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Messages - DarkRiver Design

#41
As far as I see, this is a total non-issue. AGS is a far superior program to SCI Studio, and there is a reason.
AGS is updated constantly and is not meant to restrict your style. You can make any type of adventure game you want.

SCI Studio has one specific purpose: to allow you to create old-looking, text-parser games in the code of old Sierra games. They are meant to be old! AGS is meant to be.... whatever you want it to be!

As for the graphics editor in SCI Studio, it leaves some to be desired. It is more complex than paint to figure out, but the end result is just the same. When I used SCI Studio (for a short time) I used a different graphics program anyway (namely Paintshop 5, at the time that was the version I had).
#42
Thanks.

I use Paintshop 7.  I know it's not quite as good as Photoshop, but it is an incredible program still, and I think it does most of the stuff.

In response to the Critics' Lounge thing... I don't think you understand. My drawing is terrible. Sometimes I have these spurts of inspiration and I actual end up with something passable as a drawing. Most of the time not.

I have checked out some of the tutorials. The most helpful one was the one that tells you to make a new layer over an image and draw over it. I'm not as skilled as the author at coloring and shading, unfortunately.
#43
ShockingBlue: Hello, my name is ShockingBlue, and I'm an Adventure Gameaholic.

Everyone: Hello ShockingBlue.

I'm new to the forum, but not new to AGS or adventure games. Just wanted to make my presence known. You are all pretty nice people judging from your various posts.

Really quick since you probably don't care: I'm seventeen, male, been playing adventure games since I was nine. My first was King's Quest 5. I own most of the Sierra adventure games. My favorite adventure game series is the Gabriel Knight trilogy.

AGS was a Godsend for me. I didn't know what it was, but I came to it while looking for a way to make my own SCI games. I have been using AGS since early 2003, though have not yet produced a full game.

Thank you for humoring me by reading my mini-bio. However, I do have an actual problem that I was hoping you guys could help me out with.

My drawing skills are... minimal at best. I was wondering what tips you guys have for making backgrounds. Right now I've decided to make a detective game with actual photos as backgrounds, which eliminates drawing altogether, though I would really like to make a fantasy game some time, and, well, there aren't exactly any photos. I would go with paintings, but it will look really lame if all my backgrounds are of a different style. Any tips would be appreciated.

P.S. sorry if this is the wrong forum to post this in. At least I TRIED to post it in the appropriate forum.
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