This is a known issue with how AGS draws some fonts historically.
I believe this should be fixed in 3.6.0, where it calculates font sizes better.
Also, since AGS 3.6.0 there's a setting called "TTF font adjustment", that lets fix fonts that were previously drawn too low. It should normally be set to "Do nothing".
If you're using a previous version, like 3.5.1, there are few possible workarounds:
* try adjusting font's Vertical Offset (but this may lead to upper part cut, if you're unlucky);
* try finding another font;
* script custom speech / display text, where you create a textual overlay yourself, instead of relying on AGS calculations.
* upgrading to 3.6.0, if you like.
I believe this should be fixed in 3.6.0, where it calculates font sizes better.
Also, since AGS 3.6.0 there's a setting called "TTF font adjustment", that lets fix fonts that were previously drawn too low. It should normally be set to "Do nothing".
If you're using a previous version, like 3.5.1, there are few possible workarounds:
* try adjusting font's Vertical Offset (but this may lead to upper part cut, if you're unlucky);
* try finding another font;
* script custom speech / display text, where you create a textual overlay yourself, instead of relying on AGS calculations.
* upgrading to 3.6.0, if you like.