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Messages - Deu2000

#21
Yup. Ags uses xml.
#22
To animate a character repeteadly, use Character.Animate()
#23
You say the whole file is like this?

Code: AGS

aHang1.Play();


In other case, please post your code.
#24
Or use GetTranslation. Example:

Code: AGS

function game_start() {
    // ...
    if(GetTranslation("LANGUAGE")=="German")) {
        // translate stuff
    }
    // other case, keep originals
}


When you uptade the German translation, traduct "LANGUAGE" to "German"
#25
What is that thing
that gives us life
that lets us eat
that burns our skin
and heats us
#26
Engine Development / Re: jAGS (The project)
Mon 04/06/2012 21:23:50
Why?
#27
Engine Development / Re: jAGS (The project)
Mon 04/06/2012 19:37:58
No! What I was trying to say is making an identical copy of ags, but changing it tn java
#28
Engine Development / Re: jAGS (The project)
Mon 04/06/2012 19:11:29
Basically, yes.
#29
Engine Development / Re: jAGS (The project)
Mon 04/06/2012 18:11:37
1st: I am from spain, so please do not blame on my english

2nd: what I plan to do is to program a set of classes so a program in jags would be like this:

Code: "jAGS"

import jags.native.*;
import java.lang.*;

class MainClass extends jAgsGame {
     public void Main(String args[]) {
          game_start();
          //...
     }
}
#30
Engine Development / jAGS (The project)
Mon 04/06/2012 14:53:42
jAGS
THE PROJECT

First I thought about AGS on java mobiles. I obviously rejected the idea.

But, Java stayed in my head. And I had an idea.

Instead on making LOTS and LOTS of java ports, why don't make AGS games in portable executables? So I thought about Java.

So, waht do you think?
#31
The Rumpus Room / Re: The lie thread
Mon 04/06/2012 14:24:26
Tabata has got enviable eyes.
#32
Quote from: charlescreations on Thu 17/05/2012 13:23:38
:-D
IVYSAUR! RAZORLEAF! <3


bulbapuck must be jealous of your flower    :P
#33
* Title of activity: Resource Swarm
* Description: The participants must participate with two characters, a background and a story. The purpose is educational and entretaining
* Periodicity: Participate time: 1 week. Voting time: another week
* Type of competition: The winner is elected by votation of favourite bg, character and story.
* Thread administrator: The winner will be the administrator of the next round
#34
Oh no!! A void flower!!!  8-0

#35
The Rumpus Room / Re: the lie thread
Mon 07/05/2012 17:39:08
ArjOn lost his off button and now he cannot turn himself into ArjOff
#36
The error is here:
if(int outside == . . .

Replace them with:
if(outside == . . .

And in top of the script:
int object;
#37
Could you possibly record the event on video?  :-D
#38
The Rumpus Room / Re: the lie thread
Wed 02/05/2012 21:13:24
Spoiler
removed message
[close]
#39
In spanish a word can have several meanings depending on accents, and i think in french too (example: bajo (under) bajó (he went down)). But our case is that we can deduct the meaning, given the complete sentence.
#40
Before starting with the online multiplayer, we should make the 1-computer multiplayer first.
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