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Messages - Chicky

#2461
wow, nice game. It has a lovely spooky atmosphere to it. With the random noises and all.

Great game, havn't finished yet.
#2462
Penny is achually your trusty side arm, using this and your chainsaw you cut through the bars an blow ya' way outta' there!


whoot for short entries.
#2464
I played and really enjoyed it, maybe scan the spelling with a spell checker next time though :)
#2465
Well thats it, the end of el spriteo jamo.

I think atritude kind of killed the amount of people who would have entered but either way all the entries were great.

But i felt the worst neighbor to live next to would have to be



the neonazi punk!!!

yup, you win InCreator. Congrats mann.
#2466
wrong thread?
#2467
Look at me, im all noir like.

#2468
Critics' Lounge / Re: Promotional "Film"
Thu 02/09/2004 19:53:39
haha! excellent!

totally did'nt expect the ending. Nice one!
#2469
I once met MickyMouse at DisneyWorld...

We have photographic proof!


damn child molester...
#2471
General Discussion / Re: Gmail
Thu 02/09/2004 15:51:00
wow, someone should really give me an invite...

Gah, my e-mail is no longer in my profile. oversizedchicken@hotmail.com
#2472
Quote from: MrColossal on Wed 01/09/2004 06:50:40
GET A HAIRCUT HIPPY!!


*COUGH*



I'll put some better one's up soon, maybe even a video  :D
#2473
looks darn quality. Cant wait to play.
#2474
Daz: that positvely ROCKS!
#2475
Thats a great improvement.
#2476
Also there are plenty of RPG makers out there.


So who here knows what ags means... A........ G... S.....!

But really, if a demo was made including how to make an RPG we'd get even more people mistaking what an adventure game really is.
#2477
I can answer your question in about a year. After ive finished my psychology course.
#2478
Balckman i find that kind of ironic coming from you.

Now skurai, try adding more tables, a simple copy and paste would do it. You should try looking around your room/classroom what kind of things do you have? I would suggest adding posters, a world map, a globe, pencil pots and that kind of thing. The potential is there, you just have to forfill it.
#2479
The Rumpus Room / Re: The MSPaint game
Mon 30/08/2004 17:46:20
somthing like this then:



next, nirvana.
#2480
I think the main problems with your backgrounds Blackman. is the harsh wacked out perspective. You may want to keep away from the normal side on angles and go for somthing a bit more interesting.

For your hallway, why not try an angle like this one:



or if you have to go for the side on angle. Try tilting the doorways a little and giving everything a slightly side on perspective, also look into adding some more interesting detail. Like this:



gah, im going on a bit now, and i do apreciate these are both commercial quality games. But i also noticed somthing with your backgrounds, you seem to keep away from adding lights to your backgrounds. And yes, that is one way of making a dull plain background alot more interesting. Like what Darth did with his edit.

All in all, if you keep the backgrounds looking much the same, then the player will get tiered of the style and will be trying to get somewhere new asap, possible skipping important speech. Which isnt good.

Ok, rant over.
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