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Messages - Chicky

#521
Excited much!
#522
Community leader:
1. I'd love to but, no.
2. Dualnames, Monkey_05_06, Bicilotti, m0ds, Ghost, 304, Darth.

Technical lead:
1. No.
#523
Hah, the amount of snarky comments that get passed around these forums and i'm the knob!

Whatever, this is obviously not the topic for Chicky's poor attempts at comic relief.
#524
Quote from: Sslaxx on Sun 15/01/2012 15:22:46
And Chicky? Oh, you.

Really Sslaxx? Was that supposed to be an insult?
#525
Something to think about guys:

#526
What an exciting thread, there isn't much (if any!) that i can contribute. It would be fantastic to have the editor running on osx, i think it would certainly bring in some fresh blood. Dave would be a great choice, Calin would also get my vote.

I can help out with any UI design/graphics. Hopefully we can throw a new website in the mix too! Oh, i have a powerhouse hacintosh, if that helps at all for testing etc?
#527
This looks fab Dual! I think i'd just blame it all on my friend  :=
#528
Oooh! Freakin' awesome, big well done for finishing Goldmundo!

Tits! Downloading now :D
#529
Ack! Video of my face.

Ali is mesmerising  :=
#530
I've never really understood the fast paced point and click mentality, i rarely skip dialogue when there's voice acting, interact with everything for responses etc, i dont have much of a problem with CMI or Full Throttle.

Still, i'm going to rethink my verbcoin a little, maybe it'll make it to the critics lounge.
#531
Yikes, all the verbcoin hate! Is it the time they take to pop up that people have a problem with?
#532
AGS Games in Production / Re: The Camp
Wed 04/01/2012 18:16:23
Oh noes, Tin-tin!
#533
+1 for joke games.
#534
AGS Games in Production / Re: Twisted Run
Mon 02/01/2012 00:00:51
Looks great, the characters really fit into that latest screenshot.
#535
General Discussion / Re: **Merry Christmas**
Sun 25/12/2011 14:07:15
Quote from: magintz on Sun 25/12/2011 12:58:24

This year I received Grey Matter from Mr m0ds Lovegrove.

You and me too! It's pretty good!
#536
General Discussion / Re: **Merry Christmas**
Sun 25/12/2011 11:38:12
Quote from: spud on Sun 25/12/2011 10:59:37
Merry Xmas

I'm going to be doing my xmas tradition of playing Broken Sword 1 and 2 due to the usual lack of anything decent on Uk TV again.

I think i might join you.

Merry Christmas guys, i asked Santa for a new car but i didn't even get a card  :(
#537
It's been ages so i figured i'd show where i'm at with this. I'm really not happy with it, it doesn't have the same character as my other locations, it's functional but hardly polished.

I'm really not a fan of the way i've tried to light it, i've overlaid a layer of shadow at 66% transparency, with varying levels of grey. It's something i've not used before and looks messy. I like clean pixels and a low colour count, with one colour anti-alias where needed (like the steps).

The bottom of the image is crap, need's a rethink. Sorry about the copy pasta, i wanted the bg to be longer and i think it works.



The torches are placeholder and would be animated, as would the lighting. The steps also need an underside, like in Anian's render.

Just an update really, it's far from finished. Advice on how to go about lighting it would be useful, i'm going for a cartoony feel.

Also colour - grey is boring, any advice?
#538
'All i want for Christmas is my two fron-  to release an adventure game!'

:D I warn thee, AGS folk, i shall bring merry drunken greetings to all, upon this festive season!
#539
That's perfect, thanks Ali. I now think the previous projection works better, but it's good to be able to have the choice.

I'm going to pick this back up tomorrow, sleep etc. Will post an update when i have one.
#540
My god Ali, you are a lifesaver. That is super handy. Thanks for taking the time to make that render. I think that will work fine, but maybe a render in parallel will give a different result?

Actually, that third one looks fairly spot on. I'm a little drunk though, which doesn't help, at all.
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