Quote from: javixblack on Sat 25/07/2020 06:49:29Easy. Because almost no one realizes that writing for a video game is different to writing a book or a movie.
I hope you can explain to me WHY this things happen. Thanks.
If there wasn't a huge amount of text between you actually being able to do something, you wouldn't have that problem. Since Adventure Games these days typically don't have anything time sensitive in them, other than dialog.