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Topics - Dualnames

#261
Tell me your opinion and what need improvement. Or if the style is any good. Please!
The room:


I've remade O'Riley. That should be good news, eh?


Another character:

Another one:


John faust from Lone Case 2
#262
General Discussion / Google Page Creator
Mon 10/09/2007 22:51:07
Well, as most people around here already know google has given a free public service to create pages easily and fast and also gain 100 mb of space. However i've tried to login the main page but it won't load. I've searched on google if they changed their adress but they haven't. Does anybody know another service similar to google pages or inform me if the google page creator main page is up?
#263
Lone Case 3: Showdown.
--------------------------------


STORY
The last part of the Lone Case trilogy brings the story, five hundred years after the incidents on Lone Case 2: Scars. Dave Dell was put in cryo – genesis all this time and a young female doctor by the name of Elizabeth Scobie sets him free. But Dave will have to pull himself together, for many secrets are about to be revealed in front of his eyes. And the civilized and futuristic society of Palm Springs will never be the same...



FEATURES:
-Two loveable characters
-Speech
-Quality Music
-CMI like interface
-Akumayos Particle Engine
-Extra Bonus Content(available after completion of game)
-Easter Eggs(Including Ben Jordan, Grim Fandango, King's Quest, Monkey Island)
-Video Cut scenes.
-And more to come...

Voice Speech Samples
http://www.mediafire.com/?7zvbsiivfjn


PROGRESS: Updated 3/3/2008
Scripting 100%
Story 100%
Puzzles 100%
Music/Sound 50%(Music needed)
Art 100%

TOTAL Progress: 84%

CREW:
Dualnames - Programmer, Artist
Stevetheblack - Story/Beta Tester
Haddas - Music
Natasha Miren - Music
Haddas - Voice Actor(Dave Dell)
Natasha Miren - Voice Actress(Dr Scobie)
Visy - Voice Actor(Ben Jordan)
Vertigoaddict - Voice Actor(LeaderOfDefrostees)
Pierre HOPQUIN - Voice Actor(John Faust, Cop)
Jeremy Kline -  Voice Actor(Janitor)
FSi - Beta Tester
Jon - Beta Tester
Crazy - Beta Tester


SITE:
http://ledzepforever.googlepages.com/home


DEMO AVAILABLE:
UPDATED:
http://ledzepforever.googlepages.com/LC3Demo.rar

Trailer
-----------
http://www.youtube.com/watch?v=kJTCQ-DEQVo


Development Diary:
UPDATE 20/10/2007
==============
Well after talking to Fransisco Gonzalez, well known as Grundislav and well known for Ben Jordan games, I'm glad to announce that this game will be actually the very first that will feature Ben Jordan as NPC with its author approval on it. The Ben Jordan Easter Egg will be very easy to find since I'm not gonna hide it. And it took me a 200$ fee to get Ben Jordan. No, just kidding.  I've added as easter eggs/cameo appearances the following Purple Tentacle Mini, Manny Calavera's Scythe, King Graham's Hat, and the diamond from Curse of Monkey Island. That's all for now.

UPDATE 3/11/2007:
------------------------
Well, Haddas has accepted my offer for voice acting Dave Dell and his first sample impressed me..
Here it is:
http://www.esnips.com/doc/890d359f-33c5-49e3-9d26-097d0fbe37a7/DaveDell

And another sample
http://www.esnips.com/doc/60fe93dd-34c4-4737-bac3-8425b41d84a9/Dave-Dell2

He is also gonna compose some music for the game as well...
I'll post something when it's ready. But for the rest of you that know Haddas you know what he's aiming for..

Also we're having Natasha Miren(N.M.Music)
on board. She'll be the voice actor for Dr.Scobie and
will help us with the music as well.

sample is here:
http://www.esnips.com/doc/d3fd65ed-7186-45e7-879b-f30fc2bdc435/DrScobie


More info on Haddas and Natasha Miren here:
http://www.myspace.com/haddcore
http://www.myspace.com/natashamiren

UPDATE 9/11/2007
-----------------------
I've been working a lot.
Anyway I've made
http://i133.photobucket.com/albums/q53/JustLedZep/HostelRecep.png
screenshot of which I'm proud of..

And for those that didn't get it the interactive hint system will be something similar to goblins
you can press space and then click on an icon if you want to see what you should do...it will be a spoiler. Whole solution will be given.. you think i should change the system to just give hints?


UPDATE 17/11/2007
---------------------------
Visy Ben Jordan Sample...
http://www.lobortis.com/n/2893229373


Well, Vertigoaddict has expressed interest on the game and he is gonna voice act as well...

Here's a sample.

http://www.mediafire.com/?5myunnv1hli

UPDATE 27/11/2007
-------------------------

Well, I'm actually informing that due to my great efforts on art and scripting the last five days(not that the rest of the crew is sleeping or something) we've managed to reach the finale... We're very close to the end now... In order to stop wrong posts, I'm saying that the main game will be ready very soon. However we need music, voice acting, beta-testing, dialog fixes, proof reading, the usual stuff. But it's a good thing.. also not to forget for the bonus content I've came up with the idea of putting a mini game. The mini game will be like Duck Hunt.

UPDATE 30/11/2007
--------------------------

Well, Pierre HOPQUIN has completed making the lines for two roles on the game.. and he was so fast I didn;t got the time to announce him ;D
Anyway few roles to go...


UPDATE 3/12/2007
------------------------
Jeremy Kline has completed voice acting as well. One more on board..

UPDATE 22/12/2007
-------------------------
I've sacrificed myself. I voice acted a medium sized role... And thank god it doesn't sound much like me..
#264
For those interested.


After the intro finishes pick up the dart next to the garbage can then enter the bar. After the dialog use dart on television. Then use whatever drink you have chosen on Dave. Then into the bathroom, pick up the crayon, the feather , and try to open the door. After that use the trash  can , then use the box by the sink. Use the box again, then after the small video, use the box again. When outside head to the donuts store. Then use the jukebox three times. Then talk to Joe about everything. The head outside and use the door on the middle of the screen. Then use donut on yourself. Then climb the stairs and head to the bedroom. When the small intro finishes examine the trash can, then pick up the toolbox, then examine the hole, then use the box to the top left corner of the room. Then use key with the toolbox. Then use screwdriver on window , crowbar, and simple use on the window. Use window again. Once at the hospital, use or examine the drawer and pick up the keys on the door. Exit the room and head to the reception. There use nail polish remover on fire and pick up the patent application then head to the corridor till you find the elevator. Once there use your keys on the elevator button. Then head A. Once there use the medical bag and head to management pick up a card. Then open up your inventory and use nail polish on DVD Case, then head to the elevator and head C. Talk to the undertaker about everything and interrogate him about your boss;s death. Then use ink traces with card. Then signature with doctor's form then give form to undertaker. Now exit the hospital. Then head the subway and use the boxes. When prompted talk to O'Riley till you can end the dialog. Then use screwdriver on your glass to make a hole. Then screw on hole, then crowbar it. Once outside, open up your inv and use poison on syringe , and then poisonous syringe on cookie. Then select the poisonous cookie and use it on the chimp. Then use your gun on the other glass. Tadda!!!
#265
Critics' Lounge / Critic On my background
Thu 26/07/2007 03:34:24
People have been asking for improvement on my style but I can't think of anything better. I added somethings but apparently they're not reaching a good enough level.

http://i133.photobucket.com/albums/q53/JustLedZep/untitled12425.jpg
#266
I've been trying a lot. I want to make sort of a credits part. Where something is faded in then after a sec it's faded out. If it can be done through a credits module please redirect me to it.
#267
Critics' Lounge / Critic on my Music
Mon 23/07/2007 09:30:29
Well, I've made some music. I play the guitar for three years now. Tell me your opinion.There are 5 songs(midi).
Here:
http://rapidshare.com/files/44503884/Music.rar.html
#268
Teaser on Youtube..
http://youtube.com/watch?v=gBc7Feh095c


Lone Case 2: Scars

After the demise of the planet because of the nuclear blast, what was once pure is now dirty what was alive is now dead , what was blur is now clear , what was courage is now fear.



Dave Dell now , four years later after what happened on Lone Case: Locomotive Breath, finds himself in a camp , where a group of survivors have gathered in an effort to survive. The planet has become a wasteland, people believe that all this was plan of god, and since water has become so rare , there are wars to control it.



7 hours, have been given to Dave to give away his water supplies to a local criminal mind called Van McCoy. The only hope of the team of survivors is to travel to Palm Springs where rumour has it that it's the last human paradise. Will Dave find some way out of this situation?



MORE ART HERE:
http://dualnames.tripod.com/Lc2/

CREW:
Dualnames(Art,Animation, Scripting)
Ishmael(Music)


We've found a musician. (Actually I knew this a long time but after a small chat) I'm glad to announce that Ishmael is composing music for this game.
If you want to see previous work you can follow the links below:
http://www.adventuregamestudio.co.uk/games.php?action=detail&id=862
http://www.adventuregamestudio.co.uk/games.php?action=detail&id=857
http://www.adventuregamestudio.co.uk/games.php?action=detail&id=680
http://www.adventuregamestudio.co.uk/games.php?action=detail&id=595

WEBSITE: http://www.veriloylykauha.net/

UPDATE SEE LAST POST.....
#269
Ok, since Darth Mandarb was locking thread the other day, I noticed that there is no single topic of mine in all the forums except the completed games announcement sector that hasn't been locked or deleted or moved or all together, I'm only here (at the forums) since Christmas. And by watching the forums I've seen that i'm the only one whos acting like this(and Cyrus as well). So I think I should been given the title of the greatest Violator.

Guess I took the phrase "Rules are meant to be broken" way too seriously..
#270
Lone Case: Locomotive Breath
UPDATE
LONE CASE HAS BEEN POLISHED!!!!!
Download it HERE:
(4233kb)
DOWNLOAD LINK:
http://www.adventuregamestudio.co.uk/games.php?action=detail&id=903


Special Thanks to Rui Pires.

TEASER HERE:
http://files.filefront.com/LoneCase.wmv/;8122258;/fileinfo.html





STORY:
Dave Dell, once a glamorous detective, is now a dull and bland vision of himself, drinking himself out of his misery in The Swigging Bushman every night. With no friends, he travels to work every day with a scowl on his face and dark bags under his eyes.

Years ago, he put a man named O'Riley in jail. But this man has escaped. And this time he has a nuclear device on a train. Will he be stopped?
Or will the train reach it's location?

Game Features:
1)Runaway 2 like Control Method.
2)Notebook (Discworld Noir).




I'd like to thank Cyrus for helping me break all the forum rules(repeatedly).
SSH for his great modules, Multi response and Save game with screenshots.
Lazarus for FaceRight module.
Scorpiorus for Ags Snowrain plugin.
And of course Azure Wolf for helping me out with some dialogs.

This game is dedicated to Fleshtalker
" For one Day he may Return"

BUGS
-------
1)Object(0) bug. Fixed. Enhanced into the downloadable file.
2)Control method didn't allow using walk to mode while over hotspots and especially over change room hospots. Fixed. Enhanced into the downloadable file.


Control Method:
----Left Click:
runs interaction(if it's an arrow it will make Dave walk, if it's a magnifying glass it will examine, if it's a hand it will make Dave interact and if it's a cop hat it will make Dave talk.)
----Right Click:
If over something it will cycle through available modes.
If you have an item selected right clicking will return the mouse to walk mode
----Middle Click:
It will open up the inventory. You can also open the inventory by examining Dave.


PRESS:

http://www.screen7.co.uk/junc/ags_news_1.pdf
#271
Completed Game Announcements / System-Up
Mon 09/07/2007 21:39:17
Ok, this is an idea I had while I was taking a lesson at my university. We were talking about ways to count things and the teacher told us that the decimal system is used worldwide but there is another numberical system ,the ones that computers use. The one with ones and zeros. Also known as binary.

This is not a game. It's a program. So I'm straightening this out. The purpose of the program is to instantly give you a number of the decimal system to it's form at the binary system. I don't know if this program will end up being useful but you'll judge that.

It's sort of half finished but I thought, i should post this since i've done all i could with it. Please don't judge me by saying there's winodws calculator you know.

I just wanted to try something different.



Download Link:
http://files.filefront.com/System+Uprar/;8006231;/fileinfo.html

Screenshots:





*=Note about the screenshots: The actual program screenshots are less messy and so just take an idea with those images.
#272
Ok, well, I've been making a game(LONE CASE) and I was wondering what control method should I be using. I tried CMI style but I didn't like it. So after playing runaway 2 I decided to make my game this style.(Not graphics , just GUI's)

Ok Well runaway 2 features the following:
1) There is a GUI label(@overhotspot@) which changes to look at hotspot or take ecc.
So i didn't bother making this since it's quite easy and besides I'm not looking for it in my game

2)When over a hotspot the player by right clicking can either look at it or interact with it.Over a character you can look at it or talk to.

3)The inventory opens through a y-pos GUI.
I didn't bother scripting this as well, since I choose to open the GUI using Middle Button.

The code is:
//mouse click//
if (button==LEFT) {
ProcessClick(mouse.x,mouse.y, mouse.Mode);
}
if (button==RIGHT) {
SelectNextMode();
player.ActiveInventory == null
}

//repeatedly execute//
if (GetLocationType(mouse.x,mouse.y) == eLocationHotspot) {
mouse.EnableMode(emodeWalkto);
mouse.EnableMode(emodeLookat);
mouse.EnableMode(emodeInteract);
mouse.DisableMode(emodeTalkto);
}
if (GetLocationType(mouse.x,mouse.y) == eLocationObject) {
mouse.EnableMode(emodeWalkto);
mouse.EnableMode(emodeLookat);
mouse.EnableMode(emodeInteract);
mouse.DisableMode(emodeTalkto);
}
if (GetLocationType(mouse.x,mouse.y) == eLocationCharacter) {
mouse.EnableMode(emodeWalkto);
mouse.EnableMode(emodeTalkto);
mouse.EnableMode(emodeLookat);
mouse.DisableMode(emodeInteract);

}
if (GetLocationType(mouse.x,mouse.y) == eLocationNothing) {
mouse.EnableMode(emodeWalkto);
mouse.DisableMode(emodeTalkto);
mouse.DisableMode(emodeInteract);
mouse.DisableMode(emodeLookat);
}


That's it as simple. If you want questions about setting up the inventory gui ask.
#273
Ok, well ever played CMI?
In some rooms you could double click at a door (the cursor changed shape over that hotpsot) and you entered the room instantly.
I tried to do something with timers but it can't work.
I don't have any troubles changing the cursor, so don't bother helping me with that. I just have  a problem with making a double click.
Feel free to make a code using Timer module.
#274
Ok I named my company Sho-Ryu-Ken corp.
Site here:
www.dualnames.netfast.org
But I have trouble making a right logo for my game. I wanted it to be like old Lucas arts logo were. Meaning , for example in Day of the Tentacle at the end the gold guy leaves and purple tentacle takes it's place.
  My game Lone Case is mostly about locomotives and cops. Go to the in production forum for more info. http://www.adventuregamestudio.co.uk/yabb/index.php?topic=30181.0

Please help. I am getting desperate.

Can please at least get pointed to somesite where I can find surrealistic art of trains?
#275
Ok, I've been searching the forums a lot. But i couldn't find a working link for a talking tutorials. And searching google wasn't even close. So can you post a link please. I want to know how to make animations for a character in a style like Day of the Tentacle. Thank you.
#276
Adventure Related Talk & Chat / Cursor help.
Wed 20/06/2007 00:27:43
In this project I'm working on , Lone Case that is, I decided to use CMI style GUI. I've made the verbcoin gui awesome, but I need a cursor. I keep making new ones but I just can't figure it out. For more info on the game go to the in production forum and find Lone Case. In CMI , Guybrush had an X for main cursor. What should a cop have? I made a badge for the verbcoin. Cursor seemed to be the easiest part. It's quite the opposite though. So help me please. Or point me towards the right path. Thanks everybody.
#277
General Discussion / Hosting Help PLease!!
Sat 16/06/2007 00:04:12
Well, I had a site at shoryukencorp.hv12.info , then for no reason it died. I learned that HostVivid (my provider) was either shut or decided to shut down. It was free , fast , and i had 300mb of space. So please can you point me towards the right and same direction? Thanks. ManicMatt... bugger off.
#278
General Discussion / Can you translate German?
Fri 08/06/2007 21:31:20
der mineralbusiness entwickelt sich schnell!
sehen sie es am donnerstag 7. juni!

entreprise: harri expl inc
letzt. schlu?k: 0.45
5-t.ag prog.: 1.80

k,?rzel: e f d
w-k,n : a 0 h 0 5 q

verlieren sie keine moglichkeit
kau-fen vor es sehr spat wird

300-400 Interessen in folgenden 5t
fugen sie efd in ihre liste am
donnerstag 7. juni!

Stunde, da meine Augen einen Heiligen sahen. Aber sie antwortete ihm nicht.

Wenn er warten kann, wenn er fasten kann. Aber du kannst die Sterne nicht pfl.
Er war der kleinste von allen. Ich werde dir ein Geheimnis schenken.
Warum deine schXnen Kleider dir so lXstig sind. Aber sei nicht zu bescheiden
#279
Well, thanks to Renata Quintana (http://www.e-rqb.com/wd/wdhome.html) my company got something that others considered a right. We thought of it as a provilege. I can upload up to 300MB and I'm gonna slowly transfer all the games to our site. Visit the site and tell me your opinion.
Note: If you want some file to be uploaded but can't find a place to host it give me a PM and I'll help you out.(ManicMatt don't even bother ;D)

HERE's the LINK by the Way:

http://www.shoryukencorp.hv12.info/
#280
AGS Games in Production / System Up
Mon 30/04/2007 21:51:20
Ok, this is an idea I had while I was taking a lesson at my university. We were talking about ways to count things and the teacher told us that the decimal system is used worldwide but there is another numberical system ,the ones that computers use. The one with ones and zeros. Also known as Two-Tier System.

This is not a game. It's a program. So I'm straightening this out. The purpose of the program is to instantly give you a number of the decimal system to it's form at the two-tier system. I don't know if this program will end up being useful but you'll judge that.

Game Progress:
Music 100%
Story 0%(there is no story)
Art 100%
Script 25%

Screenshots:





*=Note about the screenshots: The actual program screenshots are less messy and so just take an idea with those images.
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