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Messages - Cyrus

#201
Would've been pretty cool if you remade either this or the previous game in the graphic style of DOTT (the previous would be easier)  :D
#202
The Rumpus Room / Re: The Game Idea Thread
Mon 11/04/2011 12:32:53
DELETED POST
#203
I must admit we all fell for that. It's April Fools!
#204
Quote from: Mister L on Tue 22/03/2011 20:20:59
Only the remix of the "Maniac Mansion"-theme at the end of the trailer is actual ingame-music.  :-\
Why not actually use this? To me, it really fits into the game's atmosphere.
#205
Just one word: F-A-N-T-A-S-T-I-C  :o
#206
Glad to hear that! Really loved that screenshot with the Yogi bear head! When will you set up a website?
#207
When can we expect the trailer?
#208
Why not use some real abandoned adventures like Warcraft Adventure, Toonstruck 2 (you've used only TS1 in the first game), Curly's Adventure or others?
#209
Are you going to use any "new" adventures like the above mentioned Next Big Thing and Kaptain Brawe, A Vampyre Story, etc.?
#210
Are you going to create another trailer for this game?
Quote from: Akril15I've tried to rely a little less on pre-existing backgrounds and characters for this game (mostly because I already used most of the best ones in its predecessor).
You know, classics like CMI, Torin's Passage, etc. have TONS of cool screens, so there's still plenty of material. And there are new adventures like Whispered Wor(l)d, The Next Big Thing, Kaptain Brawe and semi-adventures like Penny Arcade. Nontheless I'll be excited to see the "games" invented by you.
#211
WOW ;D A title I've been looking forward to for a veery long time!
#212
So it'll be Choose Your Own Adventure style?
#213
It actually reminds me a lot of Goosebumps, especially Give Yourself Goosebumps series. Will it have one ending or more?
http://t0.gstatic.com/images?q=tbn:ANd9GcSpYyN7BUfrskoN38qwBQdhomnoUuchx7TMxC-sfXg8o0Xcq4PsHw
http://t1.gstatic.com/images?q=tbn:ANd9GcTrIPyduuoRZFpGVsnz6qzMykw5Jbs7dwxScgcz7wDcNUJAZLv5Bw

edit by Darth - non-related images removed/changed to links
#214
That's really cool! Will there be any variations in walkthrough, like in MM?
#215
Well, it would seem hilarious, but the game is still not dead. As I was told by Marco in his latest email, the project is currently on break because of both lack of time and Telltale's active attempts to resurrect the franchise (he's somewhat concerned by legal issues, though unlike LucasArts, Telltale has never shut fanprojects down).

He says he still plans to finish the project, but doesn't know when it will be.
#216
The Rumpus Room / Re: The Game Idea Thread
Sat 12/02/2011 09:17:32
POST DELETED
#217
The Rumpus Room / Re: The Game Idea Thread
Thu 10/02/2011 12:53:16
A horror game made in a non-typical visual style: for example, the CMI style or even the style of children's games like Spy Fox and Pink Panther.


#218
I've got the following problem with the DOTT template:
Code: ags

import function GoToCharacterEx(int charid, int chartofollow, int direction, int xoffset, int yoffset, int NPCfacesplayer, int blocking)
int playerchar,charidx,charidy,playerx,playery;
  if (charidwhogoes!=GetPlayerCharacter() && blocking==2) blocking=0;//npcs cant perform semi-blocking actions
  playerchar=charidwhogoes;
  charidx=character[charidtogo].x;
  charidy=character[charidtogo].y;
  playerx=character[playerchar].x;
  playery=character[playerchar].y;

The error is in the first line, which is line 599 in the actual script:
"Variable 'GoToCharacterEx' is already defined"
#219
Hints & Tips / Re: RON: Edge of Reality
Thu 27/01/2011 11:06:16
What should I do after I've
Spoiler
smashed the banana pickle man in the maze
[close]
?
#220
Perhaps it would be appropriate to use different styles for different realities? Some of the Realities can be done a-la Krysis, the others may look like classic RON, and some may be like this:
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