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Messages - Chicky

#2221
woW! Game looks great! Can i beta?  :D
#2222
And dodgey stains.
#2224
General Discussion / Re: Pester Quest 2??
Sat 19/03/2005 10:07:39
I do, when you first changed your avatar to the alien guy i kept thinking you were Bluke. Now i just think that Bluke's you. Avatars indentify people, that's why people try not to have the same ones.
#2225
I'd like to buy one, but at a later date... I've recently maxed out my card on a imported psp purchase.

How many are you planning on making Pesty?
#2226
General Discussion / Re: Pester Quest 2??
Sat 12/03/2005 10:16:10
I've got a great idea for the main character!

Seriously man, stick to one project.
#2227
General Discussion / Re: The new Looney Toons
Fri 11/03/2005 18:11:12


hmm... (video link doesnt work btw)
#2228
General Discussion / Re: Red Nose Day!
Fri 11/03/2005 16:35:46
you have red hair, so it's cool
#2229
Critics' Lounge / Re: Living Room
Fri 11/03/2005 15:02:54
Aussies tut has been around for ages and yet people are still using it to this day.

byebye bandwith :P
#2230
General Discussion / Re: New to Photoshop
Thu 10/03/2005 22:23:40
help - how to paint and draw - custom shapes. Or something simular in the 'how to paint and draw' section.
#2231
General Discussion / Re: Film Eff ups
Wed 09/03/2005 19:20:45
Quote from: BerserkerTails on Wed 09/03/2005 03:21:53
but that in the new special editions of the movies, the Ewok song is absent from the end. That is a terrible crime to all cinema. I love that song!

Totally agree, when we watched the remastered films at the movies we were all ready to sing the Ewok song and then... no friggin' song!
#2232
Critics' Lounge / Re: I want some bg critics
Wed 09/03/2005 15:55:05
nice background, and style. but am i the only one who sees the resemblance with Evils sprites?

http://img.photobucket.com/albums/v458/evil1359/new_characters.gif

Also, keep teh black forground.
#2233
:D Love it gilbot!
#2234
The Rumpus Room / Re: The MSPaint game
Sun 06/03/2005 22:05:02
I have been pulled on occasion, yes.
#2235
The Rumpus Room / Re: The MSPaint game
Sun 06/03/2005 11:21:05
Quote from: Guybrush Peepwood on Sun 06/03/2005 10:06:17
Quote from: Chicky on Sun 06/03/2005 09:36:20




next: A giant human eating killer cow.

Ummm... Not to be rude or anything, but you didn't post a picture

'twas a joke, it's why i tried not to change the next subject much.


I AM oversizedchicken after all  ::)
#2236
The Rumpus Room / Re: The MSPaint game
Sun 06/03/2005 09:36:20




next: A giant human eating killer cow.
#2237
hehe, have a look at what you've got, and maybe take a leaf in the right direction.

hope you enjoy the ending!
#2238
General Discussion / Re: Folding.
Fri 04/03/2005 08:42:40
Well, despite what you guys say i think it sounds like a genuine and worthwhile project. I'm giving it a go, and if my computer starts acting weirdly or i loose my ebay account or something, then i'll start to worry ;).
#2239
What he means is he wants it so when the character gets to the spot where the player clicked he will have finished atleast one full cycle of the walking animation and will end on the last frame of that cycle. He doesnt mind if the character goes over the exact spot where the player clicked a little as long as the animation has a chance to get to the end of the cycle.

Currently if you have a 6 frame walk cycle, and the character reaches the place where the player clicked on frame 3 then the character sprite will suddenly go to the standing frame for the character.

Ahed wants the character to have a chance to finish the walk cycle up to frame 6 and THEN go to the standing frame, thus meaning that the character may have to go slightly over where the player clicked in order to finish the cycle.
#2240
General Discussion / Re: So I'm 16 tommorow...
Sun 27/02/2005 21:23:20
Quote from: SteveMcCrea on Sun 27/02/2005 18:59:52
Buy rock today - that beats scissors, and only £9.95 from rock.com. Whatta deal!

Huh? ...All i see is photographs of commercialized Indie bands.
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