Quote from: ProgZmax on Fri 13/06/2008 02:12:13
Edit: I can't seem to get POPUPMODAL to work to freeze my game during the intro sequence (just a series of Waits and animations). The gui is designed to allow you to skip the intro, but the intro plays regardless of what I try while the gui just sits there as the game continues from screen to screen. I even went so far as to run PauseGame() after the gui is open and it does absolutely nothing (popupmodal should run pausegame anyway). Every time I try to access it the debugger just says 'game blocked'. I've tried starting the gui from repeatedly_execute with a keypress (and without) and in the repeatedly_execute of each room of the intro.
I struggled with a similar thing some time ago, but finally found a solution:
http://www.adventuregamestudio.co.uk/yabb/index.php?topic=33286.0