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Messages - DazJ

#101
Please forgive me ignorance but how do I get the background video to constantly loop over? Which piece of code do I use and where?

Excellent plugin! :D
#102
Joseph! A simple and unique idea. Wonderful. As long as it works then I've no problem whatsoever. The potential of this for indie commercial game developers is truly amazing.
#103
They'd still need to download the additional files from your server, surely?
#104
AGS Games in Production / Re: Calm Waters
Sun 13/05/2012 14:19:10
A  introduction video can be found here: http://www.youtube.com/watch?v=KdipiaXDvO8

You'll also get to hear the voice artist for the main character, Peter, along with a section of the game's music.
#105
AGS Games in Production / Re: Calm Waters
Sat 12/05/2012 23:54:53
Cheers :)

Here's a sneak-peak at the GUI. Basic, very Broken Sword-esque. The items need some cleaning up, I'm aware of that.

m0ds'll be happy to know that the 'cogs' are back.



#106
AGS Games in Production / Re: Calm Waters
Sat 12/05/2012 11:17:41
New background added:

#107
AGS Games in Production / Re: Calm Waters
Wed 09/05/2012 13:53:07
Thanks guys :)

Chicky: So far no, just relying on the good old brightness area changes.

m0ds: The bag and cog icon were actually a test for the Android (touch screen and all that), although I may bring them back in, I'm in 2 minds about it.

Anian: The artefacts on the walls are indeed caused by the rendering, especially when a lot of varying lights are used. I personally don't mind it though - it seems to give it a certain quality although if people think they're distracting I'll fix them up.
#108


Presents



A MYSTERY THRILLER


FULL INTRODUCTION VIDEO CAN BE SEEN HERE: http://www.facebook.com/calmwatersgame

UPDATE OCTOBER 6TH 2013
Demo available - Complete with speech: http://tayannastudios.com/demo/CalmWaters_DemoBeta.zip


"I needed this holiday. I needed it bad.  I'd hired a little private plane and a pilot to take me to the island of Thereus. It was a small port with very few tourists and little distractions. It was perfect. I was in heaven.

I was wrong."




About Calm Waters
'Calm Waters' is a commercial point 'n' click adventure game to be released on the PC and then hopefully the Android and iPhone.

The Plot
The game is centered around Peter, a man who visits a quaint Greek port to relax for a week. What he encounters is the exact opposite. Strange sounds and local tales emerge about an ominous island roughly 2 miles out to sea. With constant warnings to avoid the island and to stop asking questions, our holiday-maker soon realises that something's not right. Especially when the locals begin slowly disappearing one-by-one...

Screenshots











EXCLUSIVE! FIRST GLAMEPLAY TEASER:
http://www.youtube.com/watch?v=ecmY789sNbk

UPDATE: 28th JULY 2013

New Screenshot:


Production/Progress/The Team
Scripting - 30%
Background Art - 55%
Sprites - 50%
Music - 95%

3D Backgrounds and Rendering - DazJ
Music Composers - Doc_Savage & Joshua Ide (Joshy)
3D Character Artwork/Animation - DazJ


I'll be uploading voice samples from the main character some time soon.

In the meantime you can check out the Calm Waters Official Facebook Page here: https://www.facebook.com/calmwatersgame
#109
Well the game's 720p so anyone who does want to play it will need a decent machine anyhow.

Still, does anyone have any ideas why the DirectDraw could be failing? Does it have something to do with the modded AGS I'm using from SkyGoblin? It's just odd as it worked fine and then all of a sudden stopped.
#110
I seem to be having no end of problems lately and it seems to have come out of nowhere.

The game will only seem to run if I test/compile/run it in Direct3D 9. If I attempt to run it in DirectDraw I receive an error message. The game used to run in both modes but nothing has changed. I'm truly baffled.

At the end of the day, does it really matter that the player will be forced to play in Direct3D 9?
#111
Yeah I've done all of this but it's still there. It's the snow/rain plugin, I'll ask the author. Cheers guys.
#112
That's the problem, it's not going. It's still there, greyed-out.
#113
Is there any way whatsoever to COMPLETELY remove a plugin that's been installed?

I've installed a plugin which has just not reacted well with my game and I'm 100% sure that it's the cause of the problem. Is there anyway that I can remove all traces of it? Unchecking 'Use this plugin' is no good for me as it is still visible, albeit greyed out. I need it completely gone. Is this possible? I've removed the .dll from the folder.

Any help would be much appreciated.
#114
That's the one, cheers mate :)
#115
No GUI as it's following the cursor so I'm quite baffled...:/

Sorry for necroposting :(
#116
Advanced Technical Forum / Illegal Exception
Sat 05/05/2012 12:58:32
Below is the error code I receive when trying to test the game:


---------------------------
Illegal exception
---------------------------
An exception 0xC0000005 occurred in ACWIN.EXE at EIP = 0x00435F37 ; program pointer is -179, ACI version 3.21.1115, gtags (0,0)


I'm using SkyGoblin's latest modified for higher resolutions version of AGS, although it was all working fine. This has occurred since I installed the Rain/Snow Plugin which brought up that error as soon as I ran it, without any modifications to the existing code anywhere in my project.

I've uninstalled the plugin and still receive the error.

Any ideas as this has stopped my testing my game at all?
#117
Is there any way at all of having the actual description text being on one line, rather than 2? I am using eDescLocationFollow and if I have a description that says for example 'Hotel Entrance', it is displayed like the following next to the cursor:

Hotel
Entrance

When ideally I'd like it like this:

Hotel Entrance.

I've messed with all kinds of settings but nothing seems to work? If it's something so obvious then I do apologise.
#118
Hey guys...

I've recently been 'talent-scouting' for the voice-overs for Calm Waters and came across a website called www.voice123.com.

It's free to put up a job vacancy call-out and you'll be surprised at the amount of people who will record your 'test' lines and send you the auditions.

There really is some genuine talent out there, all eager to get noticed. There's also www.voicespro.com, equally as impressive.

I just thought that this might be of interest to some guys out there.

#119
Hi Buckethead and thanks for the reply. All jobs have just been taken I'm afraid - a day or 2 earlier and you may have been lucky :)

Both vacancies have now been filled. Please lock this thread.
#120
I'm glad that you completed the game :)
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