UPDATE: Added new screenshot in the original post.
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function on_mouse_click(MouseButton button) {
// called when a mouse button is clicked. button is either LEFT or RIGHT
if (IsGamePaused() == 1) {
// Game is paused, so do nothing (ie. don't allow mouse click)
}
else if (button == eMouseLeft) {
ProcessClick(mouse.x, mouse.y, mouse.Mode );
Quote from: Cyrus on Mon 21/07/2008 14:53:12
As I've noticed, your game has a lot in common with Broken Sword.
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