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Messages - Danvzare

#3581
From the expected release date, it looks as though this game has been in development for nearly as long as Duke Nukem Forever. (laugh)

By the way, this looks awesome. Can't wait to play it. :-D
#3582
The Rumpus Room / Re: The Points Game
Mon 04/04/2016 11:06:10
Wait, I think I've got it.
It it how many possible palindromes are in the post?

...

Looking at some of the previous posts, nope, that seems wrong. Damn. >:(
#3583
The Rumpus Room / Re: Name the Game
Mon 04/04/2016 10:17:52
I'm going to take a wild guess and say that "Kung Fu" is probably in the name somewhere.
#3584
General Discussion / Re: Alternative Knowledge
Mon 04/04/2016 10:13:19
Quote from: Khris on Sun 03/04/2016 22:52:43
If you can stomach the TRUTHâ,,¢, read on.

What follows is a conspiracy hypothesis (I'm using the scientific term here) I have developed after reading countless posts about 9/11 and other events on the internet:
Conspiracy "theorists" are actually government disinformation agents who spread ridiculous stories in order to distract people from the actual conspiracies. The intention is to bore people to tears as much as possible (while quote-mining actual rational thinkers) until they're so jaded they just reject any conspiracy talk out of hand and become full-fledged mainstream sheep.

Since my hypothesis is internally consistent and unfalsifiable, it's pretty much 100% true.*

*Nope.

The funny thing is, that actually sounds more plausible than more conspiracy theories.
#3585
The Rumpus Room / Re: Name the Game
Sun 03/04/2016 14:01:53
A hint, or another screenie would also be nice. :-D
There's just too little to go on.

Although that screenie does kinda looks like it's part of a cutscene where the Washington Monument is slowly rising from the horizon. I could be wrong though, because as I said, there's too little to go on.
#3586
Quote from: Snarky on Sat 02/04/2016 20:42:09
This is part of what makes font rendering so tricky and bug-prone.
That actually explains a lot. Now I know why I've always had weird bugs when using fonts in all sorts of different applications.
#3587
As far as I know, there aren't enough open source AGS games to warrant such a thread.
But I could be wrong.
#3588
Am I allowed to vote? I didn't participate, but I don't think that prevents you from being able to vote.

Well assuming I can vote, my vote goes to Yitcomics for having the most interesting crime scene. I mean come on, it looks like it could be an actual game screenshot.

Also, I want to know who the murderer and victim are in Selmiak's case.
#3589
General Discussion / Re: Alternative Knowledge
Sat 02/04/2016 14:38:54
Quote from: monkey424 on Sat 02/04/2016 11:41:49
Take 9/11 for example. There is a truth to 9/11, and it's certainly not what we have been told by the lying mainstream media or so-called experts. The official mainstream story falls apart so easily â€" one most glaringly obvious thing is the lack of a conventional explanation (with classical physics) by any academic, professional or government representative for how the twin towers disintegrated in about 10 seconds on 9/11. The NIST report does not address this, nor any other official U.S. government report. In addition to this, we have controlled opposition. This is an active effort by certain individuals whose agenda to supress and distort 9/11 truth by diverting our attention away from evidence and instead focusing on insignificant details and ridiculous theories that are easily dismissed or disproved (individuals such as Richard Gage, Steven E Jones, Niels Harrit, Jim Fetzer, Dimitri Khalezov, etc). See my previous posting here.

So what is the truth? Fortunately, for 9/11, it is KNOWN â€" and is available for those who want to know it. It's an unpopular and ugly truth, but truth none the less, and supported by a shitload of evidence!
So what's this truth about 9/11 then?
Because looking on the internet will only ever find me stupid theories such as "It was an inside job!" and "Jet fuel can't melt metal beams!"

So what's the truth then? That the building wasn't built to code? That a jet liner smashing into a building whose outside is mostly glass, will result in it collapsing almost instantly? That the government knew terrorists were going to steal a jet liner and crash into that building, so they intentionally placed bombs inside the building to create mass hysteria, just so they could have more security in airports?

You know what I think the truth is. The media did it, so that they could rake in a fortune by never shutting up about it. (laugh)
#3590
The Rumpus Room / Re: Name the Game
Sat 02/04/2016 09:39:04
And Amayirot Akago is correct.
The name of this Amstrad game is Hurlements. :-D

Your turn.
#3591
The Rumpus Room / Re: Name the Game
Fri 01/04/2016 21:04:21
Another day, another hint. Although there's really not much else to show with the game... except this that is.


This is the title screen, just before the title text fades in at the top.
#3592
Ooh, that's nice.
Although I can't help but feel it's missing something to have that true authentic Microsoft box look.
#3593
Critics' Lounge / Re: Character pixel draft
Fri 01/04/2016 11:20:03
It looks good. There's a severe lack of symmetry though. It kinda looks as though one arm is longer than the other. His legs are also a bit short, but you could just put that down to artstyle. :-D
Overall though, it's pretty good.
#3594
Quote from: Retro Wolf on Thu 31/03/2016 14:29:21
I very nearly made a fishing game for a MAGs last year, I only got as far as drawing these sprites.
The idea was you'd start stealing fish from your neighbour's pond, eventually working your way to the sea when you could afford a boat.
You also had to catch the fish that killed your father!

That actually sounds like it would have been a very entertaining and funny game. Why didn't you go ahead with it?
#3595
The Rumpus Room / Re: Name the Game
Thu 31/03/2016 15:07:58
Ooh, close. But no cigar.


Another screenshot for you.

Remember, this is the most obscure game I know of, that was made by a major company. This game doesn't even have a wikipedia article!
Although it does have a fan remake, surprisingly enough.
#3596
I know this isn't the type of solution you want. But you could just add more black space to the bottom image. That way it would appear as though the text is more centered. The only downside, is huge amounts of black space on the top and bottom of the text window.

I suggest you only do that though, if you can't find a proper solution.
#3597
Quote from: ToothpasteBruva on Wed 30/03/2016 11:54:13
As far as design goes objects are easy enough to click for the most part. It's just times like these when players will click the window instead of the metal. I know there are ways around it like using hotspots, but I s'pose that's another topic.

Personally, I would solve that door problem through an alpha transparancy channel. I'd just make the window almost completeltly transparent.
Like this:
The only downside (if you could even call it that), is that your game would have to be in 32-bit.
#3598
The Rumpus Room / Re: Name the Game
Wed 30/03/2016 13:08:01
I'll gladly take that turn. :-D



This is THE most obscure game I know, that was released by a major company.
So good luck. You're going to need it.
#3599
AGS Games in Production / Re: Unavowed
Tue 29/03/2016 13:02:39
I love how he barely flinches at the lightning. :-D
"Heh, lightning! You're going to have to try harder than that!"
#3600
The Rumpus Room / Re: *Guess the Movie Title*
Tue 29/03/2016 13:01:22
Smokey and the Bandit?
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