Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - DazJ

#241
EXCELLENT TRAILER! Can't wait till August. No possibility of a slightly earlier release?
#242
AGS Games in Production / Re: FALLEN LEGEND
Wed 16/07/2008 16:29:06
Thanks.

Regarding the character's scaling, that's more or less a technical issue that I can't really do anything about. He needs to scale smoothly and that seems to be the best AGS can do, unless anyone knows of another way? Send me a PM if ya can help.
#243
AGS Games in Production / Re: FALLEN LEGEND
Wed 16/07/2008 16:17:21
I've removed the lens flare from the game :)

We're using our own designed GUI which is very similar to Broken Sword's and so far it seems to be working great.

Yep, Mods' in it :)

#244
AGS Games in Production / Re: FALLEN LEGEND
Wed 16/07/2008 10:43:40
Quote from: Pablo on Wed 16/07/2008 04:47:49
Hey, this looks very very good. In spite of the lens flare. ;) The concept sounds like it could make a very nice adventure game. Good luck with it!

If there's one thing I hate, it's lens flare. But I REALLY needed that look in there to set the opening scene.

Quote from: neon on Wed 16/07/2008 09:10:36
Very nice graphics. Will this be free or commercial?

It will be commercial. We will however release a playable demo in due course.
#245
**********UPDATED 13th SEPTEMBER 2008 - Scroll down for DEMO**********



Gamejelly Studios Proudly Announce


FALLEN LEGEND: An Epic Horror Adventure


Middle-aged book author Peter Lewis retreats to the Canadian Rockies to gather influence for his next book. Ideally situated in a remote lonely wooden lodge on the side of a lake, Peter's idea of peace is somewhat shattered after a string of endless nights' sleep...Where are those screams and chants coming from?

With a craving to investigate, he delves deep into the heart of the mountains...deep into the depths of the forest...deep into an unimaginable adventure of pure terror.



Screenshots:






Promotional:



Background & Character Art - "srsiete"
Music - "Mods"
Design & Code - "DazJ"
Additional Material - "Nathan J J Ormerod"


The project is coming along nice and smoothly. I've got an amazing team working on this with me and it's an absolute pleasure working with them. There's some incredible talent involved and I truly am honored.

For more information visit the Official Webpage at http://www.gamejelly.net

I'll keep updating when there's more to report.


UPDATE: 13th SEPTEMBER 2008

Voice samples now online!

RIGHT-CLICK & SAVE TARGET AS

Peter - our hero - http://www.gamejelly.net/extras/peter_sample.mp3 - Voiced by Phillip Sacramento.

Pam - our hero's new friend - http://www.gamejelly.net/extras/pam_sample.mp3 - Voiced by Sara Barrack.


UPDATE: 10th SEPTEMBER 2008

The voice of Peter Lewis has now been cast.

The voice of Pam is 99% sealed.

UPDATE: 23rd JULY 2008

New screenshot:



UPDATE: 28th JULY 2008

New screenshot:



***DEMO RELEASED***

Left-click - WALK/INTERACT
Right click - LOOK

There's still some slight issues that need ironing out but here it is:

http://www.gamejelly.net/FL_Demo_v1.zip

Enjoy!


UPDATE: 29th DECEMBER 2008

Despite some personal issues preventing any further development, Fallen Legend is now back in production.



#246
Very MI-esque. This will be interesting :)
#247
General Discussion / Re: HEY YOU GUYS!!!
Sun 13/07/2008 12:24:13
Before I knew of the octopus scene though I presumed it was just your typical kids lying and exaggerating so it still worked.
#248
Quote from: LGM on Sat 12/07/2008 09:33:32
Is there a market for AGS porn games, Dave. If so, I've got just the man for you.

Also, congrats. This is huge!

This is huge? Is that a line from his game?
#249
Critics' Lounge / Re: Which is better?
Fri 11/07/2008 22:37:15
The one with the 'fingers' :)
#250
Any chance of finally implenting anti-alias fonts capability for dialog/speech for us high-resolution designers? This is the only thing that I'd REALLY like to see added to a possible next version. It's already on the suggestion tracker but with it being blocked due to spammers Chris isn't seeing the amount of people who would really like to see this in the next revise.

If it's too much to ask for then I do apologise - I'm already 110% - no, 120% - appreciative on what you're already doing for us
#251
General Discussion / Re: Bad Phrasing?
Fri 11/07/2008 19:59:01
Quote from: Snake on Fri 11/07/2008 19:19:14
In both buildings on either side of the highway in Kennebunk, Maine, there's a sign on the doors that say, "CAUTION: Automatic Doors".

Eh? You have to manually pull or push them open.

I don't remember seeing any handicap buttons to push...


--Snake

My bank's got the same type of doors with the automatic-opening sign yet you've to push or pull it to open them. Every now and then though they ARE automatic, despite having push/pull handles. Odd.
#252
General Discussion / Re: HEY YOU GUYS!!!
Fri 11/07/2008 18:40:15
Ruth, Ruth, Ruth, Baby, Ruth!
#253
General Discussion / Re: HEY YOU GUYS!!!
Fri 11/07/2008 18:37:38
You idiot! You glued it on upside down!
#254
General Discussion / Re: Bad Phrasing?
Fri 11/07/2008 17:49:23
#255
I think you've more or less got it there. It's those colour gradients that give it that look I find.
#256
General Discussion / Re: HEY YOU GUYS!!!
Fri 11/07/2008 16:18:47
"And WHAT is that?" Mikey & Brand's Mum

"Oh shit what?!" Chunk

lol!

Infact, everytime Chunk says the word 'shit' it cracks me up!
#257
General Discussion / HEY YOU GUYS!!!
Fri 11/07/2008 15:43:17
Just got my son watching The Goonies on DVD, I must of watched it about 24 times in the space of a week with him lol...but my God is it a great kids film.

It's a shame there's no films made like this nowadays for kids, the world's too PC. The Goonies had the kids saying 'shit', 'crap', there were penis jokes, it's EXACTLY how kids behave at that age. Nowadays our kids are spoonfed fairytale goody-goody 2-shoe-type CGI generated movie nonsense.

I'm guessing a load of you guys and gals must of seen this movie? And if so, what do you think of it?
#258
The Rumpus Room / Re: AGS Questionaire!
Fri 11/07/2008 11:34:54
Why are people still answering? lol...interesting reading though :)
#259
AGS Games in Production / Re: The Vacuum
Fri 11/07/2008 11:16:40
Sent you a PM :)
#260
Brilliant stuff Dave, it's always great to see fellow indie-studios doing well! :)

Daz.
SMF spam blocked by CleanTalk