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Messages - Cpt Ezz

#21
hi ryan
i don't want to be a pain but it would really help if you could let me know how you did the 360o movement and acceleration and decelaration Beacuase your game is lot more smooth then taxi.
I have my ideas about acceleration but 360o movement has completely stumped me
THanks
#22
ok i just had a look at the script to taxi O MY GOSH :o
not what i thought it was going to be!!!!
It was a LOT more clomplicated (<epic spelling problem) then it looks
I know i know i should'nt  be posting this next bit here but it is on topic
Does any one know how to make things spin 360o (like the car)? and
Accelaration and Deccelaration HOW?????
Thanks
#23
Thanks bicilotti
i think this might be what i need
will have to check out tomorrow
#24
hi Ryan
i was wondering if you could send me a copy of the game script
i have been trying to make a game like it but having many problems.
#25
Thank you guys
you have been a great help
i haven't been able to try out the script yet
but it looks good so Thanks
#26
hi
it is not working here is my script


In Room script

// room script file
bool IsDrawing = true;

function room_RepExec()
{
  mouse.IsButtonDown(eMouseLeft);
  DrawingSurface *surface = Room.GetDrawingSurfaceForBackground();
  surface.DrawLine(mouse.x, mouse.y, mouse.x, mouse.y, 5);

}

In Global Script

function on_mouse_click(MouseButton button) {
  //bool for drawing
  bool IsDrawing = true;
  {
  mouse.Update();
 
  }

the weird bit is in the screen shot, the line i draw (move the mouse around) is blotchy if i move it fast
what em i doing wrong??
#27
Hi guys
I want to make a drawing board / colouring book
now i have read the othe thread (http://http://www.adventuregamestudio.co.uk/yabb/index.php?topic=31837.0/)about a colouring book but it is not what i want.
i want to make a brush so when you select a colour then click and drag (like Paint) it draws, basicly a very simple paint program inside a game
is it possible??
if so how
#28
Thank you guys
you have all been a great amount of help
and thanks for the quick replies
P.S i hate pc too :=
#29
hi
now i know ags isn't the placce to look for this sort of stuff but if someone could tell me were a good place to look would be or knows about this let me know
I have a Laptop and a Desktop, both microsoft, and i want to make a program that will run my Desktop and all it's stuff on the Laptop but not save it, like seeing my Desktop screen on the Laptop,so my laptop becomes a "dumby". That is about it so if any one have any ideas let me know
Thanks
#30
ok i now this is an old post but
can you walk around in this 3D world
#31
thank you very much onedollar
#32
Advanced Technical Forum / Ags installation
Mon 30/03/2009 07:05:42
i have this problem i can't install ags on my computer at work/school because i'm not the admin
now apart from talking to the admin is there a way around this?
#33
here they are




#34
cool
but how could i view the persons inventory then chose what to take out??
#35
this game is for teachers that teach grades k - 3ish
it is very simple and can be used as a testing system
#36
I have looked for the answer but i can't find it
How would i make a "bank", so to speak, so i can deposit things, then if i want to view and then take them out into my inventory. could i make a NPC but the sprite is an atm or what???
#37
i know it has been the question has been answered
but a more easy and simple way of doing that is to use a big hotspot on the ground and use the character walk on function.
#38
Engine Development / Re: AGS Wii Port?
Mon 30/03/2009 06:23:23
it would be sooooooo awesome if they made a port for any console but manly for ds and wii LOL  ;D
if only though
#39
i was think you could use a input box and use some code to make it do things if you type in the right thing.
just like in age of empires!!!!
#40
ok then i will look at other alteratives
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