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Messages - Dorcan

#121
Mmh stars "rotate" around the axe of the Earth, they don't move, so leaving a day or another doesn't change anything.

I just had some ideas, I'll show you some pics I made quickly :

Ok that's when the player is on the boat. He can choose to look at the map or change direction.


After having found which constellation "draco" is, he must choose the direction by moving it in the center of the binoculars, and then click on "go this direction"


The map...


It was just some ideas that poped in my mind :D
#122
You could hide the button by replacing its graphic with a transparent sprite. Use the SetButtonPic function, and disable the interaction in the gui script.

And for the textbox, maybe moving it out of the gui surface with the SetGUIObjectPosition function could work.
#123
Critics' Lounge / Re:New Website Design
Tue 06/01/2004 23:41:14
mmmh, you forgot "mailto:..." in the link for your email, at the bottom of each page :P. It will not work if somebody click on it.

If your website had been in PHP, you wouldn't have any problems with changing colors of every page!
Anyway, I'll shut up now about colors... at last the green text merge perfectly with the background color.

I'm going to read some of your stories, 'cause I've heard you write them very well, but not this night !

Good job
#124
Ok, here's the link:


Thanks for your work, a-v-o !  :)
#125
Critics' Lounge / Re:New Website Design
Tue 06/01/2004 21:21:10
Ah, good improvement, everything is structured now !  ;D
but... the colors...and font... Argh  :o
But at last it's friendlier.

Interesting stuff
#126
Sanitarium...
Well, most of the adventure games I've played were excellent. It's impossible to choose.

QuoteWTF oliver! i hope you were joking there ...
Of course he was !
#127
I'm really interested, and I can host them  :)
my email : dorcan at digitalmindstudio.ch
#128
Does the destination change randomly when starting a new game ?
Could you be a bit more specific about your puzzle, cause I don't really see the relation between the library and the "sail" thing...
#129
Or simply uncheck "Anti-aliasing" after having selected the line tool :


And it works as in MS-Paint
#130
Well, I was at the army during summer...  :-\
and I have much more time now that it's finished !
#131
Mmh Check that you don't have another music file named music1.xxx where xxx could be ogg, mp3, wav or mid.

MOD files can't be played by an Adlib sound card, and they are not included in the VOX file, but in the exe I believe.

Try to change your game configuration, maybe the music is disabled.
#132
The only way to delete all dialog Topics, is to clic on replace from file and select the blank dialog file previously created from a new blank game...
So, if you just want to add a topic, or an option, to test, just remember to export dialogs so you can undo your changes  ;D!
#133
hehe thanks everybody !  ;D

I certainly made a lot of mistakes in the unfinished english version. I would certainly appreciate it if somebody tells me where the most obvious faults are (don't tell me about my tutorials, I know how badly translated they are...) :P

About Project Argaar, I'm waiting to have a little something really finished before posting some informations in the AGS Games in Production, I hope it will not take too long... But thanks for your comments :)
#134
Ok, I finally decided to start a new post about my "company", or should I say, my website. I hope you don't mind for the fact I'm promoting my website.
Some time has passed since its creation, but I wanted it to be really finished before posting on ags forums... Well it's still not finished, but today is the last day of the holidays, sooo....
You can find on my website :
-Some of my creations (pictures, drawings)
-My games and my new project, which I'm working on with a friend
-Tutorials for AGS (not for newbies, I'm afraid)
-Tutorials for Photoshop (ok, only a little tiny one)
-forums, chat, etc.
-"english" version... (not enough time & motivation to translate everything)
Oh, and some pictures of my holidays at the army  :P

That's all !

Mmh and Goldmund, have you seen it? .ch!! Wasn't I supposed to be french ? ;D
#135
And what if AGS juste changes the first few bits of the movie's data, so that MP can't read it, but when the movie must be played in the game, AGS would just have to replace the altered data by the original one...
#136
Mouahaha !!! Yeah somebody told me on my forum that he found about my game at the-underdogs. So great ! I wondered why my Web site's traffic was increasing lately...  ;D

And near the end of this week, I will prove to you that I'm really swiss !

mmmh btw... it's already the 1th of December...   :-X
#137
Games ? For wimps ? Oh no ! They really like adventure games when they are the ones who make the rules... And I can assure you, they have a great imagination! I think that I never sweated as much while playing a game.  :P

Ah, yes, I'm working on a project actually.
But I must correct you: It will be a swiss game quality (Maybe I live in Geneva, but I'm not French  ;) )
#138
Aarr, one of the few games I'm waiting the most!
Oh please, add-me at your beta-testers list  :)

I would like to comment more about your game, but I'm tired now, and it takes me a long time to write in english, particulary when it's about commenting something. :-\
#139
Hey, I'm here I'm here ! Not much time to post or surf on these forums... I have been at the army for 4 months, and I started at the EPFL (university) right after it...  :-\

Anyway what a beautiful praise you make to my little game.
I see that Goldmund's still a supporter for it, oh and Neole too, thanks to you two, and thanks to Andail for the comment he posted on the games page. :-*

Ok,  finished with the thanks.  

I haven't downloaded your game, Vel, but I saw some screenshots, and I must say that you made progress with these backgrounds. I'll try this game someday... when I find the time...err...
#140
hehe :)

After looking through some of his post, I found this :

Quote from: SimSaw on Tue 16/09/2003 14:42:32
Did you ever notice that DisplaySpeechBackground does not work with the '&' character? And for my translation I want to have synchronous speechs. That means the speech line has to be removed just when the voice has finished (without any modifications).
[...]

http://www.agsforums.com/yabb/index.php?board=2;action=display;threadid=8555;start=msg104640#msg104640
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