Thanks Arj0n. Never played that game, Thexder. I will take a look at it.
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Show posts MenuQuote from: selmiak on Sun 27/10/2013 16:59:41
I wouldn't mind having 2 screens at the beginning explaining the little bit of story you need for an action game, something like: Are you a bad enough dude to rescue the president will do already. Or you got betrayed by your best friend (who happens to be a cyborg, as that makes a cool final boss...) and he sent his personal ninja army after you and one of the ninjas was about to throw you into the hole and you grabbed onto him and dragged him down with you. You managed to land on him and thus survived the fall and got the sword from him. Now it's revenge time! Voila.
Quote from: dactylopus on Sun 27/10/2013 10:15:07
That's really cool. Quite interesting from a design perspective, and fun to play from the looks of things. Looking forward to more videos.
Also, level editors are always fantastic. I'm definitely behind that idea.
I am curious about one thing, though. I'm interested in the story of this game. So far, we know that the character is a sword wielding police officer. Will there be more exploration of story in further videos?
Quote from: Armageddon on Fri 18/10/2013 23:11:08Quote from: DoorKnobHandle on Fri 18/10/2013 14:17:44I don't want that start up logo though. I hope Adore gets finished soon, with whatever game was being made with it.
The free version of Unity3D has no watermark (just a very short and unintrusive logo when the game starts). It does not export to several more exclusive platforms (consoles and mobile) but still does allow Windows, Mac, Linux and in-browser play. Considering that you get an extremely powerful engine for absolute free I think that's very, very hard to complain about.
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