Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Danvzare

#1041
Quote from: Matti on Tue 20/11/2018 11:58:06
I know, but I'm talking about adventure game players, and regardless of whether they've played BASS or not, I thought that left click = interact / right click = look is pretty common two-click interface. Maybe it's just me, but the majority of games that I've played that use a two-click interface have left click as interact.

I've read about those young, modern players not using the right click at all (wrong), but the question was only about the two options.
Well I can't say which version is more intuitive. Only which one I'm more used to, because it's more common among modern games. Which is that left click interacts, and right click looks at.
We can only hypothesise as to which is better.
Presumably, if left click looks, people are going to attempt a right click. But what if they never attempt a right click, and they quit the game thinking it doesn't work?
Then there's the possibility that once they realise that right click interacts, they'll just instinctively right click on everything. Because it is possible that people simply don't see the point in "looking" at things.
Or maybe everyone's first thought is right, and people simply don't realise there's a right mouse button.
We can't assume any of these things. Although it seems to me that most people are assuming that last point is true.

Speaking of young modern players. Are there any young modern players actively playing adventure games?
I get the feeling I'm going to get more Chinese people to play my games, than anyone under twenty. (laugh)
#1042
Quote from: Radiant on Mon 19/11/2018 11:52:41
Quote from: Matti on Mon 19/11/2018 11:39:41That's the classic BASS interface and people are used to it.
Perhaps surprisingly, a lot of modern gameplayers have never played (or barely heard of) BASS.

As several AGS authors have discovered, numerous players will not realize that the right mouse button does anything, unless you make this abundantly clear in a tutorial (or perhas with a config switch like this one). It's not good design to assume that players will be intuitively familiar with the interface of one particular classic.
To avoid that problem, you can either make the mouse cursor reveal what you can look at and what you can interact with, in a similar way to how Deponia did it, as well as quite a few other games. Or you can just have one of the earliest puzzles in the game require you to look at something.

Also, maybe it's just me. But I doubt many modern gameplayers who play adventure games, haven't heard of BASS. That's like being into old movies, and not knowing about Casablanca.
If you haven't realised, we're talking about a niche genre.

From what I've heard the previous times this has been brought up, the majority of people who don't use the right mouse button to look, are people who are just following a walkthrough. Usually reviewers.
Although that being said, my little brother doesn't use the right mouse button either, and I have to keep reminding him it's there. So I've just invalidated my entire opinion. (laugh)
#1043
Quote from: Ray on Fri 16/11/2018 05:56:09
Quote from: ollj on Thu 15/11/2018 22:56:18
any node-graph editor?
but when you need complex tools, you likely miss on a "keep core gameplay simple" framework.
Tried yEd Graph Editor today and so far it looks like what I could use. And it is not a complex tool, so I'm on a safe side :D
I use yEd too. I rather like it.
Editing labels can sometimes be a bit annoying. But other than that, I highly recommend it.
#1044
Quote from: ollj on Thu 15/11/2018 22:28:56
A good puzzle exists in harmony with its environment/theme, with a close and personal correlation, and not in an antagonistic obscured contrast against it.
I couldn't agree more. Unfortunately most people see the puzzles in adventure games, to be a completely separate entity from the story. And as such prefer to have the story blocked off by segments of puzzles.
While what they should be doing, is making the puzzles an integral part of the story. So that if all of the puzzles were removed, the game would make no sense, since you'd be losing a huge chunk of the story.

But this is off topic. So... sorry. :-[
#1045
The Rumpus Room / Re: What's on TV?
Thu 15/11/2018 13:07:01
Stranger Things?
#1046
Quote from: Monsieur OUXX on Wed 14/11/2018 22:50:10
I would rephrase it like this :
Liquid in a container
Somehow there is only one container in the world fit to store this liquid.
Seen in : Maniac Mansion, Day of the Tentacle, Deponia, and many many others.
Variation: If you're trying to empty the liquid from a container to take an object that's immerged inside of it, then you can't just drop the liquid on the ground, you have to find another container to swap.
Seen in : Last Crusade

That is much better than what I wrote. I love it! :-D
#1047
Quote from: Slasher on Wed 14/11/2018 17:26:45
So, any further progress anyone?

I'm here waiting for the game of the century to show itself ;)
Unlike you, the rest of us move at normal speed. (laugh)
So you'll have to wait until closer to the end of the month to see what we've all been working on.
#1048
Liquid in a container
There's some sort of liquid, usually water, and you need to pick it up by putting it in something, like a bucket.
Seen in : Maniac Mansion, Day of the Tentacle, Deponia, and many many others.

Yeah, I know that might seem a bit too generic. But it is usually a genuine attempt at a puzzle in adventure games. Simply figuring out that the container can be used as a container is usually part of the puzzle.
#1049
The Rumpus Room / Re: What's on TV?
Wed 14/11/2018 13:08:58
Quote from: Kumpel on Tue 13/11/2018 20:52:19
Supernatural?
Ding ding ding!
You got it!

Was it the flannel shirt that gave it away? :-D
#1050
The Rumpus Room / Re: What's on TV?
Tue 13/11/2018 17:09:27
Alright, here's another screenshot and a hint.
[imgzoom]http://orig00.deviantart.net/3ef1/f/2018/317/b/0/name_the_tv_show_05_by_danvzare-dcrwcy8.png[/imgzoom]
This is a pretty popular TV show that's still having new seasons, and I am certain several of you have watched it at some point.
#1051
Holy crap! :shocked:
Congratulations on the release Slasher.

If this was a contest on who could finish a game first, you'd be the winner.

It looks interesting. I'll play it as soon as I have time. :-D
#1052
Long hooked thing
There's something that's too far to grab, so you need to pick up something long, and something hooked, to combine them and reach the distant thing.
Seen in : Curse of Monkey Island, Zak McKracken Between Time and Space, most Maniac Mansion Mania episodes, and many many other games.
#1053
Quote from: Slasher on Mon 12/11/2018 11:10:56
My Scarecrow game is around 92% complete.
How are you always so fast?
We're not even halfway through the month! 8-0
#1054
The Rumpus Room / Re: What grinds my gears!
Mon 12/11/2018 12:09:23
Quote from: Frodo on Mon 12/11/2018 10:41:05
Internet Explorer is meant for Exploring the Internet.  It's in the name. 
Strawberries aren't berries and Coconuts aren't nuts. Just because it's in the name, doesn't mean anything.
That being said, if you like Internet Explorer, then by all means, keep using it.

If you use another browser though, you'll eventually be glad you changed. But if you don't want to, that's your choice. :-D
Think of it as people telling you to brush your teeth in the morning and at night, instead of just at night. We're not telling you how to live your life, only what's better in the long term. ;)
#1055
The Rumpus Room / Re: What's on TV?
Sun 11/11/2018 19:04:57
Nope and nope.
Keep guessing.
#1056
The Rumpus Room / Re: What's on TV?
Sun 11/11/2018 17:09:14
Quote from: VampireWombat on Sun 11/11/2018 16:04:03
Yes, it is a coincidence in that regard. Of course I thought this episode had been posted in this thread last month, but ended up being an episode of Xena instead...
I'm still rewatching season 1. So I'm kind of impressed that I remember the episode you showed a screenshot of, despite only watching it once.

[imgzoom]https://orig00.deviantart.net/74ea/f/2018/315/1/3/name_the_tv_show_04_by_danvzare-dcrq9mk.png[/imgzoom]
#1057
The Rumpus Room / Re: What's on TV?
Sun 11/11/2018 15:37:57
Lexx. Season 4 I believe.
I've just recently started rewatching it as well, so this is quite coincidental if I'm right.
#1058
Quote from: VampireWombat on Thu 08/11/2018 18:52:00
Ideas are a dime a dozen. It's the execution that matters. The right person can make the most mundane idea into something wonderful and the wrong person can make an amazing idea into something absolutely horrible.
Very wise words indeed.
There's a few people I know who could do with learning that. (nod)
#1059
Quote from: teemue on Fri 09/11/2018 11:14:05
  • Should we just turn this into an old school game instead even with the risks and long development times?
Is it possible to turn it into an old school game, while at the same time providing the short term development times, and voting thing that you've got?
If you got a small team together, you could easily make a decent short game in one month. You could probably even have two games in development at any one time, thus giving you roughly two months to work on a game. By reusing assets, you'll be able to spend more time making the game bigger and better. And all the while keeping the episodic short-term risk-free development, while at the same time providing people the ability to vote on how the story progresses.

It'll certainly be more interesting than... whatever this is.

That's my two cents on the matter, as it was what I was expecting when I first heard the pitch for your game (until I realized it wasn't even a game), and personally if I had money and the know-how, I'd do it.

Also, that third screenshot looks questionable, if you know what I mean. (roll)
#1060
The Rumpus Room / Re: What grinds my gears!
Fri 09/11/2018 12:57:50
What grinds my gears, is when a game doesn't work and it keeps spitting out an error message, and you look for help online on how get the game to work, by searching up that error message. But all you find is that the company who made the game knows about the problem because it's very common, and the only reason they've given is "Hurr durr, update your drivers."

Are you seriously telling me, that 99% of games (both newer and older than the one I'm trying to get working) work on my computer, but your one game doesn't, because my drivers aren't up to date?
Seriously? :-\

And what's worse, is that my drivers are up to date. >:(
SMF spam blocked by CleanTalk