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Messages - Digital Mosaic Games

#141
Hello,

I´ve tried to use the GUIs and the Scripts from the Screenshot-Template(http://www.adventuregamestudio.co.uk/yabb/index.php?topic=38928.0) afterwards for my game.
But now the player can´t save his game no longer. No screenshots, no saves.
And when I try to load an empty slot an error occured:
"ListBox.SaveGameSlot: index out of rage"(This error occures in the original template too)

I´ve got the same scripts, for Pressing the OK-Button on Save- and Load-GUI but I post it again as a precaution:
Code: ags
function btnSaveOK_OnClick(GUIControl *control, MouseButton button) {
  if (lstSaveGames.SelectedIndex >= 0) {                        // If you've selected a savegame slot
    saveslot = lstSaveGames.SelectedIndex;                      // Get the selected savegame
    text = txtSaveName.Text;                                    // Get the typed text
    if (screenshot != null) {
      screenshot.Delete();
      btnSaveScreen.NormalGraphic = SL_EMPTY_SPRITE;            // Resets the screenshot      
    }
    gSave.Visible = false;
    mouse.Mode = eModeWalkto;
    Wait(1);
    SaveGameSlot(lstSaveGames.SaveGameSlots[saveslot],text);    // Overwrites the selected game
  }
  else {                                                        // Save the game in a new slot
    if (totalsaves < 10) {                                      // If the savegame limit is not reached (50)
      text = txtSaveName.Text;                                  // Get the typed text
      if (text == "") {
        Display("Please enter a name for your savegame.");      // If player didn't enter a name, tell them
      }
      else {                                                    // Proceed as usual
        if (screenshot != null) {
          screenshot.Delete();
          btnSaveScreen.NormalGraphic = SL_EMPTY_SPRITE;        // Resets the screenshot
        }
        
        mouse.Mode = eModeWalkto;
        Wait(1);
        SaveGameSlot(totalsaves+1,text);                        // Saves game (text as description)
      }
    }
    else Display("All save slots are full. Please overwrite a previous save.");
  }
}


Code: ags
function btnLoadOK_OnClick(GUIControl *control, MouseButton button)
{
   saveslot = lstLoadGames.SelectedIndex;                        // Gets the selected slot
  gRestoreGame.Visible = false;
  mouse.Mode = eModeWalkto;
  if (screenshot != null) {
    screenshot.Delete();
    btnLoadScreen.NormalGraphic = SL_EMPTY_SPRITE;              // Resets the screenshot
  }
  RestoreGameSlot(lstLoadGames.SaveGameSlots[saveslot]);        // Restores the selected slot
}


I have the excact same GUIs(exported from template and imported in my game) and I think I have the same Scripts too. Is there maybe something I could have forgotten?
If somebody has an idea...
#143
Thank you neon! This could be helpful :)
#144
Quote from: markbilly on Mon 18/01/2010 16:17:39
Quote from: NEON-GAMES on Mon 18/01/2010 15:36:28
Trying to make my "own" John Sinclair-Walking sprites?
Well, Than would have to change really much animations because the Walking-sprites are the "basic-positions" of every move that John makes. And of course the ripping and changing was work too ;)

Making games is a lot of work! ;) I was just saying you looked more than capable of doing the sprites yourself.

Good luck with it all, anyway!
Thank you! :)

Quote from: Ascovel on Mon 18/01/2010 16:29:17
Good voice-work. Where did you find the voice talent?

Well, John Sinclair has my voice. ;)
I´ve also spoken some other characters like the two guards from King Grenada and the Policeman.
The other characters are spoken by my brother and friends.
Suko has spoken a good friend of mine.
My brother has spoken King Grenada(black voodoo-guy at beginning)
But some voiceactings I don´t like and I want to change.
This means I need Voiceactors!
If there are some here, who is good at voiceacting and can speak german than look at this:
http://www.adventure-treff.de/forum/viewtopic.php?f=5=373&start=360
There are some characters that need a voice or must be spoken again(the page is in german).
#145
Trying to make my "own" John Sinclair-Walking sprites?
Well, Than would have to change really much animations because the Walking-sprites are the "basic-positions" of every move that John makes. And of course the ripping and changing was work too ;)
#146
The whole game will be Freeware ! I´ve made a mistake when I uploaded the demo and forget to deactivate the "Commercial-box". I´ve changed that as you can see now.

Maybe, when the game is finished there can be an english version.
#147
Quote from: Goldfish on Mon 18/01/2010 04:04:42
This is listed in completed games on the AGS website?

Is it not complete then?
No, it isn´t. I must change that.

Quote from: J.H on Mon 18/01/2010 01:14:34
Looks great, quite similar to GK1.
Yes, I know. I was on a "GK-trip" when I started the game. ;)

Quote from: Edmundito on Mon 18/01/2010 03:22:29
I see the Gabriel Knight references, but where did you get the idea for the black jacket, the brown pants, and that greatly rotoscope running animation?

If you look nearer at John you can see it´s Ben Jordan only with other colours :-X
This is my only ripped and changed sprite. I hop Grundislav can excuse me. I would have changed it but I´ve made so many John-animations which have this as basic position The Ben Jordan-Graphics fascinated me when I saw it the first time..
#148
I´m sorry but what is "hotlinking"? :-[
#149
Maybe some of you know my Adventure-Project "John Sinclair- Voodoo in London".
I worked on it circa 1 year and it is still in Production.

Screenshots:


Trailer: http://www.youtube.com/watch?v=sAOI33hhaNg

Demo: http://www.adventuregamestudio.co.uk/games.php?action=detail&id=1258
(PLEASE RATE!!!)

The original which is in production will have a little more intro, where John gets a vision of an angel in his dreams and after a couple of riddles he became a Geisterjäger.
Than it goes on like the demo.

I would like to know what you think about the game.
#150
I´m SOOOOOOOOOOOOOOO HAPPY!!!! ;D
I´ve resolved this damned error :)´
In my backup copy I deleted the "Game.agf.user", deleted "Game.agf"(with blue cup icon) and renamed my "Game.agf.bak" to "Game.agf" and that it works!!!
#151
It became corrupt on my hard drive.
#152
No I have my backup copies only on my hard drive :(
#153
No, I have only my backup copies :(
#154
I have still only my backup copies which don´t work :(
#155
QuoteWhich version of AGS are you using?
I´m using AGS 3.1.
QuoteDid you get any errors when you tried to save the game prior to that happening? Or did your computer crash or turn off?
I didn´t get any errors when I saved my game. There comes only a window which says that I should make a backup copy. But I think thats usually.
My computer haven´t ever turned off or crashed when I was ags-ing.
QuoteHave you had this problem before?
Yes I did get these errors before some times but before I could ever resolve the error
when I maked a backup copy and deleted the Game.agf file. In this time it didn´t worked. I have made a backup copy ever and ever and deletet the Game.agf file. Maybe there could be the problem.
QuoteHave you tried renamign the Game.agf.bak file to Game.agf?
In my game folder theres only a Game.agf and a Game.bak file. There isn´t a
"Game.agf.bak" which I can rename.
#156
I´m sorry now it must work ;)
#157
I´ve tried to imitate some of the great voiceactors from GK1. I´ve tried to imitate Tim Curry but his voice is so unique. I´ll spare you this terrible imitation. :)
Here you can download my tries:

-Doctor John: http://www.file-upload.net/download-2129055/DocJohn.wav.html
-Detective Mosely: http://www.file-upload.net/download-2129056/Mosely.wav.html
-Old Woman(Gabriels thoughts): http://www.file-upload.net/download-2129058/Old-Woman.wav.html

By some of them I maked the voice a bit darker. First of all by the Doc ;)
What do you think about it?
#158
Hello,

I could ever resolve this damned error when I maked a backup copy of the game and deleted the "Game.agf-file" but now it doesnt work :'( I don´t know why.

I´ve spent so much time in this game and now I can´t edit it. :'(
Can somebody help me please ???
#159
That´s because was standing stiff like a robot ;)
I did this because than I know this is ever my basic pose.
And if I for example pick up somethin(in the game) I go back to my basic pose and than I can unlock the view.
I think you know what I mean.
#160
Well, I think only you have this problem. :-\ In my case I can see it.
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