Great then <3
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Show posts Menu grayscale = DynamicSprite.Create(320,200,true);
Quote from: Crimson Wizard on Sat 21/07/2018 19:14:30Quote from: Dualnames on Sat 21/07/2018 18:36:14
I'm pretty sure that if (Game.DoOnceOnly("")) is having some sort of issues cause I used them mostly for stuff that happen when you first load a room, and then I'm being reported issues that are only able to be replicated if the lines within the relative condition are executed again. Is that something that has been fixed on the zip files you just posted?
No, I did not change anything because I could not reproduce this with the example you've posted earlier. Is there any chance I could get your game for a test?
If not, I may investigate the engine code and see if there is something suspicious.
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