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Messages - DinghyDog

#81
Mm, great, just what I needed...definately. I'll work on it.

Thanks, you guys.

-DD
#82
N3TGraph, that's an interesting comment about the walkable area...I could look into that. I've made the game in 640x480, and this room scrolls up and down...I'll fiddle with it. When I make it better, I'll update the pic.

And Zmir, I kinda wanted to make a "Exactly Proportionate" feel to the hotel, if you know what I mean.

-DD
#83
Hi. It's me, DD. So, I tried to make some stairs. Yeah. Like that's gonna happen. This picture is basic, I haven't done anything fancy with it yet, but I tried to get the angles and perspectives right (as much as possible).



The two white squares in the very center will be doors, but they won't exist in this exact room. You move toward them, and you enter a more close-up room. There's an un-colored reception desk on the right (it's a hotel lobby) and an un-colored door behind it (that's a little slim).

I acknowledge all this, but what I want you to look at is...the stairs. Heh. Obviously. They're a little chunky. Any suggestions?

-DD

PS: I hope the picture isn't too big. I put it on my own webspace, and it's only 30 kb or something. Oh well.


*EDIT* I changed the picture's perspective, and haven't put in the receptionist's desk.
#84
General Discussion / Re:terrible virus
Thu 24/04/2003 14:42:11
that was NOT a very good movie...really corny. Oh well, it had Morgan Freeman, so I'm not complaining. He rocks.

-DD
#85
I am the diet-coke, of newbies.

Actually, I have a program called Finale (not the new version, a version that's about a year old) on my computer, I just haven't had time to compose.

-DD
#86
Hm. Interesting. I will have to look into that...once I get a lot further in my game. Heh. Thanks for the info.

-DD
#87
I am relatively new to this forum and AGS, but not to video games. I've done a lot of web programming and know the basic syntax for a lot of languages. That's not my problem here. I simply have a problem with music.

Now I am a very musical person, but I don't have much experience in writing my own. I give you two hypothetical situations:

1) WRITING MY OWN: What advice do you have? Programs? Synthesizers? What? Any general advice on the subject.

2) GETTING SOMEONE ELSE TO DO IT: How many people are even willing to do it for no pay? Seems a lot for nothing. Also, what people are good for what kinds of games?

Now you don't have to answer all of these, just as much as you can. I have a lot of things planned, but no one wants to play a silent game.

Many thanks.

-DD
#88
General Discussion / Re:Happy Easter
Sun 20/04/2003 17:52:23
You're forgetting something.

MORE chocolate. Heh.

That picture, by the way, is very hard to look at.

-DD
#89
I'm making my own inventory window right now, and it's looking pretty good, but when I test it, I see that I am able to click outside of the window and also have my Iconbar at the top appear when my mouse goes to the top of the screen. I just wanted to know if it was possible to disable those sorts of interactions when my Inventory is open. Thanks!

-Oh-so-thankful-DD
#90
If that doesn't work, try:

SetGlobalInt (1,((GetGlobalInt(1))-=5))

It's a little heavy on the parentheses, but you never know, that could be the problem. :P

-DD

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