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Messages - Cpt Ezz

#41
the thing i want is a person or something that is holding a word counter
that walks on top of the taskbar and then when it hits one edge it turns
around and goes the other way. But i want to be abile to do stuff while
it runs.
#42
hi
i know ags isn't the best program to make this with but it is all i got
i want to make a game or more to the point a word and letter counter
that runs at the bottem of my screen while i do other things. i want a
person or something to run along the screen with a word count
is it posible ???
#43
thank you very much
ghost and KhrisMUC you have been great
your advice and script was very helpful
#44
thank you for posting that here is my picture
http://www.2dadventure.com/ags/Joe's_Farm.bmp
red squares at top are the places were the buttons will apear
the rest is prity self explainitory
so all i need to know is how to mx them up thanks
#45


the red areas at the top are the three options
how do i make does mix up?
#46
i just had a great idea :o
in stead of using guis i can use objects
all i need to know is how to make the three choices change position
i will post a picture in a few minutes
#47
no i just posted a post for no reason, yes i read your post i just don't get the wrong right thing and the oevent stuff
#48
i get the drift but in a giant clupp of words it doesn't make much sense can someone please put it in script form?

thank you by the way guys
#49
but how would i script a function like that, seems long and annoying
and how would the character change rooms if a curser clicked a box/button the character really was nothing to do with it

#50
General Discussion / Re: MythBusters
Thu 08/01/2009 13:57:49
go the mythbusters but TOPGEAR is prity cool too!!!!!!!!!!! :=
#51
what i mean in the first  question is if i have three words too chose from lets say a,b and c and the right answer is c next time i play the game i don't want ithe correct answer to be in the same place

and want i really mean about the change room thing is that there is no character as such but when i click on a answer i want it to change rooms, is it any differant then the normal way,
sorry about the stupid questions and it may seem that i'm new but i have been using ags for about half a year but i just don't get somethings i have started learning C now to help
#52
Beginners' Technical Questions / Random words
Thu 08/01/2009 12:37:29
i know things like this have been answered many times but it is not what i want

i'm making a game to help kids that are having trouble learning words ages (5 - 10) and i want a animal to walk a acrose the view and make a noise, a bark what ever then here is my problem i want 3 or more buttons or GUIs to display words (if it is a dog it to say dog, cog and dot) or something and then you can pick what one is right. THree questions how do i make that if you get dog twice the answer is not in the same place?do i make a score for getting it write?
how do i make it so whatever answer you chose you change rooms?

could it please be in script?
#53
Beginners' Technical Questions / Re: controls
Sun 15/06/2008 06:29:44
thank you very much
#54
Beginners' Technical Questions / controls
Sat 14/06/2008 01:46:03
hi
how do i make a key on the keyboard do something like shift = jump in the game

#55
thanks all of yous you have been a great help
#56
what i mean is what is the script that will make it change the character

#57
thanks but i want to have a list of all the cars that you can chose from
i get you have to do a gui for each car but what is the script and were do you put it

#58
Beginners' Technical Questions / Characters
Fri 13/06/2008 12:56:02
this may sound really stupid but i haven't found it anywhere

i'm making a racing game and i want to be able to chose different  cars/characters at the start of the race or game
HOW DO  DO IT ???
#59
Beginners' Technical Questions / Re: Buttons
Wed 07/05/2008 08:28:20
i wrote it in and it says
Parse error unexpected 'if'
here i my code for it

room were object in

// room script file

function room_LeaveBottom()
{
player.ChangeRoom(2, 216, 8);
}
if (GetGlobalInt(1) > 0) {
  oforcefield.Visible = false;


code were hotspot(button) is on

function hbutton_Interact()
{
SetGlobalInt(1, 1);
}

what have i done wrong?
#60
Beginners' Technical Questions / Re: Maps
Wed 07/05/2008 08:19:01
thanks i will give it a shot
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