Quote from: Matti on Tue 19/04/2011 14:35:31cCharacter1.FollowCharacter(cCharacter2.x, cCharacter2.y, eNoBlock);
That didn't give any error message? Isn't it supposed to beCharacter.FollowCharacter(Character* chartofollow, optional int dist, optional int eagerness) ?
If you set dist to 0 then the character shouldn't stop until he reaches the other one.
I just wrote that example quickly down, that you know what I mean. Sorry if that irritated you. I have already tried to set the distance to 0 but there my problem was, that the stalker was just next to him and not in his centre.