Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Danvzare

#3341
It looks much better now.
Somehow, shrinking the head fixed all of the problems I noticed, even (strangely enough) the hunched shoulders.
#3342
It's never too late to pick up AGS. :-D

Here are some more assets:
Insta-game pack http://www.sylpher.com/ig/
Maniac Mansion Mania http://www.maniac-mansion-mania.com/index.php/en/ressourcen/starterpacks-international/105-bernards-house-ags271.html (There's quite a lot on that website actually.)
AGS Resources http://americangirlscouts.org/agsresources/ (Old, but it learnt me the basics of coding.)

Word of advice though, only use these assets for learning to use the engine. If you're making your own game, make your own images, no matter how terrible they look.
Unless you're making a RON game though. I think everyone would love a new RON game.
#3343
AGS is rather good at running on modern hardware and software, at least in my experience. (It's also pretty good at running on old hardware and software as well.)
So it should work without any real problems.
#3344
Quote from: Crimson Wizard on Fri 17/06/2016 10:05:22
Quote from: Danvzare on Fri 17/06/2016 09:56:03
Like everyone says, it would be better to use DoOnceOnly. But if for whatever reason you want to use RepExec, here's the code I would use.
Danvzare, your code won't even compile... HasOptionBeenChosen is a function, and you are using it as a variable.
Doh. I did a dumb thing. :-[
Thanks for the correction.
#3345
Critics' Lounge / Re: Tile graphics: graves
Fri 17/06/2016 10:11:04
This definitely isn't my forte, but using your snow design with the colour scheme of the grass design, and also using Mandle's suggestion, I created this:
[imgzoom]http://orig05.deviantart.net/9693/f/2016/169/2/c/graves_by_danvzare-da6ofwj.png[/imgzoom]
Without the mounds, the graves just don't look right, so Mandle is definitely right about the mounds. They need to be added.
#3346
Quote from: rmonic79 on Thu 16/06/2016 16:36:19
Hi guys i'm trying to disable in a specific scene keyboard shortcuts in wich way i can do it?
(i made a variable in setactionbutton in guiscript but didn't work)
Thanks
That's easy. Create a variable. Go into the global script. Add an IF statement so the code to run those shortcuts, only runs when that variable is in its default state. Set the variable to something else at the start of the scene where they're disabled. Set the variable to its default state at end of the scene where they're disabled.
I hope that helps. If it doesn't, I can try and post the exact code I would use (if someone else doesn't beat me to the punch that is).
#3347
Like everyone says, it would be better to use DoOnceOnly. But if for whatever reason you want to use RepExec, here's the code I would use.

Code: ags

function room_RepExec()
{
if (ddanger.HasOptionBeenChosen == 1){
    ddanger.SetOptionState(2, eOptionOn);
    ddanger.SetOptionState(3, eOptionOn);
    ddanger.HasOptionBeenChosen = 0;
}
if (ddanger.HasOptionBeenChosen == 3){
    cego.Walk(45, 60, eBlock, eAnywhere); 
    ddanger.HasOptionBeenChosen = 0;
}
}
#3348
The Rumpus Room / Re: *Guess the Movie Title*
Thu 16/06/2016 14:31:28
That screenshot is really unusual.
It fades to black on the left side, and has a strange mark on the middle of the left side. I kind of looks more like a scanned in photograph from a still of the movie.
#3349
The Rumpus Room / Re: Name the Game
Thu 16/06/2016 10:14:16
Quote from: Amayirot Akago on Thu 16/06/2016 07:49:02
Hang on a sec, is that Star Wars 1313? That game was never even released :=
Now that you mention it, it does look like it. Although clearly it was a good choice, since you managed to figure it out in under an hour since it was posted.
#3350
The Rumpus Room / Re: The Points Game
Thu 16/06/2016 10:13:31
æ
#3351
The Rumpus Room / Re: Rhyming Challenge
Thu 16/06/2016 10:13:07
Figuring out a rhyme
That is utterly sublime
And works with codger
Is like trying to find a lodger
Who will always pay on time

> Hitherto
#3352
The mini-game reminds me of Texas Chainsaw Massacre for the Atari 2600.
You just need to be running in the other direction, and have bicycles littering the floor.

Looks fun though. Can't wait. :-D
#3353
General Discussion / Re: Niece's Birthday
Wed 15/06/2016 15:33:31
Pokemon X and Y aren't that old. And if she doesn't have those games, then it should be ok to get them. I can't see why someone would dismiss a game, just because it's a few years old.
But, considering you're planning to get her Pokemon Moon for Christmas (which is a great idea by the way), I think it's best if you didn't get Pokemon X or Y. Pokemon games are very similar to each other, which is generally ok, but not if you get two within the same year (she'll likely be torn about which to continue playing).

As for which 3DS games you should get her. Well, that depends on what type of games she likes.
Does she have any console games, PC games, or other handheld games? What are her favourites? Do those series have any games on the 3DS? What's her favourite genre? Does she prefer to blow things up, or does she prefer to play a peaceful and relaxing game?
You can't stereotype on these types of things. Because stereo-typically, boys should prefer violent games while girls should prefer peaceful games. But I've always preferred the more peaceful games when I was younger.
#3354
Ooh, now that looks perfect. At least to me. I'm sure someone could think of something that could be improved upon. But it looks perfect to me. :-D
#3355
The Rumpus Room / Re: Name the Game
Tue 14/06/2016 11:45:10
Metro 2033?
#3356
Quote from: CrashPL on Mon 13/06/2016 07:20:09
A very nice ceremony (considering the fact it was my first one :P), certainly was a lot of fun to watch read all of the reactions. :D A pleasant background tune as well.
Congrats once again to the winners!
It was my first one as well. :-D

Congratulations to all the award winners. And a big congratulations to Dropped Monocle Games for winning the Best MAGS Award.
I had a fun time attending. :-D
Also, big thanks to Jack for finally finishing the client.
#3357
The Rumpus Room / Re: *Guess the Movie Title*
Mon 13/06/2016 11:49:12
Stranger than Fiction?
#3358
Quote from: Crimson Wizard on Sun 12/06/2016 18:17:15
Quote from: AGA on Sun 12/06/2016 18:09:38
CJ used to announce major releases on the forums.  But I'm not involved enough in it to keep up to date.  I'll see if I can get you set up to update that stuff.

Maybe I am asking for something excessive? I do not know what is other people's opinion on this.
I noticed that many other projects use homepage to display release news, it is usually first thing you see when open their site.
To be honest, I'm surprised that new releases aren't announced on the main website.
It's quite hard for someone who doesn't frequent the forum to find out if a new version has been released. So if it was possible to update the news on the main website, that would be brilliant. At least, in my opinion.
#3359
Quote from: Mandle on Sun 12/06/2016 00:58:28
I don't trust that happy flower...

Reminds me too much of something else:

Spoiler

AAAAAAAAAAAARRRRRRRRRGGGGGGGGHHHHHHHHHHHHH!!!
[close]
Reminds me more of Ronny. But then again, I've never played Undertale (although I think I know everything about Undertale at this point, so what would be the point).


EDIT:
Rather than make a new post, I'll just edit this one to include my submission.
[imgzoom]http://orig00.deviantart.net/4bd2/f/2016/166/4/b/chuck_by_danvzare-da6bfp7.png[/imgzoom]
I think I could have done better with the shape... but it's a cactus. They can have odd shapes.

This cactus (who I'm calling Chuck) is the main character in his game. He sits in a room, unable to move, but capable of thinking, and he must solve a puzzle with only the look command!
And yes, he's 16 colours. Well, technically 15, but if you include the background, you get 16.
#3360
That's an unusual screenshot. Most people crop it.
None the less, it looks interesting. It'd be nice if you took a screenshot of you interacting with one of the objects though, so we could get a glimpse of the writing style, and personality of the main character. :-D
SMF spam blocked by CleanTalk