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Messages - Damien

#741
General Discussion / Re:multiplaying
Wed 31/12/2003 14:25:15
I'm interested.

I just have to install win me on another partition because the game isn't working under xp >:(

Ps which game are you playing?(duke3d, shadow warrior, redneck rampage, ?)
#743
You probably think i'm into:

http://www.churchofsatan.com/home.html

Well I'm not!!!



Oooh, free goat blood sample! :P
#744
Timed(?) puzzle
Like in full throttle, you had to kick the wall at the right moment (when all the metters lite green) to find a secret passage

Escape puzzle
When you are trapped in a room and need to get out (6 day assasin, litle johnny evil)
#745
Advanced Technical Forum / Re:AGS Crash
Wed 31/12/2003 00:25:24
It's the 32bit pallete conversion!!!!

So, I:
1.Create a blank game (640x480)
2.Click views
-Nothing happens, everything is OK-

3.Convert game palette to 32 bit
4.Click views
-Guess what, CRASH!-

Edit:
If i save the game after changing the pallete to 32bit and then rerun the program and load the game, then everything runs normally.
#746
It doesn't seem like his arm is bending in the elbow. Maybe i stared at it for too long.

About that masturbating thingie, it still seems as though he's stroking it ;D.
#747

Quote"Darth Maul": Commercialized symbol of evil whose name sounds like "mall". Coincidence?

Now that's comedy.


http://objective.jesussave.us/mallmission.html
#748
Advanced Technical Forum / Re:AGS Crash
Tue 30/12/2003 23:58:24
No, only the first time i run the engine, set the game palette to 32 bit, and all that, only then game crashes. When i load the game with this settings everything runs ok, i can see the views. Also full screen preview has probably nothing to do with that, when i opened it after loading the game it never crashed (on all backgrounds). Maybe it's that 32 bit conversion?

For animated backgrounds i use bmp images
#749
Oh my god!
I can't beileve you unleashed that upon poor unsuspecting ags users.
Shame on you! ;D

btw:this game changed my life, i will never be the same again.

Ps:loved the smooth walcycle, long and intriguing storyline, music, 3d rendered backgrounds and...
                                 ***EXPLOSION***
#750
General Discussion / Re:Funny Stuff
Tue 30/12/2003 22:06:35
Quote from: Slaughtermeyer on Tue 30/12/2003 21:44:27BTW... Santa's tombstone on top... was that pic photoshopped or something?  According to the dates on the headstone, he was about 164 when he died... I'm just curious.

I have no idea...
#751
Advanced Technical Forum / Re:AGS Crash
Tue 30/12/2003 21:57:10
So, I noticed my backgrounds were rather huge (10mb), so i wanted to import them into the ags editor and see how much will their size change when compiled inside the game.
Ok, so here's what i did. Step by step.
1. I selected start a new game and then blank game
2. selected 640x480 resolution
3.Changed game pallete to 32 bit
4. Created 4 backgrounds, one of them was animated (6 images), but I imported only 5 because that's the limit
5.For the animated background i choosed fulscreen preview to see how it looks
6.Made some walkable areas for room1¸
7.saved
8.tested
9.clicked on views and it crashed

Here is teh picture of my comp crashed (1024x768):
http://version5.illicitdev.net/uploads/348/images/Crash.gif

10.I ran asg again, loaded what i have saved and it was all there, i clicked views and nothing happened, everything was ok.

Ps. I have winows Xp, and i used ags 2.6
#752
It's 4d sports driving. I also heard that some guy is remaking the whole game in 3d, bat that was about a year ago and i can't remember where i saw it. I'll look it up.

Edit: I found it, here is the site:
http://ultimatestunts.sourceforge.net

And some screenies:



You can download the beta from the site!
#753
I found a bug: when you talk to yourself (using talk on murray in any room) a dialog with the koala is shown

Also, there are objects like metal detector and dust that you don't get to use anywhere
#754
I wonder nobody mentioned the Jerry Springer show.
I can't beileve that there are so pathetic people who would do anything just to be on tv. And there are even more pathetic people who pay to see the show and shout: Jerry Jerry Jerry Jerry, or Steve Steve Steve Steve

I tell you, i wish they had one big neck so i could squeeze the life out of all of them!  <--GTA2
#755
I really hate star wars games, but kotor was something else.
I've played it for hours visited all the planets finnaly reached
Star forge and then i got call of duty.
I said to myself: I'm not gonna play CoD untill I finish kotor...    
.... oh well, i'm just going to see what the game looks like.
I finished CoD, and i newer ran Kotor since...
#756
General Discussion / Funny Stuff
Sun 28/12/2003 23:27:50
Yorkshire Bang!
http://version5.illicitdev.net/getdl.php?fid=312&act=godl


-There's gotta be a lot of traffic today, we are waiting here for an hour.


I've got cd full of this crap.
Want some more?
#757
Here's maniac mansion theme, i could find anything else, it's has 1mb:
http://www.mirsoft.info/wogm_download.php?id_ele=2763

This one is my favourite, Lotus 3 soundtrack!!! 600kb, 23 tracks.
http://www.mirsoft.info/wogm_download.php?id_ele=533

Theese are in mod format.

Here is lotus music in mid format but just 1 mid (8kb):
http://www.mirsoft.info/wogm_download.php?id_ele=1839


The complete list of midis:
http://www.mirsoft.info/gamemids-archive.php?selection=2
and of mods:
http://www.mirsoft.info/gamemods-archive.php?selection=2

Ps. i couldn't find music for stunts either, but i think that game has two names and i can't remember the other one.
#758
You should bother, those images look great!
#759
Critics' Lounge / New walkcycle
Sat 27/12/2003 23:39:25



Here's  right walking view + standing & looking right pose

c+c please
#760
Darth: i tried some shading, tell me what i should change about this picture.




+I added city background in the house picture and corected a glitch in character's movement
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