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Messages - Creamy

#261
Sometimes, Maleficient likes to crash a party:



I know it's a strech of the theme. Maybe I'll try to come up with a superhero later.
#262
It looks like an ambitious and polished first game.

Good luck with the last 2%.

Your YouTube video refuses to play on my computer.
#263
> Call "SHOSHANA"

>Try to pick the lock of the door.

It's a little extreme but the whole thing smells like a trap.
#264
Congrats Hannah!
I'd love to play a game in a world of yours someday.

QuoteCreamy is continuing strong with the same technique from the last time. Speaking as an artist myself, that sprite is what I call a one-shot, i.e. you gotta get it right on the first try as the technique doesn't give any leeway for mistakes, like drawing in ink or ballpoint pen. It's a perfectionist tool and I salute the effort.
Thanks Jim. While I spoil paper with this technique, I must confess that I'm not good enough to get the result right with felt-tip pens only. The legs, left arm and body were drawn separately. The right arm and lots of other things were edited digitally.
#265
Time's out.

The mood in the Blue Cup Café is more like Hooper than Véronèse these days. Still we have 2 worthy contenders:

newwaveburritos


Hannah_Banana


Please choose one entry for each category:
- Concept.
- Playability.
- Artistic Execution.

End of the votes:  October 13th.
#266
QuoteWell, Background Blitzes are always good for a little experimentation.  Usually I don't do isometric because I think it looks a little weird and instead I prefer to just sort of wing something and fudge it since perspective is always a little dicey for adventure game backgrounds.  But I thought I would give it a shot.  It was fun and I'm glad I did it but I don't think I'm going to do it again lol.

Nice. You crammed a lot of objects in you fast-food restaurant thanks to this perspective. Plus, you can move the characters vertically without area scaling – which causes a pixel marmalade at this resolution.
I never got why isometric perspective rarely coexists with other types of perspectives in the same game.

QuoteFelt like a trip to the canals in Venice would be a fun location for a game. Imagine people at the cafe, a gondola driver on the canoe to travel around Venice quickly, and plenty of items on tables or on the ground for your inventory.

Lovely in a different style. It reminds me of my childhood readings.
#267
Quote>Find your location on the map and see if it says anything about the area or nearby buildings
+1

Quote> Look for footprints or other clues in the muddy grass on either side of the road
+1

Quote> Search red car's trunk and interior (if accessible)
+1
#268
The Rumpus Room / Re: Name the Game
Sun 25/09/2022 09:02:13
That's Goetia.
You play as a spirit - the white orb - investigating events of the past in an abandoned mansion.

Well done Frodo.
#269
The Rumpus Room / Re: Name the Game
Fri 23/09/2022 21:28:47
Quote from: TheFrighter on Fri 23/09/2022 08:30:22Maybe a Castlevania game?

No, it's an adventure game.
#270
The Rumpus Room / Re: Name the Game
Thu 22/09/2022 23:00:30
My turn then?

#271
The Rumpus Room / Re: Name the Game
Thu 22/09/2022 20:37:23
It's the famous Lankhor classic, the Eruption Without!
#273
Quote>Get the pen from the glovebox
+1

Other suggestions:
>Visual inspection of the surrounding area.
>Approach the car.

#274
Nice!
More evidence of the soothing effect of pink on prisoners:

Spoiler
[close]
#275
Shady business, eh.

> wonder if you can trust your sister.
#276
Can't wait to go hang out at your place.

QuoteThis background is good to use in a platform game.

It's from Ghost Tricks, a clever adventure game on Nintendo DS.
I started a collage of bars and restaurants from different adventure games - a piece of cake considering there are so many.
Then I stumbled upon that beautiful background that showcases both a bar and a restaurant and got lazy.
#277


Is it pink enough or should I add another Instagram filter?
#278
B A R    R E S T A U R A N T



Public places to eat, drink and socialize, bars and restaurants can be a mine of information for the visiting adventurer.

Your background this month must include a bar and/or a restaurant in the broad sense of the words. Think inn, sushi bar, pizzeria, high-altitude restaurant or any joint where people gather to chill out.

Usual voting criteria:
Concept: What is the background about? What sort of mood does it spark? What is, as it were, the big idea?
Playability: What is its opportunity for gameplay like? Walkable areas, hot-spots, and so forth?
Artistic Execution: How well does the picture convey an atmosphere? How well is it executed?

Feel free to include the patrons and bartender or not.

Deadline for the submissions: 6th October 2022.
#279
Yeah! Victory on the finishing line  :grin:

But since I'll be running the next Background Blitz, I propose that Jim Reed runs the next Sprite Jam.
#280
Ok, time to rack my brains...
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