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Show posts MenuQuote from: abstauber on Tue 17/08/2010 17:02:17
Does it already have some AI like pathfinding integrated?
Quote from: anian
did you say 5000 triangles on the whole level? Have you tried stressing it further, cause that number sounds like a character or two in some engines? This is pure curiosity btw.
Quote from: anian
what about animations and moveable meshes and characters, or is it better to use sprites (2d ones, which I'm asuming is ok cause that's what AGS uses)?
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