Quote from: Matti on Tue 20/11/2018 11:58:06Well I can't say which version is more intuitive. Only which one I'm more used to, because it's more common among modern games. Which is that left click interacts, and right click looks at.
I know, but I'm talking about adventure game players, and regardless of whether they've played BASS or not, I thought that left click = interact / right click = look is pretty common two-click interface. Maybe it's just me, but the majority of games that I've played that use a two-click interface have left click as interact.
I've read about those young, modern players not using the right click at all, but the question was only about the two options.
We can only hypothesise as to which is better.
Presumably, if left click looks, people are going to attempt a right click. But what if they never attempt a right click, and they quit the game thinking it doesn't work?
Then there's the possibility that once they realise that right click interacts, they'll just instinctively right click on everything. Because it is possible that people simply don't see the point in "looking" at things.
Or maybe everyone's first thought is right, and people simply don't realise there's a right mouse button.
We can't assume any of these things. Although it seems to me that most people are assuming that last point is true.
Speaking of young modern players. Are there any young modern players actively playing adventure games?
I get the feeling I'm going to get more Chinese people to play my games, than anyone under twenty.
