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Messages - Dan_N

#41
Hmm... I've had this ideea rowing around my head for some time... about an AGS non-adventure game in the style of Evil Genius, but with more... er... evil... CybEvil, coming sometime in the future... maybe... probably not... slim chances... who knows?
#42
Alright, Helm, I'm sorry, I doubt I'll change my mind, though, but fine, I'll shut up about these things, if you feel I should.
#43
I prefer LucasArts, I like LucasArts a lot more than Sierra, even though their GUI takes up half the screen.

But what I'd do... left click - walk / look; right click - interact, or something similar, with a small inventory/iconbar down at the bottom.
#44
Alliance, I hope this'll help you, even if a bit...

I see it this way, normality is subjective: for some people, it's normal to be heterosexual, for others, it's normal to jack off to furry pr0n. "You're 16, you're probably curious, you're confused, you'll get over it, now go jump of girls and nothing else!" and such, that's what you're parents or teachers would probably say, but, frankly, to hell with them, you're not hurting anyone, enjoy yourself. If being bisexual is making your life more enjoyable, then, there's no problem. Be yourself. But don't forget, be gentle, none of that s&m crap...
#45
Sorry, m0ds, for nagging :).

But anyway, this is a lot of fun, although the coffee clickfest was a bit tedious... Perhaps you could add a label to tell you how much coffee you have, and have some buttons like "buy 10 litres of coffee", "buy 25 litres of coffee", "buy 50 litres..." and so on. A discount offer would be nice...

Also, how does selling copies of your games generate actual profit? I mean, I released a game, it was selling like hotcakes, but I still failed the objective :(.

Also, it would be nice if the finances GUI would have income/expenditures so that I'd actually know where my money's going to.

And, m0ds, why don't you add newbies? I mean, it'd be nice if at least one slot down at the bottom of the employee list, there would appear a highly cheap, but with random and low stats writer, coder, etc.

And does the "Buy Soundtrack" button actually do anything? :D

Overall, this is a VERY fun game, too bad I've got no way to pay for the full version :(. I'm still playing it, and I've yet to not fail the objective. Good work, m0ds!
#46
If you're looking for hosting, e-mail me the image, and then pm me about e-mailing me the image, and I'll hook you up. Or just use 2dadventure...
#47
Fawfulhasfury is good.
#48
I also find that acting out bits of dialogue is useful in adding or taking away lines, and it also helps with animating postures...
#49
General Discussion / Re: Sexuality issues
Mon 30/04/2007 01:40:16
Quote from: Tuomas on Mon 30/04/2007 01:29:26
Quote from: Mr Flibble on Mon 30/04/2007 01:24:23
If you love a man, or a woman, or maybe even your dog :p , then go have fun with that.
You reckon the dog wouldn't mind?
The dog really has no choice, does it...
#50
General Discussion / Re: Sexuality issues
Mon 30/04/2007 00:16:59
Quote from: Tuomas on Mon 30/04/2007 00:10:44Oh, and MrColossal and Dan, we'd like to hear about your views and experiences too, and not get this stuck on an argument ;)
Hokay...

Well, I was raised by a Christian mother, and "urged" by my father to go on dates with girls. Needless to say, I didn't listen to either of them, and I'm now an atheist and I've had four girlfriends. But I disgress, I seriously have no problem with homosexuality, poligamy, monogamy, incest, and whatnot, (even though I'm heterosexual myself) as long as it's being carried out between two responsible and consenting people, be they teenagers or adults. I only have a problem with paedophilia, and zoophilia, because both presume that at least one of the persons involved have no ideea what's that sensation creeping up their passages... Necrophilia is half-fine, it's a bit creepy, though, and I don't feel confortable knowing that my dead grandmother is being penised, IMHO...

If two men, or two women, or four men and six women want a child, let them have it, let them have fourteen of 'em if they like, it's really no matter for anyone to intervene here...
#51
No avatar can be observed under Ali's name at this time.
#52
General Discussion / Re: Sexuality issues
Mon 30/04/2007 00:05:36
Yes, it's basically none of the government's business what sexuality a person has, so it, as an institution should have no problem with anyone's sexuality. If sexual intercourse is carried out between two (or more) consenting people, then there's no real problem here... The problem is when one person does not offer his/her consent, or is taken advantage of (i.e. paedophilia).

Unfortunately, the government, the church, and a substantial bit of the people don't give a rat's arse about anything except tradition, so heterosexuality is enforced, either subtily (did you notice that there's always mum and dad in the detergent comercial, not mum and mum or dad and dad?) or blatantly.

People will never get along, because hate is incrusted in the nature of Humanity, because Humanity allowed hate to set up shop there in the first place...
#53
General Discussion / Re: gmail love
Sun 29/04/2007 22:52:37
Well, Google are evil, but yeah, their mail rocks in comparison to yahoo and such...
#54
Yeah, why waste time searching for a key, when you can blast the whole house to hell in a matter of seconds?
#55
AGS Games in Production / Re: games galore!
Sun 29/04/2007 14:25:33
I'd hate to be a nag and a thread bumper, but, er... shouldn't the demo be done by now?... I'm just saying...
#56
Well, if you're doing it alone, a design doc might help you refine, look over, or even ask for opinions on your project... Frankly, I, myself, don't use design docs when working solo, I make it up as I go along, (except for the story and puzzles) but then again my games suck...
#57
I'd like to take this opportunity to say that's def's RPG ideea is awesome, and that he should get back to work on it...
#58
Hmm... It seems Halo is proving semi-entertaining...
#59
That's the spirit! :D

PS: Yes, Ashen, er... that's the one...
* Feels silly *
#60
How's Time Out coming along, Eric?
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