Sure, I'll help ya out, as long as it is indeed a relatively short file! 100% native speaker!
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float position = 122.3;
int rem = FloatToInt ( position * 10.0 ) % 10;
Quote from: Andail on Mon 20/08/2012 14:45:36
So under repeatedly execute, you do something like
if (GetBackgroundFrame == 0){
aSound1.Play ();
}
else if (GetBackgroundFrame == 1){
aSound2.Play ();
}
#define PUNCH_HITFRAME 3
#define PUNCH_HITBOX_X1 5
#define PUNCH_HITBOX_Y1 -25
#define PUNCH_HITBOX_X2 7
#define PUNCH_HITBOX_Y2 -29
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