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Show posts MenuQuote from: heltenjon on Tue 09/03/2021 09:20:36
These games are absolutely crazy with all those crossovers. It's hilarious, and I hope you never stop making them.
Quote from: Khris on Tue 24/11/2020 18:06:55
Clean the registry? Did he get anymore specific?
Also, please don't quote the entire previous post; there's a reply button at the bottom.
Quote from: Khris on Tue 24/11/2020 11:24:09
If the game in question is SSGW, then I can provide the following info:
a) there's no audio.vox
b) music and sound work fine
This is definitely an issue with the user's system, not the game itself or AGS.
The first thing they should do is check the Advanced section of winsetup.exe to see if they have accidentally turned off the sound.
Quote from: Khris on Tue 24/11/2020 11:24:09
If the game in question is SSGW, then I can provide the following info:
a) there's no audio.vox
b) music and sound work fine
This is definitely an issue with the user's system, not the game itself or AGS.
The first thing they should do is check the Advanced section of winsetup.exe to see if they have accidentally turned off the sound.
Quote from: Crimson Wizard on Mon 23/11/2020 19:54:45Quote from: Danele82 on Mon 23/11/2020 19:27:46
why some users hear audio and others don't?
I have no idea, there's not enough information to answer this question.
Do you hear sounds?
What sounds are these - sound fx, music, character voices?
Have you tried comparing the game files from users which hear sounds and don't? Do they have same files?
Is there a sound volume setting in your game? If there is then could be sounds are muted in some case?
Quote from: selmiak on Fri 02/10/2020 21:44:56excellent result. compliments!
So I want to make a new intro for the adventure game longplay channel Future Vintage Gaming. This is what I have already:
[imgzoom]https://i.imgur.com/FSCinW4.png[/imgzoom]
position of elements can change, this is easy with 3D. Please give me your opinion on all and everything and maybe some more "classic inventory items" you want to see placed on that table. No Chainsaw please, it is too huge
Quote from: Crimson Wizard on Mon 23/11/2020 19:54:45Quote from: Danele82 on Mon 23/11/2020 19:27:46
why some users hear audio and others don't?
I have no idea, there's not enough information to answer this question.
Do you hear sounds?
What sounds are these - sound fx, music, character voices?
Have you tried comparing the game files from users which hear sounds and don't? Do they have same files?
Is there a sound volume setting in your game? If there is then could be sounds are muted in some case?
Quote from: Crimson Wizard on Mon 23/11/2020 18:23:53
Sounds are put either in audio.vox, or inside game exe, depending on audio type settings. If you select sound folder in the editor there will be property called "DefaultBundlingType", it's either "In Game exe" or "Separate VOX".
Note also that audio.vox is only placed with fully compiled game (not in _Debug folder), when you do Build - Build EXE. You could also do Build - Rebuild all files just in case.
Quote from: Knoodn on Mon 23/11/2020 10:59:12
Thanks for your comments Elvis Tanner and Joseph DiPerla.
It's still not a complete remake but a new version is online. Now with the 14th Avenue and Lous' Loans.
Here is the link to the game's page:
ZAK - repixeled V0.2.1
Quote from: ukz530 on Sat 21/11/2020 19:17:26
I'm really looking forward to this!
I really enjoyed watching Saint Seiya, too,
I often thought about whether I could make Japanese battle cartoons fun with point and click.
In that sense, I'm looking forward to this game a lot.
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