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Messages - Danvzare

#1781
General Discussion / Re: Icey Games Reborn
Thu 14/09/2017 14:57:40
Quote from: Andail on Thu 14/09/2017 08:59:43
If we're doing c&c on your art, Icey, is there a reason you're not posting this in critics lounge?
Because it's an Icey tradition to post in the wrong subforum. (laugh)

In all seriousness though, I'm not sure why this is in general discussion. Wouldn't it be better in either the Critics' Lounge or AGS Games in Production subforums?
#1782
The Rumpus Room / Re: The 4 word story thread
Thu 14/09/2017 14:53:47
might encounter. The great
#1783
The Rumpus Room / Re: Name the Game
Wed 13/09/2017 14:21:21
I had no idea there was such a cute looking Ghostbusters game on the Game Boy.
#1784
The Rumpus Room / Re: The 4 word story thread
Wed 13/09/2017 14:20:09
out into the open
#1785
Quote from: Monsieur OUXX on Tue 12/09/2017 10:13:55
I'm surprised no one said it yet, but...


this is absolutely not made with AGS.

Unless he suddenly switched engines without mentioning it, I'm 100% confident that this is made with AGS.
The demo definitely was.
#1786
1st: Blondbraid
2nd: Tabata
3rd: Cassiebsg
#1787
It looks like this contest is really starting to shape up with so many great entries. :-D
#1788
The Rumpus Room / Re: The 4 word story thread
Mon 11/09/2017 12:09:28
then a series of
#1789
The Rumpus Room / Re: The 4 word story thread
Sat 09/09/2017 11:44:48
of Bob the Builder.
#1790
The Rumpus Room / Re: The 4 word story thread
Thu 07/09/2017 12:01:56
which would sit atop
#1791
Quote from: Creamy on Wed 06/09/2017 14:12:01
People don't wander around speaking aloud. Monologues are just a way for the author to communicate thoughts.
Quote from: Mandle on Thu 07/09/2017 02:20:28
Urgh! I wince whenever that "joke" is used in a game. It's been done to death, and should be left to rest in peace.
But what if you're playing as someone who would wander around speaking aloud?
Wouldn't it make sense to point out how everyone sees that character as a weirdo?

While the joke has been done to death, I don't think the joke has been done to death within a single game. So what if everyone constantly notices your character talking to themselves? Perhaps even having some people responding to you, thinking that you're talking to them?

A new take on an old joke perhaps? :-\
#1792
The Rumpus Room / Re: Happy Birthday Thread!
Thu 07/09/2017 11:55:53
Happy birthday LimpingFish! :-D
#1793
Yes, but what about Rampage... HEY!!! THE SCREENSHOT ISN'T DISPLAYING CORRECTLY ANYMORE!!! 8-0

Damn it! >:(

Alright, hopefully this one works:
[imgzoom]https://r.mprd.se/MAME/snap/rampage.png[/imgzoom]

Maybe it's just me, but I'm fairly sure those sprites are twice as detailed as the background.
But considering this is the only real mixed-resolution I can find in an old game (like I said though, I think Midway had a few games which used the same hardware). I retract my statement about mixed-resolutions being used for decades. Clearly it appeared in a few games in the mid eighties due to hardware limitations, and didn't appear again until recently.
#1794
Text Window: 4
Button: 6
Slider: 5    (Although I also really like 2, mostly because of the slider button)
#1795
The Rumpus Room / Re: The 4 word story thread
Wed 06/09/2017 11:11:18
Naturally, the sheep were
#1796
The Rumpus Room / Re: What's your "Day Job"
Wed 06/09/2017 11:06:14
I'm a student studying ICT and Design. So I guess I'm in the same boat as Blondbraid. (laugh)
#1797
Quote from: Khris on Tue 05/09/2017 15:56:44
This is the first time I'm hearing of this. I've looked at Rampage screenshots but I'm not seeing mixed resolutions. Can you point to a few examples?
Those are screenshots of the Amiga version.
The original arcade version is the one with the mis-matched resolutions: Rampage screenshot.

As a matter of fact, I think the same type of mis-matched resolutions can be seen on a lot of Midway arcade games at the time. Mostly because they used the same (or at least similar) hardware. For example Tapper.

Also I'm pretty sure that I remember some console games doubling the size of sprites, making them a lot blockier. Although I can't find any pictures of that, nor remember any particular games that happened in. So I could be wrong.
The only example I could find was this one screenshot on Parodius, here's an example of what it's normally like.

I used links for the pictures, because for some reason the Rampage one wasn't displaying properly, and the Tapper one was too big. As for the Parodius ones, I used links for those because I used links for the other two. I hope you don't mind. :-D
#1798
Quote from: Blondbraid on Tue 05/09/2017 13:02:44
To a medieval person, a grown woman walking around with her hair out would be the equivalent of someone in modern times walking around in their pyjamas.
I have actually seen people walking around in their pyjamas... several times in fact. Almost enough to make me question whether or not it's a new fad. ???
#1799
The Rumpus Room / Re: The 4 word story thread
Tue 05/09/2017 13:25:26
The goat god was
#1800
Quote from: Khris on Tue 05/09/2017 01:06:21
It's funny you put it that way, because in the DD5 screenshot, the character has the exact same resolution as the background, the way it's supposed to be.
I have to agree here.
Usually people complain about about mis-matched resolutions, rather than matching resolutions. (laugh)

Word of advice though, go for what you think looks better. A lot of people hate mis-matched resolutions, but a lot of those people fail to realise that games have been using mis-matched resolutions for decades. A good example is Rampage.

In this case though, I'm going to have to go with the popular opinion. The version with the correct resolution looks much better. (nod)
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