Ok, I added the Translated property to ListBox only for now for backward compatiblity (defaults to false for imported older projects). It may be easily added to buttons and labels if needed later.
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Show posts MenuQuote from: HandsFree on Tue 23/04/2013 22:29:59
The Last Half of Darkness
Quote from: Gribbler on Tue 23/04/2013 20:37:23
How many words are there in the title?
Quote from: Ghost on Tue 23/04/2013 11:36:11I think there's some misunderstanding. Button text should translate properly in 3.2.1 (don't know about lower versions).
For main menu buttons alone it would be useful I think- right now you have to use graphics of your text if you want translations (by changing graphics depending on GetTranslation). If it isn't too much trouble, yes, please add this.
QuoteA first chance exception of type 'System.InvalidOperationException' occurred in System.Windows.Forms.dll
Additional information: Cross-thread operation not valid: Control 'scintillaControl1' accessed from a thread other than the thread it was created on.
Quote
System.Windows.Forms.dll!System.Windows.Forms.Control.Handle.get() + 0xc4 bytes
> AGS.Controls.dll!Scintilla.ScintillaControl.SendMessageDirect(uint msg = 2140, System.IntPtr wParam = 0, System.IntPtr lParam = 0) Line 684 + 0xe bytes C#
AGS.Controls.dll!Scintilla.ScintillaControl.SendMessageDirect(uint msg = 2140) Line 711 + 0xf bytes C#
AGS.Controls.dll!Scintilla.ScintillaControl.IsReadOnly.get() Line 625 + 0xd bytes C#
AGSEditor.exe!AGS.Editor.ScintillaWrapper.SetText(string newText, bool clearModified = true) Line 451 + 0x11 bytes C#
AGSEditor.exe!AGS.Editor.ScintillaWrapper.SetText(string newText) Line 441 + 0xd bytes C#
AGSEditor.exe!AGS.Editor.ScriptEditor.PromptUserThatFileHasChangedExternally() Line 206 + 0x2c bytes C#
AGSEditor.exe!AGS.Editor.ScriptEditor.Events_FileChangedInGameFolder(string fileName = "guiscript.asc") Line 230 + 0x8 bytes C#
AGSEditor.exe!AGS.Editor.EditorEvents.OnFileChangedInGameFolder(string fileName = "guiscript.asc") Line 108 + 0x11 bytes C#
AGSEditor.exe!AGS.Editor.AGSEditor._fileWatcher_Changed(object sender = {System.IO.FileSystemWatcher}, System.IO.FileSystemEventArgs e = {System.IO.FileSystemEventArgs}) Line 728 + 0x22 bytes C#
System.dll!System.IO.FileSystemWatcher.OnChanged(System.IO.FileSystemEventArgs e) + 0x84 bytes
System.dll!System.IO.FileSystemWatcher.NotifyFileSystemEventArgs(int action, string name) + 0xa1 bytes
System.dll!System.IO.FileSystemWatcher.CompletionStatusChanged(uint errorCode, uint numBytes, System.Threading.NativeOverlapped* overlappedPointer = 0x02a2d650) + 0x39d bytes
mscorlib.dll!System.Threading._IOCompletionCallback.PerformIOCompletionCallback(uint errorCode, uint numBytes, System.Threading.NativeOverlapped* pOVERLAP) + 0x54 bytes
kernel32.dll!@BaseThreadInitThunk@12() + 0x12 bytes
ntdll.dll!___RtlUserThreadStart@8() + 0x27 bytes
ntdll.dll!__RtlUserThreadStart@8() + 0x1b bytes
m.HWnd = Handle;
labeltext.Substring(index, width);
Quote from: Eric on Mon 22/04/2013 20:48:18This will go into the next Tarantino movie with Christoph Waltz.
ââ,,¢Â«
So long, farewell, auf Wiedersehen, goodbye
I'm going to punch your face until you die
ââ,,¢Â«
Quote from: Tramponline on Mon 22/04/2013 10:35:12
Since no one seems too eagerto take on the FAQs, Beginners FAQ as well as AGS FAQ (non-technical), I'd offer to compile an updated Q/A list.
I'd scan the 'Beginners' Technical Questions' section of recent years for questions that pop up frequently and which are not already covered in the FAQs (...or which are outdated).
Also those Q/As that are outdated due to changes in AGS & community developments etc..
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