ive also noticed something else about your clouds, it's evident you drew those after the tree, because you can see where the lines tend to 'fit around' the palm tree. Id sugeest just drawing them as normal then rubbing out the excess lines.
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Show posts MenuQuote from: ildu on Sun 27/11/2005 17:13:09
What about voice acting? Have you at all contemplated it? Or is it just too tough of a chance to get good actors?
Quote from: Nikolas on Sat 26/11/2005 01:51:38
this is very good news! Extremely good news I might say!
Have you found anyone to help you in the programming, yet?
Quote from: Darth Mandarb on Sat 26/11/2005 16:57:38Quote from: DanClarke on Fri 25/11/2005 22:37:04I played the tech demo and it all looks great, very solid game. I look forward to the actual game. Any idea of size?
Thanks! Just wait till you play the actual game! It'll blow the demo outta the water!
As for the file size we aren't really sure. We've got fully animated cutscenes which aren't in place yet so it's hard to guess. But I'm sure saying it'll be over 20-30MB isn't unreasonable!
We want to keep the DL size reasonable, (for our dial-up users!) but we don't want to sacrifice our vision just to keep the file size small. And as mentioned before, you can get a copy of it on CD shipped to you as well!
Quote from: ildu on Fri 25/11/2005 00:48:00
I love all the progress work shown here. The concept art is just concept art. It may reveal some things about the game, but it won't spoil it. And Dan's sketches are so funny, appealing and inspirational, they always make me work on my own game.
Then about the sketch. Looks awesome and creative. Very sam'n'maxy. Where do you come up with all these characters?
Quote from: Nikolas on Thu 24/11/2005 18:42:21
I'm sure that a floorplan would work.
I have my wife who's an architect and uses Autocad to help me, if I ever need something like that.
But a floorplan will definately give you the "form" on which to base all your renderings. And btw how big a house are we talking about? I always try to have some kind of logic in what I do and it might struck out to have a 3-storey house with 5 bedrooms 6 bathrroms blah blah blah. But noone said that you have such a big house in there...
Quote from: Andail on Thu 24/11/2005 18:06:47
Well, I think it comes pretty naturally after some trials and errors. To get it all perfectly correct is very hard and not really needed; just make sure the player can maintain an overall sense of direction.
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