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Messages - De-Communizer

#41
I'm a beginner when it comes to scripting, and I'd noticed someone saying that in game terms, 40 cycles is one second. Does that mean that the bigger repeatedly_execute is (that is, the more lines of things it has to do), the longer it'll take beween each repetition of its contents?

Hopefully I've been clear enough about that.
#42
Hi there, I was wondering about making something change states every few seconds. For example, if I have a security camera - what I want to do is every five seconds, make it swing around to a different angle (which I'd do by changing the sprite, since it's an image) and changing which region on the floor is "active" (to simulate the camera's field of view). How would I make it so that both the active region, and the camera's appearance change every few seconds?

Thanks in advance for your help!
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