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Messages - Darth Mandarb

#1021
And.... another one.

rublev1360 please review the forum rules before posting.

Alan v. Drake let me know if/when you want to update this thread and we'll unlock it!
#1022
Quote from: Sam on Tue 20/11/2012 21:13:41Would I be necro-posting by writing in this thread?

Yes.

Please read the rules (on all boards) before posting.

Technocrat - when/if you want to update the thread let me know and I'll unlock it.
#1023
**sigh**  Just when I thought people finally understood...

nads - do not do this again.

Mister L - if/when YOU feel like updating this thread let me know and I'll unlock it!
#1024
I saw this sign the other day where a pizza joint offered a refund on ALL purchases made in 2012 if the world ends on 12 December.  To claim your refund you simply have to provide all the proofs of purchases (the receipts) and "scientific evidence of the non-existence of any life on earth".

Freak'n brilliant!

Me personally?  I'll be giggling hysterically at all the morons that actually believed that a race of humans that thought their ancestors were made of sticks/leaves/mud somehow knew, a few thousand years ago, that the world was gonna end.

I marvel at human beings' absolute need to believe in some kind of dooms-day scenario!  There's gotta be something in our DNA that makes us crave such things.  Probably why we invented religion and politics...
#1025
General Discussion / Re: Hurricane Sandy
Fri 02/11/2012 12:22:10
Yeah man I've been through this several times (live in S. Florida). 

It seems, now, like the world is turned upside down but society will reform and things will get back to normal.  Might take a little longer up there (as you guys aren't used to this type of thing) but in a few days/weeks normality will resume.  Be grateful you have power!

After Wilma (2005) I didn't have power for over 2 weeks.  It was brutal.  The hardest part for me was the first night with no power... it was SOOOOOOooooooo quiet it was painful.  You don't realize just how accustomed we have become to the "hum" of technology.
#1026
Recruitment / Re: Team kaia members
Thu 01/11/2012 18:57:07
This sounds AMAZING!!!  You can count me in!!  I can do all the sprites, backgrounds, coding/puzzles and marketing!  I'll even pay you for my time!!!

Can't wait to get started!!!  What you've shown so far is mind-blowing!  I'm sure I won't be the last to volunteer their time!!!  OMG!!!
#1027
Quote from: SSH on Wed 31/10/2012 15:28:47Yep, instead of someone who hadn't written a decent film since 1989, they should have used someone who hasn't written a decent film since 1999!

Sure!  But remember, it was (would have been) before 1999 when this would have happened!  So win/win!

I'm not a huge fan of Kevin Smith's films but he's one of the best dialog writers in all of Hollywood IMHO.  On top of that he's a super-fan of Star Wars and would have been a perfect fit to work on the dialog.

My suspicion is that everybody that works/ed at Lucasfilm were so afraid to step up and say "George... bro... seriously?  This is some campy ass shit man!!  You need help!" because they know they'd just wake up in a dumpster 1 week later with no memory of how they got there or ever working for Lucasfilm in the first place.
#1028
Quote from: veryweirdguy on Wed 31/10/2012 10:59:58
I'm just worried that if they make a fourth Star Wars film they might damage the franchise somehow.

I see what you did there ;)

I am still not 100% convinced this is real... but if it is I just don't know!

On the one hand it could be a very good thing to put it in somebody else's decision making hands who is not George Lucas.  I think the only reason the prequels failed was because GL took the stance that, "Star Wars is my baby and I'm not letting anybody else put their greasy little hands on it!" and thus, the dialog was horrible and the direction only slightly less so because he had the final say and wouldn't let anybody who wasn't him make any decisions.

On the other hand; George damaged Star Wars' reputation with the prequels.  They weren't what they should have been.  He should have let Kevin Smith (Clerks, Mallrats - a life-long-die-hard Star Wars fan) help with dialog, had Carrie Fisher (yes Princess Leia) help with the script, and for the LOVE OF ALL THAT MIGHT BE HOLY PUT SOMEBODY ELSE IN THE DIRECTOR'S CHAIR!!!  These three deficiencies are what (in my mind) destroyed the prequels.  I like the over-all story/writing (there are some issues, but as a complete "story" I liked it well enough) but whatever chops GL had as a director he left in the chair in '77 (not directing a picture for 22 years apparently takes a toll on your actual ability to direct).

This could either be a really good thing, or a HORRIBLY bad thing.  Since I have absolutely no other choice in the matter I guess I'll just wait to see what they come up with.

Granted none of this matters really... the world will be ending this December anyway.  The Mayans...
#1029
Most excellent!  I can't imagine having somebody like that play my game.  Kudos!

PS
A little fanboy is okay from time to time (nod)
#1030
Congrats on finishing the game!!
#1031
Quote from: ktchong on Tue 23/10/2012 03:47:32They should NOT list Ultima, the Bard's Tale, the Sims or any other projects in which they had very little contributions or did not have a leadership role.

Does the assistant to the key grip (a tiny near insignificant role) that worked on Star Wars not have the right to claim he worked on Star Wars?  Of course he does because he, you know, worked on Star Wars.  Sure he didn't design the X-Wing or coach David Prowse how to swing a lightsaber but he was still involved.  So as to these game developers (which you seem to strongly dislike); even if all they did was consult on one tiny aspect of the game they can say they were involved (and put it on their resume).  Even if the only part they worked on didn't make it into the final game they still worked on the game.

This is just how it is (and should be).

And I think maybe you're forgetting one very important fact (in regards to people pimping themselves on Kickstarter)... I'm not sure of the exact statistic here but I'd wager that, of all the people viewing that Kickstarter campaign, 99.9% had never heard of either Bathwaite or Hall.  And even that tiny fraction of people who had heard of them, 99.9% would have had NO IDEA that they didn't actually work for COMPANY X in 1992.

Quote from: Snarky on Sun 21/10/2012 10:07:07It shouldn't be necessary to point this out on the AGS Forums, but there are ways to make games, build a track record and a reputation without funding. I'm perfectly happy with relative unknowns launching campaigns, and I agree that that's more in the spirit of KS than professionals using it as a no-risk way to raise millions of dollars. But I do think anyone who seriously expects others to pay them for prospective work should be able to point to something they've done that gives an idea of what they can (or that they can) deliver.

Oh for sure there are many other ways to make a game than by starting a money-grab on Kickstarter!  I didn't mean to imply otherwise (though I can see how what I wrote might have). 

I think it's all "situational" though.

In 2004 when I made my first (only) game I was working freelance and making just enough money to stay afloat.  The net result was I had loads of free-time and I filled the hours by working on the game.  Now, 8 years later, I'm working 3 jobs, have a house/mortgage, a girlfriend and [somewhat] of a social life.  I am working on a game (shhh!!) but I'm lucky, at this point, if I can put in 2 hours a week on it!  So if I could launch a kickstarter and get backed 50k I could ditch those other jobs and focus on the game.  While this is what I'd really love to do, the actual practicality of it is ... well ... it's just not gonna happen! 

Oh but what a dream!!  A dream that, realistically, can now actually happen with something like Kickstarter!
#1032
I cannot (and will not) get into a debate as far as, "it's my money I'll spend it how I want" because, yeah duh, obviously.

But the ENTIRE point of Kickstarter is to provide unknown creatives the outlet to BE KNOWN.  To develop a reputation without selling their souls to a publisher.  KS is very clear in their guidelines and expressly state, "On Kickstarter, backers (you!) ultimately decide the validity and worthiness of a project by whether they decide to fund it."  While it's not an "investment" in the strictest sense of the word it is in the sense that you're taking a [potential] risk in backing (giving your money to) somebody who might not have a reputation in the games industry.  How else do you get a reputation in the games industry (or any industry) except by making a game!!1!

Sure there are some scumbags that abuse the system and just take the money and run.  The world is full of dishonest people like that.  Why would KS be any different or any less a victim to these types of scammers?

I don't look at it as just another outlet of the games industry (or just another publisher). I look at it as a place to find "passion" projects that I'd like to see come to fruition.  If somebody (a fellow creative) is working on something that peaks my interest I throw some coin their way.

That, to me, is what KS is all about.
#1033
Said it on facebook and I'll say it here!

CONGRATS!!!

Another great WEG adventure!!  Only you're going to find that this one doesn't so much make money... :)
#1034
General Discussion / Re: Project Stratos
Sun 14/10/2012 19:37:59
REALLY amazing!  When he stepped out on to that ledge my stomach dropped a bit!  Holy spit-balls!!  The guy didn't even hesitate, he just stepped off into... nothing!  Very cool.

I really wish more people/companies would do adventurous projects like this!  It could really help spark people's interest in space (again) and get us away from stagnating on Earth and out into the stars where we belong!
#1035
Baaa!!  Congrats Cat!
#1036
Quote from: ktchong on Sat 06/10/2012 05:57:37People who want to raise money at Kickstarter should have experience.  They should have successful work history.  They should have track records.  They should have done something similar before and succeeded. They should know what they are doing.  They should have already paid their due.  So now they are looking for money to do their own projects.  They have paid their dues, so now they deserve to get the money to finally pursue their dream projects.

I hate when people with no experience, no history, no background, who have not yet picked up any work experience or paid their due, just come out of nowhwere and then think they can use Kickstarter to hit people for money.  Personally, when I donate money to a Kickstarter project, the first thing I look at is at the resumes of the people who are asking for the money.  Who are they?  What are their industry history and work experience?  Do they have experience in doing anything similar?  Hve they ever successful released a product in the same field?  If they are just a bunch of (let say) young punk kids with no experience, who look at Kickstarter is just a way for them to skip work so they do not have to do a day of honest work to get to success, (now that's what really is tacky,) they can forget it.  I know I am not the only one who would not give a dime to those kind of people.

I'm not sure it's possible for me to disagree with this more.

Kickstarter is the perfect place for a person(s) with zero experience to get the chance to gain that experience without having to deal with (get screwed by) an ignorant publisher who, in most cases, doesn't care about the game/art, they just want the revenue.  I know, when it comes to my games/stories/etc., that I will [most likely] NEVER sign-on and/or give the rights to a publisher.  They are mine and I'm not giving them up (like this new QfG game can't use certain aspects of the originals 'cause they don't own the rights... that's just simply ridiculous).

I think a lot of people are FINALLY waking up and realizing these greedy corporations are destroying the games market (and movies, music, etc).

Kickstarter is the perfect avenue for people like me (who have no "resume" or "experience" in the game development arena) to get our foot in the door and do what we're passionate about without having to sell our souls.

I much prefer seeing the unknown game developer start a kickstarter campaign and being successful.  Those are the people that should benefit from the possibilities that kickstarter provides.  I'm happy to see the big-names from the past coming out with new games and using ks to fund them, but for me it's the unknowns getting their chance to be known that is where kickstarter really shines.

It's a grand time to be an Indie Game Developer and Kickstarter is leading the way in making that possible.
#1037
Quote from: Domino on Sat 29/09/2012 00:23:51R.I.P. Darthville

Ahhhh yes!!  Those were good times!
#1038
Consider me (and Tarah) a very strong maybe! 

We are planning to be in Europe around Mittens time next year and are very interested!!  I can't give 100% guarantee yet but it's been too long since my last Mittens and I am eager to get back to Germany again as well!  The only thing that might be a problem (?) is we might only be able to be there for 2-4 days (depending on how much time we can mutually get off from jobs) because we're going to pack as much traveling as we can into our available time and one full week in one place may not work out for our itinerary!  But don't worry because we'd still pay our share of the cost!
#1039
Please do not start a conversation in French (and post in English so everybody can read it) and let's stay on topic.
#1040
Okay, enough!

This is not the critics lounge.  If you want to give critics on the art send them in PM.
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