Now that plugins can be written to affect to editor directly, (did I get that right?), I have a couple of questions & I don't really want "technical" answers.
For a begginer programmer, does this mean someone could, hypothetically, create a plugin that inserted the command "Create Object", or "Zoom Image", or adds a Combat System. Then these plugins would transfer to a game that uses them?
Is that what is possible with plug-ins for AGS at this point? I just wanted to know if I was understanding this aspect of the program correctly.
For a begginer programmer, does this mean someone could, hypothetically, create a plugin that inserted the command "Create Object", or "Zoom Image", or adds a Combat System. Then these plugins would transfer to a game that uses them?
Is that what is possible with plug-ins for AGS at this point? I just wanted to know if I was understanding this aspect of the program correctly.