FULL BRIGHT COLORS!!!! ARGH ME EYES!!!
I would definitely recommend toning down the magentas and the reds!
I like the overall "shape" of this room and it would function well as a game background. However I have a few issues:
1) some objects use very straight lines and others use the curvey style of lines. The two don't mix well in my opinion.
2) the doorway "Depth" is too deep. Or maybe it's just that you can't see the same depth on the top of the door way (which you should be able to from the angle it's at)
3) as I already said, the full-bright colors got to go!
I think it's off to a good start (or I'd not have bothered commenting!) ...
Also ... I recognize that character from somewhere.
I would definitely recommend toning down the magentas and the reds!
I like the overall "shape" of this room and it would function well as a game background. However I have a few issues:
1) some objects use very straight lines and others use the curvey style of lines. The two don't mix well in my opinion.
2) the doorway "Depth" is too deep. Or maybe it's just that you can't see the same depth on the top of the door way (which you should be able to from the angle it's at)
3) as I already said, the full-bright colors got to go!
I think it's off to a good start (or I'd not have bothered commenting!) ...
Also ... I recognize that character from somewhere.