they resisted adding cheesy mini-games into these scenes.

Simply an awesome game, i could really feel for the characters and just didn't want it to end. Interface was great, story was great and voice acting and graphics were great. Like playing a classic adventure game in 3D. Excellent.
#2023
awesome edit! Seems perfect to me now :)
#2024
seems great to me! Did you ever implement the OSC soldier?
#2025
Critics' Lounge / Re: Help with up-walkcycle
Tue 27/09/2005 20:18:05
well if you had of followed erics walk cycle properlly...
#2026
I logged in just to say: Yay for gilbot! :D
#2027
or maybe this, with inverted colours. Just like monkey's picture.

#2028
Awesome progz!
#2029
Did a shoddy edit for you dan, to show what you could aim at for lighting/contrast etc.



I just felt it needed a lot more contrast in the lighting.

*edit* Too much dodge ;)
#2030
clear your cache and then go to this url http://www.2dadventure.com/ags/ptbootayshake.gif

that will work.
#2031
Critics' Lounge / Re: BG Improves
Tue 06/09/2005 18:35:58
The modified shape looks ace.
#2032
Here we go again...

                                                                     

                                                                       GuardDuty - Wizards Witches and Zombies

                                Ever found yourself faced with an evil undead curse spreading through your workplace like wildfire?

No? Well it's just another day in the life for our small friend Raymond. After Raymond's head of duty falls ill under the powers of a deadly (literally) undead curse it's up to him to clean up the mess left behind. And if he fails to do so? Then it's just a matter of time before the entire city of leeve is eating scrotum for breakfast.

GuardDuty WWaZ will feature a full midi soundtrack composed by Anders Hed and is spread across the entire family grounds of the Castle of leeve. In WWaZ you'll have the chance to check out family graveyards, meet wizards in training and even play with cute furry animals.

Story: 100%
Sprites: 40%
Backgrounds: 70%
Music: 60%

                                                               


                                                               
                                                               


                                                               

                                                      Game features a state of the art high colour 320x200 resolution.
#2033
Quote from: Lordhoban on Sat 03/09/2005 23:34:24
Quote from: Chicky on Sat 03/09/2005 18:53:29
Good to hear. Sorry it was a little late, bank holidays held me down.
How much is shipping to the US?

I'll do shipping to other parts of the world for free. But i dont really want to ship worldwide more than five or so times.
#2034
Good to hear. Sorry it was a little late, bank holidays held me down.
#2035
BGaE was a great game.
#2036
Quick Neutron! It needs nudity!
#2038
General Discussion / Re: The IRC channel
Thu 01/09/2005 17:18:47
#ags on irc.adventuregamestudio.co.uk i do belive.
#2039
Or maybe not. This isnt the critics lounge and the title screen is perfect as it is.
#2040
I had mine four months ago, so did Mr Clarke. The novelty wears off after a few days and the graphics really arnt anything special. Oh and the reason i no longer have it is that it broke, yes yet ANOTHER sony product brakes as soon as you lay your hands on it.
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