I never played it but was Simon the Sorceror 3 a fully 3d game?
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Show posts MenuQuote from: Darth-Mandarb on Sat 03/05/2003 10:27:46
Any by the way ... I'm a 'SEXY GAMYE MAYKER' too! At least that's what all my geeky girlfriends tell me
Quote from: m0ds on Mon 28/04/2003 13:59:12"Do you want to be called Homer Jr? The kids can call you Ho-Ju!"
Phee.
Quotebut if plenty of people enjoyed it while as we didn'tName them
QuoteAnd what game costs $90? I'm not necessarily saying there aren't games that cost that much, but I've never spent more than $50 on a game before. You may not be referring to USD (which I am), but if you are that seems unusual to me.I'm talking Australian dosh.
QuoteYou could look at it that way. I don't however think that "LucasArts got rich by making classic adventures" is a very definitive statement, though. They made some of the greatest and most popular flight sims of all time with X-Wing and TIE Fighter, for one thing. The Dark Forces series has made them tons of money as well. As much as it may seem sometimes, they were never "an adventure games company". They were a games company who made, among other things, really good aventure games. As is not too surprising to me, they have changed with the times.Of course X-Wing, TIE Fighter and Dark Forces made money -- They're Star Wars games.
QuoteThat's true, but they have no duty to respond to that.As a customer that provided his $50 to Joe Retailer, LucasArts DO have a duty to me and every other disappointed gamer.
QuoteHowever, do you think the gaming public would buy those games?They don't need to because they're free -- and they rival the classic adventures, which are not supposed to be free.
QuoteI was more attempting to get across that LucasArts still seems to publicly take pride in their old gamesThen how come they don't provide any XP support?
QuoteI don't fully disagree with you there, but that's not what I was implying in the text you replied to.It does if you read the rest of my comments.
QuoteTheir collection of Star Wars games is a festering pit of shit. But I honestly don't think this applies to their adventures.It does to EMI.
QuoteI still disagree regarding them not caring about adventure gamers anymore, which I attempted to address above.Suit yourself, but you haven't convinced me.
QuoteI know they've released an XP-compatible Adventure Pack. However, it's not like what you download is going to be XP-compatible anyway if they don't sell an XP-compatible version. You'll end up having to use 3rd party software like ScummVM anyway to make it work.If they've released an XP-compatible pack, then why do the say on their website that their games are not compatible with XP and they do not offer support.
QuoteSee above for sellout part. As far as not understanding why to buy a collectors pack: Well if you already own the old software, you don't need to buy it. But you don't need to pirate it either. If it's unsupported and ScummVM has the same improvements the collectors pack does (which it does), just use ScummVM. Seems simple to me.You stated before that none of the original members who created those games are with LucasArts now.
QuoteI'm sorry, but there are many ways you could have found out if that game was generally considedered to be a worthy MI game before you bought it. In the age of the Internet, it would have been quite easy for you quickly find out what other adventure gamers thought of this game before you bought it. I do it all the time. The Adventure Gamers forum is a good place, for one. ( http://www.adventureforums.com/ for anyone who doesn't know)First of all, all the magazine critics gave it the thumbs up.
QuoteI suppose, if you buy 600 copies of EMI. I think it's more like the car RUNNING, just you not liking the throttle response, or the gas mileage, or the handling.No -- EMI is like a full-scale car accident with one of the passengers flung out the windscreen.
Quotedo the same thing as a student, but saying this is so different doesn't really fit well with your $50,000 car metaphor. And my point is that I see more movies than I buy games, so it's a rather comparable situation for me. I pretty much only play adventure games anymore, and I still watch movies, so I'm sure I spend more on movies.Yes, but my point there is that movies don't send me broke.
QuoteYes, basically that's what I mean. However, it's different for them to just be "another company that's doing it" rather than to be leading the effort. I'm not saying it makes them BETTER--there's nothing noble about being a sheep--I'm just saying it wasn't their IDEA to phase out the adventure game. They're still trying to make them anyway, even if they're shit.Are they making less adventure games?
QuoteIt's just a bunch of guys making games now. And I'm not saying I like it, I'm saying that we sort of have to deal with it because that's how business works, and they have always been a business. Just before, there were a smaller business with better games designers.Excuse me, but WHY THE HELL SHOULD I HAVE TO DEAL WITH IT?
QuoteI guess we'll just have to disagree on this one, because you think they do and I concede that they don't. If they please all the adventure games that make them rich, then become poor because of it, we'll be in the same state as we are now. They won't be making good games, but because they don't have the money, not because they don't have the talent. And look, do you think they INTENDED to make MI5 a bad game? It WAS a bad game, but again, without the people there who helmed the great AGs in the past, I'm not sure it's quite as easy to just release a great and classic adventure game out of thin air. It would be wonderful if they did, but who's going to do it?Pleurghburg is free and made by a handfull of people.
QuoteThat's true, but on the other hand GK3 was released in a closer proximity to GF than EMI, and can't imagine any adventure gamer calling GF a bad game. It's not a huge difference, but it's unfair to single out EMI when GF was released only 11 months or so before GK3.You miss my point here too.
QuoteOk, I'll give you that it's somewhat frivolous, but I honestly don't think that's money they took out of the "Good Games" fund. And beyond that, I think it's utterly unrelated to anything having to do with making better games. I'm sure they have all the money they need to make good games, name change or not, but without the guys there to put that money to good use, it's not going to happen.In other words, LUCASARTS HAVE SOLD OUT.
QuoteHow appropriate. You fight like a cow.I think you need to go back to Melee island and practise some more insults.
Quote from: Andail on Sun 27/04/2003 21:37:33I've what what what now?
I played it for 1002 hours.
You've beaten yourself, DG
Quote from: Barcik on Sun 27/04/2003 22:19:59You can make no judgement on that, sonny-boy, for two reasons:
It sucks ass.
TEH RPG CREAT0RZ'S GAEM IS M0R3 R0X0RY!
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