yeah, the logo needs to be at the top, id also make the title a little larger, as it seems to blend with the menu options.
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Show posts MenuQuote from: rorschach on Fri 23/04/2004 22:32:40
Try to let his arms hang from his shoulders and open up his hand to give him a more weaker look.
Quote from: Darth Mandarb on Fri 23/04/2004 00:59:57
I prefer the first one ... but without the reflection.
And I would put Stand Alone Games all on one line (on the top of the door extending out to the right).
Quote from: angstpristine on Fri 23/04/2004 00:15:17
Shh. You'll be getting everyone over-excited
Quote from: redruM on Fri 16/04/2004 22:12:07
1) - I think "interactive story that can entertain me as much as a good film/book". The first image is the main menu of Gabriel Knight 1.
2) Those are technicalities. A true adventure game is beyond that. A good example of that is Grim Fandango. What makes an adventure game is the concept, not the execution.
3) Sierra (don't think they have been making adventures), LucasArts (ditto), Microids (Syberia 1 and 2, Post Mortem)... plus assorted games whose company is unknown to me, like CSI, Black Mirror...
4) Gabriel Knight (the whole series), Phantasmagoria, Syberia, Loom, Black Dahlia (despite the amount of hard, gratuitous puzzles. The game is so good, it survives those).
EDIT - Damn, I forgot Grim Fandango and King's Quest 2 VGA. Oh well. So much for top 5... anyone go for top 7?
Quote from: Ami on Fri 16/04/2004 17:49:21
They say adventure games are dead. Some say they committed suicide. Some say they are dormant, sleeping, like dragons from a Terry Pratchett book. Or something like that, anyway.
Well, I'm doing a little bit of research, and there's some stuff you might be able to help me with. Because we are such good friends.
1. When you hear the term "adventure game", what do you think? Point n' Click in 256 colours? Keyboard Controlled with 3D enviroments such as Grim? Or Lara Croft? What's the first, and most familiar/comfortable image that springs to mind when you hear that term?
2. What do you think are absolute neseccities for a game to fall into the adventure genre? I mean, is an adventure game the same without a Point n' Click interface? Is a keyboard control system as good as a mouse control system?
3. Name the current developers/publishers of Adventure Games that you know, and the titles they've released/are working on in the past three years.
4. Name your top five adventure games of all time.
Quote from: remixor on Thu 15/04/2004 20:50:17Quote from: DanClarke on Wed 14/04/2004 22:47:25
dunno if this has been asked before but is there any awards given for upcoming games or anything like that?
I doubt it, and there probably shouldn't be. The ratio of announced games to completed games is far too high for such awards to mean anything.
Quote from: Morgan on Fri 16/04/2004 01:34:32
DanClarke: I just saw your post and thanks for the help with the door. I was going to....whats that say...m..a..n..g..a..looking...MANGA LOOKING!!!!! How dare you say he is manga looking! Does he have blue spiky hair NO! Does he have a ridiculously big mouth NO! Does he have giant mechanical boots NO! AHHHHHH! I hate manga so much! Dan Clark, just for that I'm taking back my thanks and putting you on my people I hate list.
People I Hate:
1.David Bowie
2.Michael Bolten
3.Oprah Winfrey
4.DAN CLARK
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