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Messages - DeviantGent

#201
I definatly think that having a continuous presence on the AGS boards will entice many AGSer's to RON. It's also become abundantly clear that the biggest barrier to currently creating a game at the moment can be solved by a basic synopsis of the current story, along with detailed summaries/continuity notes for each individual game.

Interesting times, to be sure...
#202
Ponch - You mean to tell me that you had the oppertunity to make a 1920s Lovecraftian RON... and you DIDN'T?!

HANG AND CASTRATE CONTINUITY MAN, I WOULD HAVE PLAYED AND LOVED EVERY SECOND OF IT, PAUSING ONLY TO MAKE LOVE TO ITS FINELY SCUPLTED ORIFICES.

Ahem. Sorry, Lovecraft is near and dear to my heart. I do hope you will have the oppertunity to bring your ideas to fruition, I would so love to see it. But yes, your concerns are well made, and if all goes to plan then the new shakeup will address such problems.

Punaman - :D :D :D
#203
Maybe this could be a cue to whisper sweet nuthin's into CJ's ear and have him host RON? Keep the individual website, but just provide hosting and possibly a link on the main page?
#204
Right peoples, suggestions for recatagorising the game and character databases are ago-go, along with talks of promotion. Take a gander and feel free to chip in.
#205
Sorry for double posting, but we're getting ready to make some decisions based on the ideas we've had so far. So, if anyone wants to add any more input, now's the time.
#206
I've just started playing. It seems... strangely compelling to be playing this and seeing all the references to the original episodes. It's like a little time capsule of precious history has just washed unto our shores.

Gotta say that the writing in this is very sharp and out there. Really liking this a lot. Congratulations indeed for finally finishing it, this will make a fine addition to the roster.
#207
I've recently cross posted RickJ's suggestions over to the RON forum, and also posted suggestions on where the current games can go based on his catagories.

As you can see, it looks as though they'd be spread out quite nicely. Thoughts?

EDIT - From my post on the RON boards - I'm thinking that The New Reality may be implying that it's more of a reboot as opposed to new RON games that are more standalone in nature/not as dependant on the main series' running story. Maybe something like RON: A Day in the Life?
#208
RickJ speaks truth here. In particular, Unbound could be a good place to put things like the quizzes, DasTobias's more surreal entries, and all the ones that don't really belong/detract from the more contemporary feel of the other games.
#209
Error 52 in Que-

...

My god. SOMEONE ELSE WHO KNOWS THE PAIN.

*sobs on shoulder*
#210
RON table.

Nuff said.
#211
I do think pimping out the best 25-30 games or so would be a very good idea. How about this:

Step 1 - Pick all the games that have a more or less coherant plot and defined place in the canon.

Step 2 - Catagorise those games as Season 1, mix them around so it ends on one of the more 'epic in scope' games. I'm thinking the final part of Dylan Downing's 'Tapestry' series, nothing says season finale like 'collapse of the fabric of the universe'.

Step 3 - Set all new games 2-3 years after the most recent game in the series (which was around 2003, so make that 2005).

Step 4 - Call those new games Season 2, or The New Adventures, or something. Set these ones apart by encouraging the most recent, polished and consistent backgrounds and character sprites, along with a general increase in polish to seperate from the first season.

Step 5 - ????

Step 6 - PROFIT.
#213
There's a point. The currently existing bios are woefully out of date, and are essentially one or two sentence summaries of what happened to them in the first twenty or so games.

Having said that, I'm all for restructing the bios completly into sections that reflect their prominence. Right now its been a case of all new characters have a thumbnail that's put onto the end of the current list. Something along the lines of catagories for protagonists, major secondary characters, minor secondary characters and 'on offs' would be a great help.
#214
Quote from: ProgZmax on Wed 07/01/2009 15:07:34
Instead of a long-winded wiki entry, someone could always make a primer game about RoN that introduces all the central characters with short, narrator bios that pop up when they are first introduced, as well as a small pop up narration about their location.  You could of course add some gameplay as well, but it would definitely serve to introduce any new people to the most important characters and locations of the series as well as provide a little back story.  Kind of like condensing a bunch of flashback scenes together :D.

This. THIS. THIS I SAY!!!
#215
Im pretty sure if something was done with this, then all problems of continuity and running stories would be solved quite promptly.
#216
Opening puzzle in Phantasmagoria 2 - A Puzzle of Flesh.

Problem - Wallet is stuck behind the sofa.

Obvious solution - you move the sofa, get the wallet, celebrate with hookers and blow.

Right?

WRONG BITCH.

You see, the character speaks to his pet rat, and through dialogue implies the rat somehow got out of his cage, stole his wallet, and hid it beneath the sofa for lulz. So, you pick up the rat and send him beneath the sofa.

And if THAT isn't a leap of logic too far, the little sod stays UNDER the sofa. So now what? Well, you tempt him out of course. With a handy food bar. And somehow he's able to dash out, having smelt this bar, and presumably DRAGGED your wallet with him, which you can now retrieve.

If this was a LucasArts game, then I would be more forgiving. After all, in their worlds, monkeys make acceptable wrenches and dogs can be bundled into ones jacket. But no. This is an INTERACTIVE FMV ADVENTURE from Sierra, and as such the typical laws of rational logic should apply.

The puzzle serves no purpose, is in no way satisfying to solve, and doesn't even make a lick of sense. It's an arbitrary time lengthener, nothing more.

And it makes me RAAAAAAAAAAAAAAAAAAAAAAAAAAAAGE.
#217
Adventure Related Talk & Chat / Re: Mod
Wed 31/12/2008 02:02:12
ALL HAIL MODS

MODS IS LIFE

ALL HAIL MODS

MODS IS LIFE
#218
Adventure Related Talk & Chat / Re: Mod
Tue 30/12/2008 12:09:58
I would be more than happy to give away all my profit to turn this into a thread about Mods.
#219
Adventure Related Talk & Chat / Re: Mod
Mon 29/12/2008 15:32:00
Quote from: matt on Mon 29/12/2008 07:29:52
sorry i had to go

You make brave men cry at train stations.
#220
Adventure Related Talk & Chat / Re: Mod
Mon 29/12/2008 02:25:18
Quote from: The Invincible Cardboard Urinal on Mon 29/12/2008 01:37:44
You gunna share that profit, or are we gunna have to make you?

YOU'LL NEVER TAKE ME ALIVE G MAN.
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