Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Deu2000

#41
General Discussion / Response
Wed 02/05/2012 11:44:17
The tech demo is in the modules and plugins forum
#42
The Rumpus Room / The lie thread
Wed 02/05/2012 11:02:13
Note the original idea is not mine.

Hello agsers! Here is another idiot game for you! Here, you have to post a lie about the last poster. So if you post a lie, you get the risk of being lied!

Have fun!
#43
Kind of spectre



Do not say nothing, it's my first coloring ball...
#44
Recruitment / Re:
Wed 02/05/2012 08:25:34
I offer my services as scripter too.
#45
Competitions & Activities / Re:
Wed 02/05/2012 08:18:03
Internet also tells Do not induce vomit
#46
General Discussion / Re:
Wed 02/05/2012 08:13:38
I an in :)
#47
Modules, Plugins & Tools / Re:
Wed 02/05/2012 08:09:03
I know they are already numbered but you can re-number them as you said before.
#48
Beginners' Technical Questions / Re:
Wed 02/05/2012 07:58:48
If you are going to translate your game into a language that has accents, try to erase the accents. I do that when i'm translating my games into spanish. Adios!
#49
Modules, Plugins & Tools / Re:
Wed 02/05/2012 07:39:30
This module can also number specific characters, leaving other characters without the numbering.
#50
>relax and try to rememer something
#51
The character numbering module

This module allows you to have some "number pointers" pointing to characters and objects, so you can do this: "move character number 1 to 10,10".

Here  to download module and documentation.
#52
Beginners' Technical Questions / Re:
Tue 01/05/2012 17:46:15
You say that it only works with characters? Make the fruit be a character! It's so simple!
#53
Competitions & Activities / Re:
Tue 01/05/2012 13:31:42
I don't know if it's too late, but...

>search for indications in the ampoule
#54
General Discussion / Re: ags problema
Fri 27/04/2012 17:35:25
@Noctis great idea!

Why isn't the character design part in the plan?
#55
General Discussion / Re: ags problema
Wed 25/04/2012 18:44:15
Have you tried anvil studio? It works pretty good. Pity it is a little difficult to use.
#56
General Discussion / Re: ags problem
Sun 22/04/2012 13:23:51
I think this thread is in the wrong place.
#57
Version 0.1:

Code: ags

  //KEYWALK FUNCTION
  if(keycode==eKeyRightArrow) {
    character.x++;
  }
  if(keycode==eKeyLeftArrow) {
    character.x--;
  }
  if(keycode==eKeyUpArrow) {
    character.y--;
  }
  if(keycode==eKeyDownArrow) {
    character.y++;
  }

(just put it in on_key_press)

NOTE: This is the first version. Working on the second  ;)
#58
#3 (pacman)
#59
I guess that something like "while left key is presed" "move 5 pixels to left".
Soon I will post the code.
#60
That module is very interesting. Bad that it isn't available  :'(.
SMF spam blocked by CleanTalk