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Messages - Daz

#41
General Discussion / Re: Athens 2004
Wed 18/08/2004 15:23:18
Nothing wrong with looking on the "bright side of life." and we always win some kind of rowing medal and sailing, also in the might be in the medals for Badmington now :O
#42
General Discussion / Re: School-oh no!
Mon 16/08/2004 12:23:10
I am quite suprisingly looking forward to school because i start sixth form, my 12th and 13th years of school. and get paid to do it.  ::) and it should be fun, judging by the induction day.

That is if i get the results.
#43
http://img.photobucket.com/albums/v284/ragingmonkey/experiment54.png

New and hopefully improved.

added lots of stuff that are hopefully clear to you :P

The main thing is no more antialising and the river is coming from somwhere!

-Daz

[Edit] Tada! new sky and water.
#44
Hehe i was too scared to say, i tried makeing it coming from somewhere but it looked abit strange.

I'll keep at it
#45
Thanks everyone,

Ginny: The green bit under the bridge is the river bank on the other side, and ill make the white highlights on the pool thinner. Also i'll fix up the clouds ;).

Mousemat: The water would be animated if i were to use this Background for anything other than experimenting.

Nickeedoo: Thanks, i'll see how the water looks with the new hightlights and i will give the rocks a little attension.

Chicken: I will clean it up an give hand antialising a try.
Keep it coming.


#46
Heh, it's uncanny.

It's kinda help by the fact they have the same background :P
Definately strange
#47
Rightyho, here is an experimental Background I've been working on the past couple of days.



C+C?.

Thanks

-Daz
#48
Critics' Lounge / Re: KQ3 graphics opinion
Sun 01/08/2004 10:12:20
this is a vast improvement on the first, i like the new sky and the lighting, maybe the room at the bak could use a bit of darkening or some kinda of lighting, nice work keep it up.
#49
i couldn't resist,  i give you john prescott in kombat with flippy(well he has glasses) armed with a pogo stick...

#50
hey Reven i love the spacships, even if they are random very nice and highly detailed for such a low res, 

nice work keep it up as Zor said.
#51
woow thats really cool,looks really really like The Wind Waker style, nice work.

Now i really want to see the game finished

-Daz
#52
Critics' Lounge / Re: my latest background
Sun 25/07/2004 21:25:24
i think the door is still abit off, move the side facing towards us higher,  but thats all i can see, nice work

#53
Competitions & Activities / Re: The ASCII game
Sun 25/07/2004 10:02:33


  {}o{}

tie advanced

next: glue
#54
Critics' Lounge / Re: 2 Backgrounds + 1 pic
Sun 25/07/2004 09:49:56
both bgs look good but need more depth, try adding more things in the background of the backgrounds.
Also i think the perspective is a bit off on them.
#55
Critics' Lounge / Re: New story/game
Sat 24/07/2004 15:17:25
hehe, this is becoming quite a debate
#56
Critics' Lounge / Re: New story/game
Sat 24/07/2004 11:35:15
yeh 1k is good, or you could say he a some kind of injury preventing from being able to swim because the landing was rough or somthing.
#57
Critics' Lounge / Re: My new character
Sat 24/07/2004 11:32:06
the link works now

now to make him look more like a solider make him less muscle bound and try making him look more disaplined.
#58
it would be ok for a stationary side view, but for a walk animation you would have to rotate it round more, and make the far arm i little less thick.

#59
Critics' Lounge / Re: New story/game
Sat 24/07/2004 11:05:22
im just thinking about the distance between the two islands could be longer because it would be quite easy to swim 200 meters, sounds like an intreging plot

-Daz
#60
Critics' Lounge / Re: Basement bg
Fri 23/07/2004 11:42:46
yeh all that and maybe even add some cracks or torn wallpaper on the wall, also you could add a light (with no lampshade). One other thing you could have is disused old sports equiptment (golf clubs and the like).

-Daz
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